Live Pose Music

Ivy Huang, April Liu, yiyao nie

A live installation played by three users at the same time, using their face and body to play music together.

https://www.yiyaonieblog.com/single-post/2018/12/10/Live-Pose-Music

Description

It's a live installation played by three users at the same time. They will be assigned to different screens, one is the face, one is upper body, one is full body. They need to use their body to trigger music and play a composition together.

Classes

Live Web

IT guy

Simon Jensen

Take over another persons computer during a video-conversation

https://

Description

Electron app that lets you talk in a video chat with whoever logs on. If the person you are calling flip their screen – the person talking to them can control their mouse from a remote location. The project is intended as a remote helping tool for people who need computer help or someone who wants to show something on another persons computer.

Classes

Live Web

36 out of 100

Veronica Alfaro

Interactive data representation of 36 stories from women who have experienced physical and / or sexual violence from an intimate partner at some time in their life.

https://www.veronica-alfaro.com/blog/2018/11/28/36-out-of-100-women-enclosure

Description

36% of women in the US have experienced physical and/or sexual violence from an intimate partner at some time in their life and 13% of women in the US agree that a husband/partner is justified in beating his wife/partner under certain circumstances.

Feelings of guilt and shame (among other reasons) encourage them to remain silent and as survivors it is difficult to open up and share the experiences lived. There are many untold stories and my intention is to provide a voice in order to share some of them in an anonymous and intimate way.

The installation consist on a switchboard that contains a visualization of 100 women represented with circles, 36 of them will have jacks that will play a story when the user connects a phone (1 story per each jack).

Initially the audio of the instructions and the narration of the data will come out of speakers connected to the computer and when the user pick up the phone, the audio will pause so that the user can plug the phone into one jack of their choice, the audio then will come out of the telephone as a way to tell the story in a more personal and individualized way. The user will be able to change the connection to another jack at any time and when they put the telephone back to its “holder”, the instructions audio will start playing again from the speakers.

The content shared in each story might be a trigger to some users therefore I will create a content warning. The data that is being represented comes from a study made by the Organization for Economic Cooperation and Development on 2014 about women in the US however the intention of the project is not to exclude women identifying, transgender, and gender-nonconforming individuals.

Classes

Intro to Fabrication, Introduction to Computational Media, Introduction to Physical Computing

Tubeman is happy!

Xiran Yang

“Tubeman is happy!” is a tubeman-theme gif booth that is made of an interactive web application, a (web) camera and a background board. The users can use it to create, download and share gifs of themselves moving like a tubeman.

https://xiranisabearblog.wordpress.com/2018/12/05/tubeman-is-happy-live-web-final-project/

Description

Tubeman always moves in an weird yet entertaining way. It shares some magical happiness through its movements.

“Tubeman is happy!” is a tubeman-theme gif booth that is made of an interactive web application, a (web) camera and a background board. The users can use it to create, download and share gifs of themselves moving like a tubeman.

By encouraging the users to imitate the tubeman and enabling them to create and share gifs of themselves moving, “Tubeman is happy!” is trying to make people happy while allowing them to share that happiness to others.

Classes

Live Web

Constant Lineation

Casey Conchinha, Mark Lam

Exploring how a simple line can be individually expressive while also acting as a segment of a communal artifact.

https://communalline.markofthelam.com/spiral-control.html

Description

Sparked by the surrealist art game exquisite corpse and the rule based drawings by Sol Lewitt, this project to explore how individuals can make something as minimal as a line while allowing for individual expression. This project uses digital tools to create a primal experience for those inside the installation and the audience outside.

This project explores how individuals are able to draw a line with tight constraints. When a line is completed it is joined with the previously drawn lines into a gestalt communal artifact that represents a history of all those who have drawn before. The shrouded environment creates a hyper-personal ritual for drawing a line but creates a collective experience. The mathematical concept behind the project considers properties of a continuous line that grows with user input.

Constant Lineation asks how a person can contribute to history given tight constraints.

// Technical aspects

Sofware: This project uses P5.JS drawing tools to save vertices to Google Firebase. Drawers are able to draw a line to connect two points on a canvas using their fingers or a vocal input. Their individual line is appended to the community line which spirals around the installation environment and ambient music notes are generated from the line data. The output resembles a constellation which is further pushed by the physical components.

Physical: The physical installation creates a cave like environment consisting of a 2.5 ft x 2.5 ft x 5 ft shrouded structure which has a spiral line projected on the top and sides of the enclosure. The material is translucent allowing for double sided projections so both the drawer and passerbys to view the drawing. Inside the structure is a tablet for people to draw a line via touch interface or audio recording and speakers to play back sounds generated from line data.

Classes

Introduction to Computational Media, Introduction to Physical Computing, Introduction to Physical Computing, Socially Engaged Art and Digital Practice

Feeling in the Time

Khensu-Ra Love El, Raaziq Brown

America is going through a chaotic time, we want to know how YOU feel about it?

https://github.com/raaziqmasud/Feeling-in-the-Time/tree/master/FITT_Final%202

Description

America is in a strange place. Day-by-day it feels like we are falling further and further into a dark hole. Since Khensu-Ra and Raaziq have started their tenure at ITP, the media has consistently covered devastating events on a national level. This coverage is happening at such a consistent rate that negativity, catastrophe, and poor country leadership is becoming normalized. In this project, we plan on presenting the participant with audio clips of current events of the past 4 months and logging their emotional response of said events. We will then force the participant to consider their role and action in regards to the current social, cultural, and political climates of the U.S.

Classes

Introduction to Computational Media, Introduction to Computational Media, Introduction to Physical Computing, Introduction to Physical Computing

Indiformity

Shiyu Chen

Biometric data (fingerprint) sonification, visualization and interaction

https://

Description

– This is an interactive installation that visualizes and sonifies user's fingerprint. User should put their finger on a fingerprint sensor, then they will be able to interact with it.

– No two people have exactly the same fingerprints.

– This piece is to encourage people to explore their identities and listen to and feel their own voice. By moving the cursor on the touch screen, sounds and music will be generated.

– This piece also inspire people exploring the hidden narratives in relation with others by visualizing their shape of the fingerprint to galaxy. User will be given an option about whether they want to be part of the galaxy.

– If select “yes”, user's fingerprint will be animated to star and goes to the constellation.

Classes

Introduction to Computational Media, Introduction to Physical Computing

Islands of Sound

Kexin Lin, Shijie Zhang

An interactive interface where users can compose their own ambient sounds.

https://www.s-j-zhang.com/islands-of-sound

Description

We aim to play with the sound of neglected daily objects, to explore the possibility of combining natural and electric synthesized sound, and to inspire people to find the neglected beauty in daily life. When we were considering what can help connect human mind and the physical world in an intuitive way, we started to think about texture, graphics and sounds. In this case, we tended to design an experience that can provoke human sense of touch, sight and hearing. In order to reintroduce those amazing combination, we chose stone, metal, wood, acrylic and fabrics, which are common natural or artificial materials that compose our living environment, as our design elements. When objects on the interface are touched, sounds and projected graphics reflecting their properties will be generated.

Classes

Introduction to Computational Media, Introduction to Physical Computing, Introduction to Physical Computing