Lost in Dimension

A p5.js visual project utilizing WEBGL

Haoquan Wang

https://youtu.be/T9uPobUEpP8

Description

This is a visual project inspired by teamLab light show and movie Interstellar. Light, in my mind, always represents hope and life. In this special time, people cannot go out to see that fantastic art show. Some of the people even feel desperate and sad in quarantine life. Hence, I wish to use p5.js to bring this amazing light performance nto the digital world, bring hope and happiness to my audience. This project is supposed to be available in multiple media, like VR/AR, mobile devices, and PC. Currently, I mostly work on the laptop. Inspired by Interstellar, I combine light performance with 3d spaces, allowing users to explore 3d space and travel around in the multi-dimensional digital world. Besides light, I also add 3d spheres and 2d rotating triangle into space. By moving around, it will be interesting to feel the encounter of 2d graphs, 3d graphs, and space.

IMA/IMB Shanghai
INTM-SHU.254.1
Nature of Code
Performance,Art

Water Forms

It displays several forms of the water in a sketch.

Joseph Yang

https://vimeo.com/418785519

Description

I used P5 to imitate different forms of water, like snow(snowflakes), rain, river, ice. And the user could change the temperature of the system and the water form would change based on that temperature. It's more likely to be an educative project to tell some little children the changes of the water forms in nature rather than a project that you can just interact with the water.

IMA/IMB Shanghai
INTM-SHU.254.1
Nature of Code
Art

Chef to Chef

Experiment with the movement in relation to a screen, while engaging with the familiar scene of cooking!

Emily Wright, Echo Chi

https://vimeo.com/419782650

Description

We want the experience to have fun experience related to cooking, with added movement (the movements of cooking aren’t very exciting at times). The added movement will be the user having to reach to grab utensils necessary for the recipe. PoseNet will be used so the user can see themselves making the movement.

IMA/IMB Shanghai
INTM-SHU.134.1
Movement Practices and Computing
Accessible

台北夢Taipei Dreams

Erase for new interpretation, 台北夢Taipei Dreams is an interactive website that contains more than 50 erased stories of people who have come to Taipei, the capital of Taiwan.

s

https://vimeo.com/418902703

Description

Entering, assimilating, and then reinterpreting, the experience of accommodating to a new city is conceptually aligned with both the technical and poetic process of erasure poetry—a text being encountered, read, and eventually “erased” in forming new interpretations of an existing narrative. Taipei is like no others, but as one index city seems to entail a common metropolitan theme built up with the burdens of people’s ambitions and aspirations on a scale of different visibilities. These stories of “dreams” come from mostly university students/graduates around my age who have moved to Taipei for work or study. With a lot of comparings and imitations in the highly competitive environment, it seems like many are subconsciously living out the stereotypes of what they expected people in Taipei would be like. Perhaps, the biggest stereotype is that Taipei is an absolute place of dream-come-true as they first entered in their own processes of wayfinding, where “dreams” are in fact very much overlapped. The diverse yet homogenized complexity of these stories have to deal with the dynamic between collectivism and individualism. Each story is of one unique person, but comes together as one.

Taking the form of erasure poetry as part of the social practice of this project, I hope to explore the dynamic from a personal perspective. By translating and erasing others’ stories whose original texts were in Traditional Chinese, I have entered a virtual space of the city of embedded dreams, and finding my very own reinterpreted from others’ real life endeavors. The website not only provides a freely explorative experience, but a collection of city experiences, which does not have the magic to achieve one’s dreams, but through interactive engagements invites people to reflect on their own encounters. Through 台北夢, we could be closer to our dreams.

IMA/IMB Shanghai
INTM-SHU.401.1
Capstone Studio (Shanghai)
Culture,Narrative/Storytelling

Art on a Chair

It's an artistic project that draws your day on your spinning chair.

Joseph Yang

https://vimeo.com/418764392

Description

I attached the IMU to the spinning chair in my room and wrote a program that can draw something based on the spinning of the chair. If I started to run the sketch at the beginning of the day, the final output would be a beautiful art piece. This project can reflect all the subtle motions on your chair. And it would tell you that your daily life is also a piece of art.

IMA/IMB Shanghai
INTM-SHU.134.1
Movement Practices and Computing
Art,Tool\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\Service

TURS

The Ultraviolet Respiration System

Zehua Wang

https://youtu.be/Z9AGKCLCHhQ

Description

The Ultraviolet Respiration System (TURS) is a human body extension that receives, processes, and reacts to ultraviolet light radiation. TURS extends our perception of the unseen light by encoding technology into the body. It explores posthumanism with a practical implementation that reimagines the integration of machines into the functions of the flesh.

