Beste

Beste Saylar, Zack Lee

Beste, an intuitive hardware synthesizer and music sequencer for live electronic music performance.

https://www.bestesaylar.com/pcomp-blog

Description

Our project Beste is a hardware synthesizer and music sequencer, which allows users to create music more intuitively by combining the Ableton Live’s session view with the Elektron’s well known step sequencer unit. The idea is to create a more user friendly and easy to use concept of live electronic music performance for musicians.
Although the session view is useful, it allows you to arrange pattern with session, it’s not enough for musicians during live performance because of the mouse use. Keyboard on the other hand, doesn’t have the display which allows you to see where to put the trigger notes.
Suitable approach is to combine these two features in one hardware platform.
Beste has easy to use concept of live music performance for musicians with 8-by-8 matrix buttons, a 25-key keyboards and 16 rotary encoders. On the 3.5 inch display, there are 4 pages that consist of Song, Clip, Sound and Sequencer mode on the left side of the screen which indicates how 64 matrix buttons work and on the bottom of the screen, there are 7 pages that are Sequencer, Oscillator, Filter, Amp, LFO, Mix and Effects features to determine how the 16 rotary encoders work.
The Software development is accomplished by 60% with programming languages and tools such as Pd, Lua, JSON and openframeworks.Fabrication of hardware is on going and will be finished within a week. The users will be able to interact with our instrument to play sound and create music at the Winter Show.

Classes

Introduction to Physical Computing

Data links

Haoyu Wang, Jingyi Zhou

An interactive installation that demonstrates the how your personal data get processed cross other platforms.

https://henryiswhy.tumblr.com/post/189462376791/final-project

Description

Data links using light, sound, and projection mapping to visualize the relationship between our personal data and others platforms who collect, sell, use our information to seek profit.

We created four stories with four different light visualization for user to play with. Although there is a increasing awareness about big data and data privacy, most people don’t really know what parts of the data is used or sold to the company and how companies make profit from them. Therefore, we think it’s meaningful to unravel the mystery of data flow from users to companies and advertising sides. With sound and light, we hope user with get the deeper understanding about our personal data privacy.

When user finish play with the installation, we made a “database” for user to share, talk about their experience with their own personal data privacy issues. It's hard to change the current privacy situation, at least we should share those stories.

Classes

Introduction to Physical Computing

Voice Mirror

Atchareeya Name Jattuporn

Your voice is your portrait. Reflecting your voice with voice reactive mirror.

https://

Description

Voice Mirror contains 60 tiny rotatable mirrors. When utter a sound, the reactive mirror will spin. The pattern of the rotation is corresponded with the user’s voice. The spinning mirrors causes the reflection to vibrate as a result of blurry image like water reacts with wind.

Classes

Introduction to Physical Computing, Intro to Fabrication

Chomp Monster

Helen Zegarra, Sarah Liriano

A working, real life, Mario Kart Chomp Monster character.

https://sal5014.wixsite.com/itpblogs/blog/solenoid-week

Description

We wanted to bring the Mario Kart Chomp Ball character out from the screen and into real life in a slightly smaller scale. Our project evokes the same personality as our beloved childhood character. It sleeps and snores, it wakes up and barks as it tries to take a good chunk out of you! We are happy with the way it looks and will create a proper website for it instead of only a blog post by the time of the show.

Classes

Introduction to Physical Computing

ZAZA's Sky Forest

Hanwen Zhang, Tingyu Zhang

Who's up for a dream adventure?

https://www.zttyzzz.com/post/pcom-final-proposal

Description

Our project is inspired by “DREAM”. It is difficult to be described and captured. However, It is wonderful and attract people to touch. Therefore, we hope to build a bridge to connect the dream and the real world.
Our character is named ZAZA and the “sky forest”, which is a floating forest is the dream world of ZAZA. We hope to evoke the audiences’ memories of dreams by interacting with the dream of ZAZA. Since the changes of physical world could influence the dream, we hope to develop more about this property. We built the ZAZA’s Bedroom, the audience could interact with the components in the room, such as rotating the bed, pushing the chair, changing the lightings. At the same time, it will cause sounds, light, temperature, finally the magic will happen in this forest.

Classes

Introduction to Physical Computing, Introduction to Physical Computing

Reflection

Fanyi Pan, Yongkun Li

Reflection – an immersive experience that let you look at yourself in a different perspective.

https://github.com/Jonysand/Reflection

Description

Many people put on auto-pilot mode everyday. We forget to take a moment to stop and to cherish ordinary things in our lives. All different kinds of interactions have embedded meanings behind them.

