Kevin Stirnweis, Nikita Huggins, Shir David, Xinyao Wang

ClockooBird is an interactive window display that imagines the life of the modern cuckoo bird.


Throughout history, the main function of a timepiece was to simply tell time. Now the modern timepiece notifies us not only of the hour but when confronted with texts, emails, appointments, and a myriad other alerts. ClockooBird imagines what life is like for the modern cuckoo bird, no longer on a set schedule but always required to be ready at a moment’s notice.


Pop Up Window Displays

Virtual Batting Cage

Alex Fast, Grant Henry , Katie Takacs

Do you think you can get a hit off of a Major League Pitcher?


Grant Henry, Katie Takacs and I have designed a virtual batting cage where you can attempt to get a hit off of a Major League pitcher. Not only can you face off against five professional pitchers you can physically feel what it's like to get a hit as the bat has been equipped with a vibrating motor sensor. Users will also be wearing a batting helmet to help them toggle between pitchers should one prove too difficult. After all, it won't be easy as the pitchers will throw everything in their 2016 arsenal. We've taken all of the statistics available to us to map each pitch including it's movement along the X axis and it's average MPH. Not too familiar with the game of baseball? We've included an easy and hard mode – that can be toggled between with the interactive FSR-equipped home plate, to introduce you to the fundamentals of the sport. Regarding space and equipment request: we would need an area roughly the size of that featured in the video (a corner of a room would be ideal) and aside from the equipment we provide – a bat, the grass batting box w/ homeplate, the helmet – we would just need a projector.


Introduction to Physical Computing ITPG-GT.2301.003, Introduction to Computational Media ITPG-GT.2233.003, Intro to Fabrication


Dong Chan Kim, Jennifer Lim

Human users are invited to take on the ultimate cat challenge: catch the laser.


LASER CATS!!! is a two-player game in which one user challenges the other to catch a red laser.

In rest mode, a looping video of cats chasing lasers is projected on a blank wall. This video demonstrates the heights of elegance to which human users can only aspire.

In play mode, Player 1 dons two large paw-shaped gloves that are outfitted with solar cells. The solar cells are connected to an Arduino that sends a signal each time the solar cell catches the laser. With each catch, a linked P5 sketch registers a point and plays a “meow” sound.

Player 2 dons a laser headband on which is mounted a red flashlight and two cat ears. Player 2 controls the movement of the laser by shaking his/her head.

The game consists of two rounds of play, fifteen seconds each, during which Player 1 attempts to catch the laser controlled by Player 2. Between the two fifteen-second rounds is a seven-second rest period.

Once the two rounds are finished and Player 1 receives his/her high scores, the two players switch roles: the chaser becomes the controller, and v.v.


Introduction to Physical Computing ITPG-GT.2301.002, Introduction to Computational Media ITPG-GT.2233.006, Introduction to Physical Computing ITPG-GT.2301.003


Miao Tian

Revealing an inner landscape that one hides from public sights.


A recent personal experience inspired me to create a installation that represents a secret place inside everyone’s heart. It is a rich and vibrant place but it is difficult for other people to enter. we feel safe and comfortable in this secret world but it is not entirely positive because shadows and darkness do exist. However, it is possible to glimpse parts of one’s inside world if you spent a little more time and love.


Introduction to Computational Media ITPG-GT.2233.001, Intro to Fabrication, Introduction to Physical Computing ITPG-GT.2301.007


Anne Goodfriend, Jordan Frand, Shir David

A celebration of Queer Community on the Streets of New York.


We want to bring queer history into the present. VillageLIVE is an augmented/mixed reality experience where Nelson Sullivan’s video archive is virtually embedded into the physical space of current day New York. Alongside stories contributed by users.


Designing Meaningful Interactions, Hacking Story Frameworks: For Social Impact/Social Issues, Alt Docs: Inventing new formats for non-fiction storytelling


Yuli Cai

waterFalse is an interactive a hacked symbolic light and musical interface to recreate ancient Chinese chime bell and percussion instrument, combining with natural water spinning sound and computer generated sound.


WaterFalse is a human scale new musical instrument that uses natural water sound and computer generated sound.By pulling the string in front of it, it triggers sound effects and visual effects, which are led strip light and projection on water vapour.( generated by mist maker, like humidifier).


New Interfaces for Musical Expression


Mithru Vigneshwara, Seunghwan Kim

Compete with your friends in a robot race – the only catch: you control your robot with your mind – the calmer you are, the faster your robot.


Embracing the irony between meditation and that of a rat race, this interactive piece was created to combine the stress of a race with the calmness of meditation. Participants meditate to move a robot. The harder they meditate the faster their robot goes. The robot stops if they are distracted by a thought – that includes thinking about the race.


Intro to Fabrication, Introduction to Computational Media ITPG-GT.2233.007, Introduction to Physical Computing ITPG-GT.2301.002

Private: Do Not Touch

Isabel M Donlon

Our internet search history contains some of our most private thoughts and ideas. I aim to subvert that by publishing my data.


I have turned my google search history into a physical book that represents a year of my life. This collected data functions as a kind of diary, marking significant events in my life as well as moments of struggle. By presenting this in the show I am engaging in a performative act of watching as people gain insight into the trust I show my browser.


Programming from A to Z


Cristobal Valenzuela

Tacto is a physical interface for digital projections by allowing the user to control and manipulate a projection with physical objects.


Based on physical interaction with wireless objects, the user of this project is able to generate, control and modify a realtime projection. For this specific venue, the experience will be using a flock simulation to generate birds when the user draws them in a whiteboard. Each new bird can be changed and its properties modified (size, color) with a radio controller.


Introduction to Computational Media ITPG-GT.2233.001, Introduction to Physical Computing ITPG-GT.2301.001

Programming Design Systems Class Exhibition

Angela Perrone, Cristina Cannella, Kathleen S Temrowski

A curated wall of the collective works designed by the students of Rune Madsen's Programming Design Systems Class, highlighting the journey of graphic design through code.


We will curate a wall of 25-30 prints submitted by the class. We are aiming to exhibit this as if it were an art gallery opening with the designer’s name and short description of the design, next to the print.

This is a submission on behalf of the entire class, and the journey of our work throughout the semester.


Programming Design Systems