Category Archives: Projects

XPRSV

Gal Sasson

XPRSV is a collaborative interactive VJ drawing tool for one or more performers.

https://vimeo.com/93086028

Description

This project came out of my thesis project. It is a sketching application meant to be used in company with music, as a performance tool. This application enables one performer draw on a canvas with various strokes that can be animated. Another performer/s then can manipulate the content that was drawn.

Classes

Thesis

(0,0,0)

Rosalie Yu, Julia Irwin, John Choi

(0, 0, 0) explores the coexistent nature of the principles of a vanishing point and a point of origin, the tension between that which is disappearing and that which is coming into existence, with respect to the human experience.

http://www.juliairwinportfolio.com/#/zerozerozero/

Description

(0, 0, 0) is a generative, interactive installation in which the user walks (on a treadmill) into a geometric/vortex-shaped structure where projection-mapped graphics visualize this personal journey through light and space. A Kinect positioned behind the user captures their movements, an openFrameworks sketch processes this live video with point cloud and double exposure effects, and a projector presents this imagery as silhouetted graphics that change based on the speed of their walking (using a reed switch sensor) and lateral movements (as captured by the Kinect). (The video linked here is a reference for the interaction, not graphics or the final display.)

Classes

LEDs and Non-traditional Display Surfaces, Spatial Media

Virtual Memory/Memory Memory

Sarah Rothberg

The future of memory in virtual reality?!

virtualmemorymemorymemory.me

Description

Virtual Memory/ Memory Memory is a series of researched-based art projects examining the relationship between memory, media, attention, loops, attention, media, and memory.

We make media-artifacts to help us remember, but often, media overtakes the memory itself.
Media and memory are stuck in complicated loops: changes in media result in changes in the way remember.

Considering all of the changes that digital media is bringing about, for my thesis, I asked: WHAT IS THE FUTURE OF MEMORY?

Memory/Place is a virtual reality reconstruction of my childhood home to house my mediated memories, and my memories of media.

Classes

Thesis

Pleashare

Jing Zhao

Pleashare is a web application that provides sex toy reviews for Chinese users. It encourages them to share their experiences and start conversations about their sexual pleasure.

http://www.xingzhiapp.com/

Description

Recently, Chinese women are becoming more open to sex, but their awareness of their own sexuality is still evolving. Sex toys help women’s sexual exploration, Pleashares helps them establish their sex identity and personal words in sex and sexuality discussion. With Pleashares, users can review sex toys, see other user’s experience of body exploration with sex toy, and build conversations based on collective hashtags. Through understanding how to get pleasure from their own bodies, women get to know themselves on their own and not just from others.

Classes

Thesis, Fandom: Pop Subcultures in a Digital Age

From The Dark

Surya Mattu

Anonymous data is a myth.

Description

From The Dark is a project that offers insight into the hidden mechanisms & power struggles within our current communications infrastructure. It brings to light the data we generate with our smart devices & what it reveals.

Classes

Thesis

Pippin

Valerie Chen

Pippin is a themed hard cider bar that recreates a series of historical periods significant to the story of cider in America.

http://thesis.itp.io/students/vjc258

Description

Apple trees are extreme heterozygotes: when grown from seed, instead of inheriting the characteristics of their parents, the traits of the new generation are wildly unpredictable. These capricious offspring are called pippins. Likewise, Pippin is a pop-up cider bar that takes on unpredictable forms. The entire space moves through three themes: an indoor garden paradise, a frontier log cabin, and an underground speakeasy. The themes correspond with historical moments that shaped the complicated relationship between Americans and the practice of drinking alcohol. The designs for Pippin's first iteration have been brought to life as a navigable digital environment where users can experience what such a place might look and feel like.

Classes

Thesis

THE DRAFTMASTER

Alexandra Coym, Natasha Dzurny, Justin Lange

A retrofitted ventilation system for New York apartments that regulates room temperature.

https://itp.nyu.edu/classes/cdni-spring2014/projects/final-project-the-draftmaster/

Description

The draftmaster targets the millions of new yorkers that get up night after night to crack open and close their windows to somehow regulate the sweltering heat streaming from central heating systems. The ventilation unit automatically regulates the temperature by controlling the airflow based on temperature preferences set by the user.

Classes

Connected Devices and Networked Interaction

Discarded Future

Rafael Gross Brown

A connected trigger video on climate change/sustainable development and individual engagement with these issues and climate change mitigation

http://www.rafagb.com/Thesis

Description

A website that hosts a connected trigger video. “Connected” refers to the fact that it uses the viewer's geolocation to embed content into the video, and to gather data about resources (local, individual action-based initiatives) that the user can engage in/with. It also gathers realtime headlines related to climate change, which are also embedded into the video. The video is 80 seconds long. The project will be presented using geolocation, and hardcoding different cities' geolocation to compare the final results (e.g., use Topeka, Los Angeles, or Albany as geo inputs).

Classes

Thesis

PrintO-Bot

Sanniti Pimpley

PrintO-Bot is an inkjet printer on wheels. This robot can print on almost any flat surface- no matter how large or what material it is made of. It is very cheap and you can even build it yourself!

sanni-t.com/printo-bot.html

Description

There's a lot of interest in the hobbyist & maker community regarding printing your own designs on a variety of materials for aesthetic purposes. The PrintO-Bot allows us to do this very easily on any reasonably flat surface- wood/stone/ fabric/PCB/ any floor.

The PrintO-Bot is essentially an inkjet printer hacked into, modified and put on wheels. The printer here has its nozzle on the bottom; we put the bot on the material on which we want to print and it starts printing while moving along the material. The bot moves to the next position after each print swath. Since the PrintO-Bot uses an existing printer, we send a print to it the same way as we send a print to our desk printers.

The PrintO-Bot is an open source initiative.

Classes

Thesis

Chinese Food Culture series– Song and Yuan( 960-1368)

Bing Huang, Yu Hu

An animation describes Chinese culture and history from the perspective of food

https://vimeo.com/90999736

Description

Chinese people have various kinds of foods on their dinner table today. However, the food has not existed from all eternity. Based on research, we found that a lot of food were discovered and imported in history. We make Song(960-1279) and Yuan(1260-1368) as examples:
The Song Dynasty developed very complex cooking skills. Compared to people in the Tang Dynasty, The Song Dynasty used advanced cutting and seasoning techniques. These skills helped the local food culture to flourish. Watermelon and Sorghum were first discovered in Chinese Traditional paintings, which were drawn in Song. Tea was very expensive at this time, and was considered a luxury.
Came from the prairie, Yuan people were good at riding horse and hunting. The animal husbandry was prosperous during the Yuan dynasty, mutton act as staple food, ranked only second to grain. Their food has a Central Asian style, which has more milk products. Because of the advanced shipping industry, a lot of food were imported. The famous Marco Polo also came to China, in the Yuan dynasty.
In this animation we offer a general overview of two periods' Chinese food, based on different features of typical foods of different Dynasties, and discuss how it came to be what it is today.

Classes

Advanced Animation Studio