Pain Killer

Fenfen CHEN, Yuanyuan Wang

This is a garment that relieves the symptoms associated with menstrual cramps in women.


This is a garment that relieves the symptoms associated with menstrual cramps in women. Heating pads are placed in the abdomen and shoulders to relieve dysmenorrhea and shoulder pain during menstruation. The close-fitting and breathable sportswear texture material makes the heating pad provide better insulation. We tried to cooperate with the heating material created by Loomia company, so as to provide the most suitable heating cloth for the human body with the thinnest heating material. The lighting on the back of the garment shows the woman's energy state.


Homemade Hardware, Intro to Wearables


Aileen Stanziola, Luming Hao

sunadd is an exploration of energy, voltage, difference, abstraction, materiality, information, digitality, and computation in the form of a 1 bit adder of solar information.


sunadd is an exploration of energy, difference, and computation. it will feature two handmade solar panels as inputs to a 1 bit adder implemented via transistors wired as digital logic gates on a pile of dirt. it is a meditation on the conservation of energy and the definition of information as the relation between concentrations and absence.
the adder takes the form of a tangled net of low-cost wire and transistors, the so called base-unit of computational materiality. the handmade photovoltaic materials will be the result of an exploration of low-cost fabrication techniques for solar energy harvesting, which is in progress, and will either take the form of dye-sensitized titanium dioxide plates or wire-woven nets of factory damaged silicon cells.
the piece aims meant to provoke the viewer into interrogating the false separation between “energy” that can be “used” for “work” and the gradient between pattern, information, noise, and ambience. by merging the uses of electrical difference for both entropic sensory expenditure as light as well as harvested as the expression of binary information. the visuality of the piece is intends to exist at the limits of fragility: physically collapsible and conceptually dissolvable. it is our hope that sunadd is quickly forgotten.


Energy, Homemade Hardware

Wander Compass

David Azar

Wander Compass is a wearable that takes you to streets where you've never been before.


We are creatures of habit. Our everyday commute is the same, and we tend not to take a longer, more scenic route in order to prioritize efficiency and time. In that process, we don't see beautiful, unpredictable things that contribute to our creative subconscious.

But what if there was something to nudge us to make a change, even for a few minutes, and help us discover unique spots and places around the city?

Wander Compass is a wearable that goes around the back of your neck. It connects to your phone via Bluetooth and tracks your GPS location. Whenever you reach an intersection, the compass will vibrate on the back of your head or on either sides of your neck to indicate you where to go next. It keeps a record of the streets that you've visited, so it will always take you to a new location.


Homemade Hardware, Playful Experiences, Quantified Humanists: Designing Personal Data


Hannah Tardie

This work is a networked pulley system about infrastructure, time, and what it means to take up space.


This work is a networked pulley system about infrastructure and what it means to take up space. It uses custom hardware and is programmed according to the amount of time it will be installed. During its installation, it will complete 2 laps or cycles per day. Some laps will be done at a high speed in a matter of minutes, while others may take hours. This project was created based on an interest in erratic and uncontrollable temporalities. While the material of the project remains the same throughout its duration, its movement through space at specific times qualifies the material. In the same way, this project adds a temporality and infrastructure to the space it inhabits, creating a relationship to its position in space with ways of keeping time. While it can be thought of as a physical network, transmitting information from room to room, it can also be considered a meditation on what it means to occupy space. In one way, the piece takes up more space than any other project in the show, inhabiting multiple rooms. In another way, it takes up the least amount of space as it does not touch the floor, and is out of typical human field of view. Viewers must look up at the ceiling in order to perceive the work.


Homemade Hardware, Project Development Studio