Choregraphic Taxonomy for Real Time Avatar Puppeteering

Matt Romein

A toolkit for exploring movement and identity within a live performance context in a post digital age.


Real-Time Avatar Puppeteering is an investigation of movement and identity through the creation of photorealistic avatars and movement based control of these of avatars using contemporary motion capture technologies. Using photogrammetry, a technique for turning a large quantity of two-dimensional photo data into a three dimensional model of the photographed subject, we can create believable facsimiles our body using consumer level technologies. These 3D models are then able to be rigged up with an internal joint structure that allows for them to be manipulated with a variety of motion capture technologies, many of which allow for real time control.