Shader Graph 101

Time/Date: Jan 26, 5:00 PM – 6 PM

Room: Room 15

Instructor: Koji

Description

We will learn how to use Shader Graph and what we can do with it.

Prerequisites

Install Unity (latest version)

Bring a mouse

Controlling “Real” Light Bulbs (AC Controlling) with Arduino

Time/Date: Jan 24, 3 PM – 4:30 PM

Room: Meeting Room

Instructor: Yeseul Song

Description

Have you wanted to control “real” light bulbs, not tiny LEDs? Have you been wondering how to control AC (Alternating Current) using Arduino? If so, this workshop is for you! The workshop will teach how to automatically turn on/off and dim incandescent light bulbs using Arduino. You will learn the easiest way to control light bulbs and how it works so you can use for your projects right away. Imagine you control light bulbs with music, movement, temperature, time, force, or your voice—any input you want! We will go over the basic electronics and Arduino programming for this project together. I will also briefly talk about different solutions you can adopt, including how to build a custom circuit board for controlling light bulbs.

Prerequisites

Bring your curiousity and fresh mind. Feel free to bring your laptop, but not necessary.

Topological Media

Time/Date: Jan 24, 12 PM – 2 PM

Room: Meeting Room

Instructor: Will Hallett

Description

Topological Media: A performative approach to computationally mediated space with Zbrush, p5js, and Unity3d. Drawing closely from the recent transdisciplinary work of Sha Xin Wei, I’ll give a talk and tutorial that seeks to integrate an advanced humanities perspective into our creative new media workflow. Working in tandem with the “growing consensus in the sciences and the humanities that the complexity of living matter cannot be adequately captured by information theoretic explanations” (Sha, 2015), we’ll explore how to make new media artworks that work in conversation with the ‘complexity of living matter’ non-reductively. We’ll work through three 3d workflows using Zbrush, p5js, and Unity3d as example applications of the core arguments of Xin Wei’s 2013 monograph “Poiesis and Enchantment in Topological Matter”.

Prerequisites

Note pad if you would like. I would prefer a lids down (no devices) setting if possible.

Intro to Book Design

Time/Date: Jan 24, 12 PM – 2 PM

Room: Room 20

Instructor: Jaekook Han

Description

Introduction to basic book design process. We’ll learn basic structure of the book and making process through 8 pages book with InDesign

Prerequisites

Laptop with Adobe Indesign / Pencil – Illustrator and Photoshop(Not necessary but could be useful)

Prepare a content(text, images or both)

1. Choose the story and read from Fairy Tales by The Brothers Grim http://www.gutenberg.org/files/2591/2591-h/2591-h.htm

2. Or anything you want e.g. Photo album, Self-Introduction, Poetry, Manual, Coding, etc