ITP Winter Show 2015



Air drawing
Juan José Egúsquiza
Draw in the air
Stacklight
Ruta Kruliauskaite, Shir David, Xiwei Huang
Fun toy to introduce a three year old to the concepts of electronics.
Dhish
Denny George
Dhish is a musical instrument that captures universal percussive gestures like<br />
snapping and clapping to create music.
Social Doodle Telephone Game
Paula Ceballos Delgado
The Social Doodle Telephone Game is a game that is based on collaboration and creativity. Users are invited to add/complete other user's drawings, and create new foundations for future users to draw on.
Dandi
Anne Goodfriend, Marcelina A Nowak
Walk past this beautiful digital dandelion and watch it fly away with the “wind”.
Transform
Xinyao Wang
An interactive creature has 10 hands, which can stretch out and give you many high-fives.<br />
Moolody
Peiyu Luo
A recorder player that can translate human sound into pitches and play it.
Mountain
Xiaolong Mou
Mountain is on fire, and it is screaming!
VR Stop Motion
Andrew LeVine
Exploring creative imagery using stop motion 3D photography in virtual reality.
Interactive Pattern Generator
Mathura Govindarajan
Pattern generator based on patterns seen in nature.
InBud
Muqing Niu, Xuhui Xu
Two strangers compose music together to create implicit understanding.
Assistive Robot
Rubin Huang, Luke Kao
Embrace is an assistive robot for seniors and disabled to improve their life quality and safety using connected sensors, telecommunication technology and artificial intelligence.
MagicBox
Constantine Koumoussis
You ask, the MagicBox answers
Animal World
Shaun Axani, Xi Liu
An interactive electronic board experience for children with disabilities to be exposed to all types of sensory feedback.
Superhero Cape
Eve J Weinberg, Karalyn C Lathrop
An interactive superhero cape that helps a user save Earth from destructing from an incoming astroid.
Snowcam
Melanie Hoff, Shir David
Physical snowglobe creates digital snow over a live webcam footage
Physical Glitch
Cole Orloff
Modeling  and 3D printing physical objects with digital "glitches."
Honk Box
Jesse Horwitz
Detects car horns and reacts - A "Your Speed Is..." sign for noise pollution.
Beats Exposed
Aaron Parsekian, Danielle Butler, Lisa M Jamhoury
Beats Exposed is an interactive aerial performance that breaks down the barrier between audience and performer. By exposing the performer’s heartbeat through sound and projected visuals, the performer invites the audience to see beyond his or her physical form.
Grey Matter
Yifan Hu
Grey Matter is a Virtual Reality experience that generated by the brain activities.
Sound Boxing
Yuan Gao, Yuchi Ma
Experience sonification and visualization when practicing boxing punches
You've Got Rain
EunJee Kim
Lighting installation of a cloud that delivers promises on rainy or snowy days.
This Is Real
Maya Tal
Interactive screen based project that criticizes the current standard beauty and excess photoshopping of models.
SandBand
Lindsey Johnson
A sandbox that allows users to play music together as they play together.
A Flash in the Pan
Yiting Liu, Yue Hu
Grabbing the star and evoking magic effects.
Monuments to Hart Island
Nicholas Hubbard, Rebecca Lieberman
Monuments to Hart Island is an explorable virtual environment that houses memorials to the present and history of Hart Island.
Drawing Melodies
Manxue Wang
Let everyone drawing melodies through browser together
The Wall Map
Francesca Rodriguez Sawaya, Michelle Hessel
An interactive wall installation that aims to create awareness about borders and walls between countries around the world.
Skronkophone
Jared D Friedman
A new musical instrument made out of four walkmen and a broken guitar.
BoomChaCha!
Wangshu Sun, Yue Zhang, FY Zhu
BoomChaCha! is a physical musical role-playing game where three players will fight together against monsters.
Circle Jerk
Kevin G Stirnweis
A touch screen arcade party game where you play with your friends to protect and grow your circle.
VRTRIP
Corbin Ordel
VRTRIP is the experience of self reflection, isolation, truth, and  self actualization.
Maze2
Byoung Han, Seth Kranzler
VR maze that changes when you look away. Features algorithmic music.
