“reFrame” is an interactive installation that shows you different ways of perceiving and understanding the same subject. It reveals and shifts your internal cognitive framework to give a visceral understanding of how subjective our world view is.
Winding Time is an experimental installation that conveys the idea of how people’s relative speed affects their personal timeline and how people’s movement influence their time spread in a particular space.
People think time as a measurement, because of its absoluteness. Consequently, we let time decides our life; we encounter endless deadlines; we are busy fighting with time. I can’t stop thinking about why people have so many struggles with the notion that human created. While, about time, Einstein’s theory of relativity has given us a new perspective to consider time as a changing element around us, it’s not only dynamic but also personal. People have their personal timelines because of their relative speed to others and different interactions within the space.
Winding Time is an experimental interactive installation trying to visualize how people with different speed have different timelines and how their timelines demonstrate their movements spread in a particular space. What the installation showed could consider as a short recent personal timeline trace which was affected by their movement and speed.
Winding Time invites people to wind up a clockwork motor, and while it is releasing, the stretched personal timeline will be generated gradually according to the recent past with timestamps. People will be able to observe their past timeline and also could compare theirs to others’.
Audance invites users to create beautiful, expressive music together over a networked connection. Using the computer's keyboard, mouse and webcam as musical controllers, each click or keystroke and its corresponding sound are broadcast over the internet, allowing participants to play together in realtime, regardless of their proximity to each other.
Each keypress triggers a different note, either playing it once, holding it, or retriggering it on a loop. With the mouse, you can control filters on the keyboard synthesizer or click and drag to play an additional instrument. If selected, the webcam can also be used as a musical controller, either as an additional filter on the keyboard synthesizer or as an instrument on its own.
With sound synthesized in Tone.js and visuals animated in p5.js, Audance provides rich visual feedback for each musical event, allowing users to find their creative flow regardless of their level of musical experience.
This project aims to create a space where the digital world meets the real world, bleeds into it and overlaps with it. Based on and inspired by the existing technologies and works that have been previously done by artists in the field of projection mapping, I would like to explore more about how we can bridge over from traditional video arts to the reality (real places, physical objects), and what roles can the audience play in communicating the two ends.
Visitors are invited to put their faces into the masks and cover their ears. A voice is heard through bone conduction activated by physical touch. What the user hears creates the illusion of having a voice in their head. The narration reveals different aspects of my own self-image. Each mask focuses on one of the following aspects: negativity, positivity, and uncertainty. As our filters for Reality, how we see ourselves influence everything we do or say, everything we feel, or otherwise perceive. In a sense, one’s perception of others is a reflection of oneself. Thus, I see “A Vociferous Silence” as a VR piece as well but a different kind of virtual, where the experiencer is forced to become another person by wearing a new face and listen to a new self-image. I have two goals for this project. First, I want to discover the unknown me, with whom I barely communicate but am always influenced by: the hidden character behind the face in the mirror that thinks, dreams, talks, feels and believes. Second, I hope that other people who share similar experiences will come to know that they aren't alone, and, I hope that will be comforting.
I train models on Persian patterns, paintings, motives, texts using machine learning style transfer technique. I used the models to transfer Persian Art style to world modern artworks. I started by training models on my style, then on motives form Persian art and Culture.
I designed and implemented a new approach for applying style transfers to 360 pictures and video. Using contemporary and historical paintings and images from Google Street View, I created art that encourages viewers to appreciate what is beautiful or poignant about the modern world, and to see it with new eyes.