AReaders

Il Eun Kim

Interactive AR sketchbook of NYC community

https://kimellen.weebly.com/sketching

Description

“AReaders” is an augmented reality sketchbook that allows users to see the hidden stories of people who are reading books in Washington Square Park. They talk about the stories they are reading and share their thoughts about them.

Classes

Happy Holidays in NYC

Namsoo Kim, Youjin Chung

Making a hilarious Christmas postcard in NYC

http://www.vinskim.com/category/fall-2017/i-c-m/

Description

I would like to make a bit hilarious postcard which can deliver pleasure to receivers.

To begin with, users will face the hilarious gifs, and they need to mimic the pose of gifs. If users make the pose like the last pose of the gifs, the photo will be taken by using the screen capture. The photo will be composited with the decorated street of NYC's Christmas. And then, users will send the photo to others via e-mail, and they will print the card out as a hardcopy.

Classes

Comm Lab: Animation, Comm Lab: Visual Language, Introduction to Computational Media

THE WALL

Dongphil Yoo

Draw your graffiti digitally and virtually on the wall with playful interactions

https://

Description

Digital Graffiti works on fully wireless and web-based system. Users can draw own graffiti with a device that tangible and has interactive functions: color picker, motion detection. Since the project runs on the web, it is scalable, collaborative. For example, it can be combined with google map API and be generated by several devices in remote places simultaneously. So, users make some visual images in digital space, but the place that exists in real world. This kind of interaction could be done as a participatory social activity, and playful viral movement as well.

Classes

Introduction to Computational Media, Introduction to Physical Computing

change-a-bit

Sejo Vega-Cebrian

A graphical computer manipulated by a string of rocks and the cumulative actions of the participants

https://eccs.world/change-a-bit

Description

change-a-bit is an interactive installation that consists in a computer controlled by a string of rocks/bits.

The computer's visual output is a monochromatic grid that has/is/represents a memory.

Participants can change the state of the rocks to manipulate the state of the grid, one action/instruction/rock/bit at a time.

The grid/memory/history at any point in time shows/is the result of the accumulation of the previous actions/instruction/changes/steps.

Classes

Project Development Studio

Encounter

Joohyun Park

A close encounter with someone is the moment when each universe meets.

https://www.byjoohyunpark.com/#/encounter/

Description

The reflection of users, filled with glittering stars, creates an unexpected moment when they are in close proximity to each other. As an engaging interactive installation for one person, or as a chance to the close encounter for two people, this project aims to provide users an experience of emotional contact generated by physical touch. Processing and kinect v2 are used.

Classes

Introduction to Computational Media

Artificial Unintelligence

Shreiya Chowdhary

Robots moving on from their pasts and following their dreams.

Description

Artificial Unintelligence is about 3 mechanical arms that represent the idea of moving on from what you were told to be. They are robots that have their own personalities that can be controlled by leap motion controllers.

Each bot is seen in their own room with surroundings they are comfortable having around. However, since they're learning on their own, their movement is somewhat a surprise.

Classes

Introduction to Physical Computing

8 Beat

Ayal Rosenberg

Beat designing toy. nothing more

http://www.ayalrosenberg.com/8beat/

Description

The Idea came to me after hearing the CEO of “Little Bits” ,Ayah Bdeir.

I got excited on making something that's considered too complicated for someone who does not have a certain skill or experience. I also wanted to turn the drum-machine into something physical and playful, rather then the unapproachable professional products. I had a lot of iterations until I decided on the final one (I hope).The game includes a sequencer panel, tempo knob, a style/genre dial and magnets to place on the matrix and build the sequence.

the LEDs are giving the user the indication of the loop timing.

I'm using an Arduino to create the strings that are being sent to p5js on the computer. The p5 sketch is translating the strings into sounds. The user experience would be to simply put on the headphones and start placing the magnets in the matrix. then he can start exploring the sounds and the rhythm . I plan to put a few more headphones so other people could her what's happening.

Classes

Introduction to Computational Media, Introduction to Physical Computing

Music-Visual Scrolls

Brandon Kader

Paint Music and Visuals with a paintbrush

https://www.brandonkader.com/introduction-to-physical-computing

Description

A musical instrument that plays sound and generates visuals projected on fabric. Sensors are attached at the top of the scrolls so that when the fabric is touched with the paintbrush, a sound is played and visuals pop up on the fabric. The system is in MAX/MSP/JITTER with analog input from a serial connection with Arduino. The sounds are composed in Logic and visuals are a combination of a particle system, composited video and p5.js.

Classes

Introduction to Physical Computing, New Interfaces for Musical Expression

Heart Sync

Ellen Nickles

Visualize your heartbeats and see if you can sync them with others!

https://ellennickles.com/itpblog?category=Physical%20Computing

Description

Heart Sync visualizes the heartbeats of two people and encourages them to match their heart rates. Participants may also adjust the color of their pulse information to co-create the shared color field between them. Depending on their moods or personalities, it's either a calming, meditative moment or a playful, competitive game for two. All ages welcome.

Classes

Introduction to Computational Media, Introduction to Physical Computing

Cello Synth Control

Ahmad Arshad, Jesse Simpson

This is a sound installation where a cello is used to control a software synthesizer in the same pitch, with the ability to manipulate the sound via sensors.

https://youtu.be/73JMuude1b8

Description

The cello is played by a user and the pitch of each note is tracked in max/MSP and then translated to midi for triggering another synth sound of the same frequency in Ableton Live. A different user can then manipulate parameters of the synth patch by interacting with a series of knobs that send midi values via an arduino.

Classes

Introduction to Computational Media, Introduction to Physical Computing