Backyard Labyrinth
Lirong Liu, Shan Jin
Backyard Labyrinth is a collaborative cardboard-iPad semi-VR puzzle game that requires players' collaboration, communication and problem solving strategies.
Singing Plant
Chelsea J Pfohl
It is a singing plant
Music in the Age of Digital Surveillance
Ansh A Patel, Seth Kranzler
Browser cookie sonifier for privacy and awareness in the digital age.
Plasmic Reflection
Ella Dagan Peled, Jamie Charry
A reflective, internal experience through light and sound.
Real Me
Jingwen Zhu
Real Me is a live chatting app with BLE connected sensors that uses graphics and messages to reveal user's real emotion during chatting.
The ITP's Mind
Michelle Hessel
An interactive ITP brain sketch that will allow user to understand what moves/intrigues each of the 1st year student.
Fake Painter
Xingjian An
Fake Painter is a drawing machine to help normal people to be able to draw abstract sketch as an artist.
Semaphore Jacket
Zoe Bachman
A wearable that uses visual symbols and gesture to communicate peaceful messages and confront discrimination.<br />
Demolition Library
David Gochfeld
A Virtual Reality experience in an abandoned library where you explore, knock over shelves and throw books around, all operated with a real book.
Disembodied
Shangbo Chen, Yun Li
An interactive sound installation that people can undergo different environments based on their own choices and have otherworldly experiences.
Animated Annotations
Daniel Silber-Baker
A platform for animated annotations that produce interactive multi-media comprehension explorations and experiences.
Play Pixels
Jonathan James Gallagher, Soyeon Chung
A DIY 16x16 RGB LED Matrix with camera acting as a video mirror with 256 large silicone buttons on top for drawing pixel art.
Music Composer Machine
Nikolaj Petersen
An algorithm that learns by listening to- and analyzing a number of songs (input), and outputs and print out a new song (or song phrase) on the basis of that input.
Poetic Journey
Nai-Chen Yang, Yan Zhao
An interactive installation using Tang Dynasty poetry to bring viewers traveling through the spiritual life of Ancient China.
Ephemera
Thea Rae, Quest Kennelly
Ephemera is a device that illuminates the chaotic turbulent flow created in air by human gestures.
DOPPELCAM
Melanie Hoff
DOPPELCAM is a portal to a strangely familiar parallel universe. A machine for creating category shifts.
Attitude Chair
Phil Guo, Wipawe Sirikolkarn, Yuan Xue
So you think you can sit.
The Assistive Mat
Olivia Cueva
A mat to assist elderly people who need extra help when they are on the move.
Homemade Robotic Hand
FY Zhu, Wangshu Sun
Designed an open-source robotic hand for the disables and also for fun, currently we use the MYO as the input control for gesture control, and will use LeapMotion for interaction usage
Balans Mat
Jordan Frand
The Balans Mat is a  yoga mat that gives you audio feedback to help you achieve a balance throughout your yoga practice.
Penelope
Renata Gaui
A tapestry loom that weaves and unweave according to sunrise and sunset, referring to an excerpt of The Odyssey's female character Penelope that postpone an unwished fate by choosing to decide which of her suitors she would marry to once she finishes a burial shroud.
Nature Geometry
Xinyao Wang, Yuli Cai, Yuan Xue
Let's play and relax in the galaxy and interact with the Moon. Look up and around!
pineArt Box
Kevin G Stirnweis, Rebecca (Marks) Leopold
Create digital images using a mixture of natural elements and analog inputs.
Clean-Up Drive
Anne Goodfriend, Nilomee Jesrani
Clean-Up Drive is a foot controlled, arcade style, video game experience that educates players about the harmful effects of Global Warming.
Modular Mancala
Louis Minsky
A mancala game that can be expanded for use by more than two players.
Sound collider
Marcelina A Nowak
Creative representation of music on screen
Small Screens
Matthew Kaney
Custom displays for the intimate presentation of small-scale, low-resolution video art.
Sing-Song
Nikita R Huggins
A visual representation of the Trinidad and Tobago dialect
Wave Stand
Koen Holtkamp
Can we convey a sense of space, movement, time or even effect a persons brain wave patterns purely through haptic stimulation?
Lipstick Jungle
Kaini Zhou
A trippy VR experience that puts viewers in my lipstick jungle.
