The ❤️ Machine

Mohammad Rizqi Hafiyyandi

Stages of falling in love : understanding, worshipping, and owning Taylor Swift.

https://hafiyyandi.com/taylorswift-deepdive

Description

Taylor Swift is a force of nature in the entertainment industry. Her songs constantly hit number 1 on the charts, she leaves a trail of famous-ex boyfriends and high-profile PR stunts, and the fans and non-fans just cannot get enough of her.

Yet, she is notoriously famous for ruling her business, image, and music with an iron fist. No critics unaddressed, no ex-boyfriends undisclosed, no music video and #girlsquad member is imperfect. Her life is a constant labor for her work.

What exactly is the relationship between Taylor Swift and her fans? Why do people fall in ❤️ & 😍 with her? Who is more in control, the worshipper, or the worshipped?

This piece imagines stages of falling in ❤️ with Taylor Swift through visualizations of her body of work (musical and cultural) and a DIY tamagotchi by which you can literally own, keep, and play with a piece of Taylor Swift.

Classes

Intro to Fabrication, Introduction to Computational Media, Introduction to Physical Computing

Panic Pusher

Chen Chen, Yanlin Ma

An installation project can push you finish your work, otherwise destroy the world.

https://itploveschelsea.wordpress.com/2017/11/12/icm-final-project/

Description

The concept comes from Tim Urban's theory: there is an Instant Gratification Monkey exists in procrastinator’s brains. Every time when you are trying to do your work, the monkey suddenly shows up, stops you and drags you into a place called the Dark Playground. However, the fun you have in the Dark Playground isn’t actually fun because it’s completely unearned and the within there is filled with guilt, anxiety, self-hatred, and dread. The only thing that can scare the Monkey away is called the Panic Monster, he will be woken up when the deadline is close.

However, not everything has a deadline, no deadline no Panic Monster, no Panic Monster, no impetus to take an action… In the end, we never could take the action…“The frustration is not that they couldn’t achieve their dreams; it’s that they weren’t even able to start chasing them.”

As a lifelong time procrastinator, I totally agree with this theory, I don’t believe that there was/is/will be a healthy relationship between me, works and the deadline, the only cure is taking advantage of the negative emotions. That is why I wanted to create a ‘Panic Monster’ in real life.

We use Gmail API to control steppers, so every time you receive an email and you ignored it, the stepper will push an arm one step closer to the other end of the table. As a punishment, catastrophic consequences will be triggered. Only by reading or replying them can you stop the disasters.

So, read your email, otherwise, it’ll destroy the world.

Classes

Introduction to Physical Computing

Philips Who?

Dani Woo Hyun Kim

Philips Who? is an interactive and untethered smart lightbulb that is controlled real-time via WebSockets by any member of the public.

https://dani.kim/?/philipsWhp

Description

A smart lighting device that can be controlled by anyone's mobile device. Unlike the famous Philips Hue, this iteration can be controlled by more than one user, simultaneously, allowing them to either fight for control or collaborate over this utilitarian object.

Classes

Live Web

Glow Box

Michael Simpson, Yeseul Song

A light sculpture that is able to both absorb and reproduce a graphical image.

http://yeseul.com/Glow-Box

Description

Glow Box is a 3d printed and fabricated light sculpture hanging in mid-air. A graphical image generated in real-time is projected on one side of the object. The image illuminates the object and then is reproduced on another side of the object. A matrix of fiber optics embedded in the object allow the object to be functioning as an analog screen. On display is a visualization of solution space solving XOR problems using neural network.

The project needs to be placed in a dark space. For the installation plan, please see the sketch attached in this submission (installation-plan.jpg).

Classes

Designing for Digital Fabrication, Intro to 3D Printing

KNOB

Anthony Bui, Brandon Newberg, Roland Arnoldt

KNOB is a playful meditation on time and physicality.

https://www.joyrats.com

Description

On show-Sunday we will collectively turn a LED on.
On show-Monday we will collectively turn the very same LED off.
It will take 1000 rotations clockwise on the knob to reach full brightness.
And 1000 rotations counter-clockwise to fully dim it.

