Other Side of the Frame

Dhruv Damle

VR tool that takes you to the space & time in which iconic artworks were created

https://vimeo.com/194299004

Description

This is an attempt to add a layer on top of the current institution of visiting a museums and experiencing art. With virtual reality, viewers can not only take a look at the iconic paintings and environments in which the artists created those masterpieces, but also listen to the first person narratives by artists themselves, as they unfold thoughts, traumas, questions, beliefs, and feelings they had back in their space & time.

Classes

DIY-VR

Dynamic Blocks

Luqian Chen

This project explores the potential connection and interactive experience between physical objects and virtual interface.

https://physicalcomputingsite.wordpress.com/2016/12/05/pcom_final-dynamic-blocks/

Description

In this project, we explore the potential connection and interactive experience between physical objects and virtual interface. Specifically, we experiment how real objects can connect with a through multi-touch, and generate changing graphic synchronized with its physical motion.

Classes

Introduction to Physical Computing ITPG-GT.2301.007, Introduction to Computational Media ITPG-GT.2233.007

Beyond Your Reflection

Elizabeth White

A two-way mirror which, when approached, uses real-time body tracking to transform the user's reflection into a unique and unexpected experience.

http://www.elizabethwhiteitp.com/2016/12/05/two-way-mirror-play-test/

Description

A two-way reflective acrylic sheet acts as a mirror, hiding a large monitor behind it with a Kinect-Processing sketch streaming and intaking real-time data. As the user moves closer towards to the mirror, their reflection is obstructed by an unusual object forming. They move closer and find that this is their own body, which is being tracked by the Kinect and manipulated through Processing. This new visual takes the place of their former reflection. They move further away, and they are once again able to see their reflection. What appears to be an ordinary mirror from afar, quickly turns into a unique personal experience.

Classes

100 Days of Making

Illuminated Path

Yeseul Song

A light bulb that finds you and illuminates your way.

http://yeseul-itp.tumblr.com/post/154073957572/illuminated-path-winter-show-proposal

Description

A single light bulb hangs from a mechanized rail watches for individuals moving through the space using a motion detection and tracking system. When the system finds an individual, the individual's location is used to control a motor which is attached to timing belts. The timing belts control a light bulb that is hanging from the rail which are fastened to the ceilings. This process causes the hanging light bulb to accompany the individual and provide them with an illuminated path.

Classes

Introduction to Physical Computing ITPG-GT.2301.003, Introduction to Computational Media ITPG-GT.2233.001

Picself

Amanda Lee, Se Young Kim

Draw, Play and Take your own souvenir.

https://vimeo.com/194291497

Description

“Picself” is an interactive drawing photo booth. This project was inspired by a sticker photo booth that was once a big trend in Asian culture when we were young. We wanted to share this joyful experience with various people from different backgrounds. We reinterpreted the tool by using motion tracking technology. Unlike traditional drawing tools which need physical medium such as brush or pen to draw on, we tried to take the medium away. Instead we provide a new experience that user’s hand gestures directly coverts into drawing.

Users will stand in front of a green screen and look at themselves without any backgrounds. Then they will decorate their own background with their own hands and physical buttons. Their hands could be a brush, an eraser and stickers. After they finish drawing, they could enjoy playing around with a variety of green props that will blend with their own drawings. At the end, users can take picture of themselves and download it from Picself archive website.

Physical actions such as pressing multiple buttons and non-physical actions like drawing in the air coexist in this project that will provide more in depth feeling.

Classes

Introduction to Computational Media ITPG-GT.2233.001, Introduction to Physical Computing ITPG-GT.2301.006, Introduction to Physical Computing ITPG-GT.2301.001

Geometric, A Drawing Experience

Jixuan Sun, Zhuoxi Song

Make your own art piece.

http://www.jixuansun.com/2016/12/08/icm-final-presentation/

Description

This project is an interactive painting that users could create moving geometric shapes on the physical canvas. Using Kandinsky’s painting as visual reference, all the patterns you make moving slowly but aesthetically. Instead of drawing things on the LCD display, maybe an oil painting canvas will give people more sense of creating and relaxing. Equipments required a Kinect 1414 and a projector.

Classes

Introduction to Computational Media ITPG-GT.2233.005, Introduction to Physical Computing ITPG-GT.2301.007

Endless Winter

Jeffrey Park, Pan Pan

Capture and manipulate snow using ultrasound sensors and blower fans. Have fun with snow while staying warm indoors!

http://www.jeff-park.com/2016/12/05/winter-show-proposal-endless-winter/

Description

Pan and I like the idea of controlling nature, and we wanted to create an art display that was both beautifully serene and amusingly interactive. After several iterations of ideas, we decided to build a window display in which viewers can control snow depending on where they stand relative to the piece. Our project uses ultrasound sensors to detect proximity, which in turn activates blower fans to turn on. These blower fans will blow fake snow within the display to recreate a wintry scene.

Depending on our progress of our project, we may use a projector to augment the wintry scene.

Classes

Introduction to Physical Computing ITPG-GT.2301.003

Blink of an Eye

Emmanuel Y Klein, Kritchaya Twitchsri, Paula Ceballos Delgado, Wipawe Sirikolkarn

An interactive window display that flashes your life in the blink of an eye

http://paulaceballos.com/#/blink-of-an-eye-loading/

Description

Blink of an Eye flashes your life before your eyes. Your Instagram life. By texting the number listed on the window your Instagram account (ie: @tasteofstreep), the eye will blink and flash your images to give you a glimpse back into your past.

Classes

Pop Up Window Displays

a2z Bot Wall

Chelsea J Pfohl, Chino Kim, Daniel Silber-Baker, Isabel M Donlon, Jared D Friedman, Joakim G Quach, Jessica L Scott-Dutcher, Leslie E Ruckman, Marcela Nowak, Nikita Huggins, Ondina E Frate, Ruta Kruliauskaite, Ravyn L Whitley, rebecca (marks) leopold, Rebecca Ricks, Serena M Parr, Ying He, Yiting Liu

A curated wall of code projects made by ITP graduate students in Daniel Shiffman's Programming from A to Z class.

http://shiffman.net/a2z/

Description

This is a curated wall of Twitter bots made by students in the class showing their work throughout the semester. Look for a Twitter bot name and short description next to each screen.

Classes

Programming from A to Z