Rube Telephone
Chino Kim, Aaron Montoya-Moraga
A Rube Goldberg telephone that tangibly processes and translates conversation between two people, creating a fun audiovisual experience using various old and new communications technologies and producing unexpected outcomes.
BarkArt
Angela Perrone
With BarkArt you can track your dog's barking and turn it into a unique work of art, while discovering ways to ease his/her anxiety. It's Bark Therapy for the whole family.
Treegered
Fan-Hao Tseng
A small move can make big changes. Plant a seed and you'll get a forest!
4 x 4
Fengyi Franklin Zhu
Experiencing form & transform through your hand
Roots
Isabel Paez
Technology can take us back to our Roots
Hyper Headphones
Dhruv Damle, Viniyata Pany
A playful twist to an ordinary product! These headphones not only play, but also pan and boost the music you love.
Minion Circuit
Tanya Campbell, Yining Shi
Learn some introductory circuit relationships by holding hands with this Minion.
Morning Raaga
Dhruv Damle, Jennifer Kagan, Viniyata Pany
An exploration of smell and sound, our project encourages students of Indian classical music to practice singing by filling the room with a delicious smell when they hit the correct notes.
Interactive Origami Lighting
Mathura Govindarajan, Cristina Cannella
Interactive modular origami lights that responds to change in physical arrangement.
Educational 3D Lamps
Marcelo Cespedes
The Educational 3D Lamp is  a  3D amazing optical Illusion loaded with low energy technology, with a life expectancy of 13.7 years!
MorphMemory
Ruudy X Liu
A stylized abstract memory VR game
SurveillAnts
Gal Nissim, Leslie E Ruckman
This project is created to evoke curiosity about non-human life, and wonder in emergent intelligence and systemic patterns.
Fibonacci Galaxy
Joakim G Quach, Ondina E Frate
I created a Fibonacci Galaxy, or a celebration of the Universe and Fibonacci.
PHANTOM POWER
Yingjie Bei
Exoskeleton Analog Synthesizer
Rhythm & Wind
Doo Yon Kim
Press the pedal, activate a fan, shake a ping-pong ball and listen.
The BearBooth
Dana Abrassart, Paula Ceballos Delgado
As mysterious as it seems, but more delightful than it sounds, The BearBooth invites users to peer inside, discover the unexpected, and take home a break from reality.
Voicepong
Melissa Jinu Kang, Paul Hiam, Xi Liu
Voicepong is a classic pong game controlled with voice.
Soul Cycle
Serena M Parr
Intimate bicycle-powered worship experience for 1 user at a time, featuring choir/ambient music through headphones and pedal-powered electric candles, housed within a small simple wooden structure with fake stained glass windows made of tissue paper
How to Ride a Dragon
Abhishek Singh
Experience the thrill and freedom of flying, seated on the back of a large dragon in this virtual reality experience
KEYPRINTS
Leon Eckert
Our typing pattern can be captured and used against us. KEYPRINTS explains how this works visually and proposes a way to protect our privacy.
Military Issue
Ian Gibson
Military Issue is an interactive installation that considers the confusion, anger, and grief that occurs when service ends and reintegration into the Real World begins.
The Fort
Lindsey Johnson, Skylar A Jessen
A space to enable and capture human connection.
Communion
Edson Soares
Communion invites people to to share a dinner with same-sex couples' families trough 360º video.
airchestra
Aaron Montoya-Moraga, Philip J Donaldson
We have created a way to allow users to manipulate music with simple gestures
Paint your flower
Kritchaya Twitchsri
An interactive lighting paper flower wallpaper/
Footprint of Nature
Lirong Liu, Manxue Wang
Nature Footprint is a balance game for kids with hearing impairment that also embeds various kinds of sounds of nature.
American Zeitgeist Almanac
Kathleen S Temrowski
Take a trip through the cultural ether of the past.
Untitled (for you)
Gustavo Eduardo de Campos Abbott
What you see is what you get.
AETHER
Kat Sullivan, Lajune Mcmillian, Sergio Mora, Ruudy X Liu
An interactive installation where an audiences can control prerecorded motion capture performances through physical objects.
Spitshield
Melissa Jinu Kang, Songee Hahn
Spitshield is an unique device that detects volume of saliva when people talk and projects facial deformation of listener based on amount of spit.