The project aims at promoting a mindful thinking practice by letting users interact with everyday objects/furniture in a typical living room setting . Every interaction- from opening the door to sit on a chair could. trigger actions in the miniature model of the room which will be placed against a wall. The miniature model of the room is frame by a see through mirror cabinet to create an effect of infinity in order to show the room being a generic existence.

Interactions are as follows- User sitting on a chair will trigger the chair in miniature model to rock. Picking up the phone will results in flashing red lights on the floor, turning on the light of the actual room will trigger the light of the model to turn on, etc.

We use several technologies including position tracking in kinect, multi bluetooth devices communication and connection, sensor network, position mapping and projection using openframework.

Classes

Introduction to Physical Computing

Confession Booth

Na Chen

An interactive installation that sheds light on the heavily censored #metoo movement in China

https://nachen.info/2019/12/10/confession-booth/

Description

This is an installation that sheds light on the heavily censored #metoo movement in China last year. Participants can interact with it either inside or outside a confession booth. The person inside the booth — or the “speaker” — will read a paragraph out loud, which will be a first person account from a real sexual assault victim. As they’re reciting the passage, a p5 sketch will use speech recognition to detect their voice. If the words are not clearly uttered, a high pitch sound will be triggered to interfere with the participants. Outside the booth, other participants — “listeners” in this case — will hear the message delivered by the speaker and see the booth blinking every time the speaker gets the word right. The noise in this case symbolizes the censorship apparatus in China and the light is the symbol of the user's endeavor. In order to turn off the speaker, the participants need to speak louder and clearer. The purpose is to create an uncomfortable yet empowering experience and put participants into the shoes of sexual assault victims.

Classes

Introduction to Computational Media, Introduction to Physical Computing, The Uses of Discomfort

Black Projections

Cy X

“Black Projection” is a portal mapping device that allows users to explore the interconnectedness of time, space, and racist hegemonic design systems.

https://cyberwitch666.wordpress.com/2019/12/04/black-projection-update-2/

Description

The portal mapping device is navigated through the use of magnets, a sacred tool that acts as a powerful force as we uncover the truth. These magnets trigger different images and text of different “nodes” which correspond to different themes or moments in history.

Ideal location would be a more intimate space such as one of the study rooms.

A Zine will also be accompanying the project that will be a compilation of research, thoughts, and resources for people to take with them beyond the project.

Classes

Introduction to Computational Media, Introduction to Physical Computing

Authentic or Not

Yiting Liu

A physical interactive platform that allows you to learn traditional Chinese/ Indian cuisine through visual representation.

https://yitingliu97.wordpress.com/2019/12/05/fusion-or-not-update-pcomp-week11/

Description

The physical interactive platform includes a big mixing bowl in the center with four ingredients bowls around. The platform will be projected with the p5 sketched on top of it. 

Users are prompted to push the “START” button to initiate the act of mixing ingredients. They only have 30 seconds to make a traditional Indian or Chinese cuisine. They have to reach inside the bowl to trigger the motion sensor which will be displayed on the projected visual representation. 




The ingredient chosen will be put into a bowl and users are prompted to rotate the encoder to select different layers of ingredients. When the time is up or three layers are selected, the game is over. The screen will compare the chosen ingredients with the right ingredients for the cuisine and users are promoted to scan the QR code to download the traditional cuisine to learn. 

Classes

Introduction to Computational Media: Media, Introduction to Physical Computing

Thirsty Plant

Zeyao Li

Thirsty Plant will get wet and horny once you like its tweet, so don't leave it alone.

https://www.notion.so/zeyaoli/Thirsty-Plant-79314a375e4a45acb179576a839d7dc2

Description

Thirsty Plant will get wet and horny once you like its tweet, so don't leave it alone. It is a LED-made plant that desires to be watered by human beings. The audience will go on the plant's twitter account (@thirsty_plant) and like its tweets (mostly something its thirsty for). Once the plant receives likes and followers, water will be gathered in the pot and go up through the streamline. The leaf will turn from dark brown to green. It will also erect and stretched once it's fully watered. When no tweet gets liked, it slowly turns back to brown and water will be back to the ground. The leaf will be tilted and sad again. It is meant to reflect on people's thirstiness for likes and followers on social media in the digital age.

Classes

Introduction to Physical Computing