Topological Media

Time/Date: Jan 24, 12 PM – 2 PM

Room: Meeting Room

Instructor: Will Hallett


Topological Media: A performative approach to computationally mediated space with Zbrush, p5js, and Unity3d. Drawing closely from the recent transdisciplinary work of Sha Xin Wei, I’ll give a talk and tutorial that seeks to integrate an advanced humanities perspective into our creative new media workflow. Working in tandem with the “growing consensus in the sciences and the humanities that the complexity of living matter cannot be adequately captured by information theoretic explanations” (Sha, 2015), we’ll explore how to make new media artworks that work in conversation with the ‘complexity of living matter’ non-reductively. We’ll work through three 3d workflows using Zbrush, p5js, and Unity3d as example applications of the core arguments of Xin Wei’s 2013 monograph “Poiesis and Enchantment in Topological Matter”.


Note pad if you would like. I would prefer a lids down (no devices) setting if possible.

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