Classes

Intro to Fabrication, Introduction to Physical Computing

The Lingo Gizmo

Elizabeth Ferguson

Invent original words with the Lingo Gizmo, a fabricated mouth, teeth and tongue. Contribute to a growing new language. Listen back to new words created by the people around you.

http://www.itpblogelizabethferguson.com/2017/11/06/class-10-intro-to-phys-comp-final-proposal-meaning-maker-by-the-mouthful-or-tbd-new-name/

Description

This project lets people:

-Build culture by creating new words that a loose group might use together.

-Have fun making strange words by using one’s hands.

-Be challenged to think of a meaning, feeling or situation that doesn’t have a word yet.

-Enjoy seeing what other words people have invented, and listen to those people pronounce them.

-Learn a little about other people based on the definitions they created, by looking through a little window into what’s on that person’s mind.

-Possibly start using newly invented words in daily life!?

-Less likely, but some people might stop to think about how the mouth forms words, which is what inspires the physical interaction model of the project (by which I mean whether words are made primarily with the tongue, teeth or mouth without the tongue or teeth. People will probably not figure this out and that’s OK.

-If someone is going deep, they might consider whether their native or second or third language allows for a full expression of how they’re feeling on the inside, and give people some agency to think of language (and therefore their world-view?) as not fixed and instead something they can change.

-If people are especially theoretical or grounded in linguistics… they might think about how the actual physical feeling of words in one’s mouth may intentionally map onto the intended meaning of words.

Classes

Introduction to Computational Media, Introduction to Physical Computing, Intro to Fabrication

The future forest experience

Lu Wang, Xiao Ma, Yu-Hao Ko

Discovering your own future forest experience.

https://shawnmasite.wordpress.com/2017/11/06/the-future-forestpending-title/

Description

We are creating a future forest experience for audience.

During the interaction, the audience will explore how to change the sketches as well as the music.

At the beginning of the interaction, we are going to place the sand in a beautiful landscape look inspired by the Japanese rock garden.Then the audiences will start playing with the sand and 'ruin' the scene and 'create' their own scene by interacting with the sand. The Kinect will track the audiences' motion and performing them in the sketches.

The sketches are simulating the nature but more in a digital way by drawing all the elements in coding and in a future style.

The musics are all in electronic style but fit the sketches perfectly. And the audiences will put the earphone on for the best experience.

We have almost finished the whole project so we just need to make it more perfect.

Classes

Introduction to Computational Media

Real Sound

Se Young Kim

Visualizing surrounding music/sound from real world and place it in the real world.

https://

Description

This is an augmented reality project using sound from the physical world as an input. The abstract sphere-shaped object will react to the volume, pitch, and the beat of the sound that surrounds the user. Some parts will change its color, some parts will move, rotate or bounce.
Whenever you go to a concert or show, you will find people taking pictures and videos with their smartphones. Real Sound could improve this experience even further. It will work like a VJ of your own. The sound visualization will start whenever and wherever you touch the screen of the smartphone. Real Sound is made to make people enjoy their music listening experience deeper and expand it to the visual experience.

Classes

Magic Windows and Mixed-Up Realities

Shroom

Jixuan Sun, Yuhan Zhang

Shroom is a collaboration game using virtual reality that enables interaction between multiple people.

https://youtu.be/rWm5N5fHMZc

Description

The audience get novel experience when seeing the overlay of a fantasy world landscape onto the real world and enhance communication with other participants while playing the game. Target audience could be everyone, children/teenagers would be particularly suitable for this game. The colorful scene/character design easily draws their attention and the collaboration game mechanics strengthens their understanding of collaboration.

Classes

The Poetics of Space