TURS is designed as a soft robotic system that includes a receiver attached at the user's back and an actuator attached at the arm. The receiver constantly collects the UV intensity, sends the data to the cloud for data processing, and stores the data in the database. The actuator, a soft robotic arm, subscribes to the database and reacts to the data. The soft robotic arm can be inflated and deflated, creating an effect of a breathing skin. The change of the respire rate is a representation of the change of the ultraviolet intensity and the ultraviolet dose.

IMA/IMB Shanghai
INTM-SHU.138.1
Extended Perception
Art,Wearables

The Normalization Program

a parafictional business website that examines the misperceptions and the imposed social normalcy of the LGBTQ community

Zehua Wang

https://the-normalization-program.now.sh/index.html

Description

The Normalization Program is a business website that examines the misperceptions of the LGBTQ community and the social normalcy imposed on them.

The project collects found news, social media posts, and personal experiences and translates these narratives into supportive materials on the business website. In the first glimpse of the website, it gives an impression of a genuine business. The appearance of the website with the slogans, the up-to-date technology, the research, the profile of the professional team members, as well as the cooperation with real international organizations, all carries the legitimacy of the business.

However, upon further examination of the website and investigation of the subtle information, the audience might start making associations with misperceptions they’ve experienced or witnessed. With more absurdity introduced along with the experience, the project pushes the audience to question the authenticity of the website and reflect on how the LGBTQ community is suffering from misperception and struggling fitting into the social normalcy as a minority group.

IMA/IMB Shanghai
INTM-SHU.217.1
Make Believe
Art,Social Good/Activism

Hit the Letter

It's a game that you can hit the letters in the sequence of the alphabet by using your wrists.

Joseph Yang

https://vimeo.com/418776701

Description

It's an entertaining project using the Posenet to detect the motion of the user and the user can hit the falling letters in the sequence of the alphabet by the wrists. The more letters the user could hit correctly, the more scores the user can get. And the user can compete with other users with the final scores.

IMA/IMB Shanghai
INTM-SHU.134.1
Movement Practices and Computing
Play/Games

Remodeling the Mundane

Building a memory palace with 3D-scanning technologies

Zehua Wang

https://youtu.be/XfIIaKWmHZI

Description

This project is inspired by Fred Dretske’s theory on our ontological development and Derren Brown’s interpretation of the “memory palace”. Dretske argues that information is the core of the development of our “umwelt”, the consciousness of our “self” and the surroundings. He further defines “knowledge” and “perception” as the two main status of our acquired knowledge (Dretske). Derren Brown challenges the interpretation of the “memory palace” merely as a tool for the purpose of memorizing better. He sees the “memory palace” as a virtual space that helps with a more successful spiritual development (Brown).

Many scholars and artists have touched upon either the ontological discussion of the “self” or the various representations of a “memory palace”, but few of them have explored or discussed the privacy nature of these topics. Thus, this project attempts to challenge the long-believed privacy and self-centered nature of the ontological development and explore the possibility of building a “umwelt” shaped from both individual and collective experiences.

The project will be an interpersonal experience in which the audience can both annotating their own memory and experience in a digitalized virtual environment and actively interact with others’ annotations. The project turns physical public space into a digital environment by 3D-scanning the space and reconstructing the environment using photogrammetry. This reconstructed digital environment allows the audience to associate their own memories and experiences with different parts of the environment and annotate the related memories right on the spot. Besides annotating their own memories and experiences, they can also explore others' annotations in this digital environment, leave comments, learn other's experiences and memories, further extend their own memory palace, as well as use them as part of their own spiritual development.

IMA/IMB Shanghai
INTM-SHU.401.3
Capstone Studio (Shanghai)
VR\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\AR,Narrative/Storytelling

華韵(Melody of Vines and Flowers)

A sound visualizer inspired from flowers and vines.

Zhuochen Yuan

https://www.youtube.com/watch?v=FrkMZXtbKxE&feature=emb_title

Description

Project 華韵 aims to associate the animation presenting the growth of vines and flowers(red spyder lily) with input music. The idea is that to use music to create the animation of nature, and I love the artistic expression of flowers with vines so I decide to make the animation based on this concept. The project mainly involves the implementation of OOP to make vines with stings and flowers on it, and the synchornization between music and animation is realized by implementing p5.sound.js to analyze the music and get parameters from it to feed into animation. I develope an easy beat detection based on volume, and each time a beat is detected will generate a flower, and its size is based on the volume of that beat. Also the reason why there are five vines growing at the same time is because each one represents a range of frequency and the energy of different sound frequency will influence the opacity and the thickness of the corresponding vine.

IMA/IMB Shanghai
INTM-SHU.254.1
Nature of Code
Art,Music
NYU Tisch School of the Arts provides reasonable accommodations to people with disabilities. Requests for accommodations should be made at least two weeks before the date of the event when possible. You can request accommodations at tisch.nyu.edu/accommodation