Enlighten

Daniel Sebastian Castano

Enlighten invite you to use a light beam in order to control space illumination.

https://trafalmejo.github.io/2017/12/05/enLighten/

Description

“Enlighten” explores human interactions with shadow and light. A beam of light is used as an input to control the illumination of the space. The brightness, direction, reflection, and refraction are physical phenomenons implied in a simple beam, which converts the beam into an engaging element that responds to multiple external variables in real time (natural sensor and actuator). WANNA PLAY WITH LIGHT?

Classes

Introduction to Physical Computing

Cultural Outfits from Around the world!

Anita Mbabazi

A playful way to try out different cultural outfits digitally.

https://alpha.editor.p5js.org/Anita1nyu/sketches/HkWGFdBbfhttps://

Description

Mine is a fun project.
It is an opportunity to see how you would look dressed up in traditional attire from a different country.
The idea is to have a person stand in front of the computer camera, have their picture taken, then make an outfit selection from countries from around the world. There is an option for gender, where your picture is dressed up in female or male outfit.

Right now, my project is almost complete with only the background and picture size needing adjustments for proper fitting.

I also hope to create a way to save the images for future use.

I think it is a great way to find out more about different cultures and hopefully, identify with them even only for a moment.

Classes

Introduction to Computational Media

Take Me To

Stephanie Koltun

Take Me To is a browser-based URL-router which exposes the physical locations of IP address hops enroute to the final webpage.

http://anothersideproject.co/takemeto.html

Description

Rather than enter a particular website address into the browser bar, a user provides this as an input. From this, each IP address hop is shown with the corresponding Google Streetview enroute to the final destination. Upon reaching the final destination, the user can proceed to the intended website or view a map showing all past traces. If an individual continually uses this service for navigating to all websites, they might start to notice patterns in routing, particularly in the initial hops as well as identify differences even when navigating to a frequent page.

Classes

Data Art, Understanding Networks

Chat Charades

Grau Puche Recarens, Regina Cantu De Alba

Chat rooms provide the confort of annonimity, a confort that is most of the time used towards meeting new people, expressing ourselves…what if we used it to play charades with absolute strangers? Chat Charades provides the platform for Show attendees to do so.

http://two.grrrau.co/

Description

Chat charades is a chat application with live video feed created specially for this project.

As a derivative of our expirience with PopUp Windows -Metatorium-(see The Mirrors) we discovered how much easiier is for people to let themselves loose in front of a web cam than a stranger, so we decided to create a game in which two strangers could interact in this anonymity space.

The hardware is located in two separate rooms, in one of them there is a computer with the program habilitated, in the other there are two big screenns with a web cam attach. Te users come, decide upon a role (guess or act) and start playing, the setting gives immediate feedback when the keyword is guessed.

Classes

Designing for Digital Fabrication, Game Design and the Psychology of Choice, Live Web, Pop Up Window Displays, Prototyping Electronic Devices

Toys That Make Noise

Barak Chamo, Gabriel Goncalves, Mai Arakida Izsak

A little dollhouse of memories comes to life through the use of Mixed Reality and a Hololens headset.

https://

Description

Real memories deserve real objects, but most memories are now stored in cold cloud servers. Using Hololens and Vuforia image recognition, Toys that make WOW bring our digital memories to physical memorabilia set in a wooden doll house fixture. This project was first developed and demoed during the MIT Reality Virtually Hackathon.

Classes

AR Sandbox

Richard Lapham

Experiment with space, physics and occlusion in three immersive AR environments.

https://www.richardlapham.com/itp/2017/12/6/ar-sandbox

Description

AR Sandbox (alternative title: Stupid Dimensions) is an immersive media experience where users experiment with spatial representation in three digital environments. Each environment or dimension has a unique user interaction that plays with space, occlusion, and the user experience in VR/AR.

The first environment is a fragmented, jagged world. Depth is flattened by overlapping grid patterns that conflate the foreground and the background. Users can add to the environment by creating new grids patterns, planes showing the current camera feed, and cubes that show through to the real world.

The second environment is full of floating digital paintings inspired by the Memphis Group (think Jazzy-cup or Safe by the Bell). Users can interact and add to these objects by painting with several brush strokes. In addition to the standard brush stroke, users can paint and create particles with a material that reveals the real world.

The final environment is essentially a physics engine. A rotating galaxy floats in front of the use and constantly spawns new stars orbiting around its center. Users can create new orbitals and stars that effect and alter the gravity of the scene. A third star option has the same physics as the other stars but shows the real world behind it.

AR Sandbox is an ongoing experimentation with immersive environments and how they influence spatial perception. It was inspired by artists tackling perception and space such as David Hockney, Robert Irwin and James Turrell. The application was developed using Unity3D with the ARKit plugin.

Classes

ADMIN

Wenqi Li

A hacked surveillance camera that creates audio and video exploring the struggle relationship between surveillance system and human beings.

https://www.wenqili.com/admin

Description

[Timestamp 2017-OCT-27 4 to 6 pm]
A camera I checked out from equipment room was stolen under the monitoring of 5 surveillance cameras.

We trade our faces and personal information for security but only get frustrated and exploited. Instead of making us stronger, the system makes us more vulnerable. So I made ADMIN, let the surveillance system speak for itself.

Classes

New Interfaces for Musical Expression

monumoment

Dominic Barrett

A virtual reality spatialized sound installation using the microphone to capture live audio.

https://vimeo.com/246115738

Description

monumoment, by Dominic Barrett
ITP Winter Show 2017 Submission video

monumoment is a vr experience, creating a sound installation inside of a virtual space. Users can record live audio, and have the sound be split up into multiple pieces and arranged into sculptures I refer to as monuments. Each piece of sound that is split up is mapped to a piece of geometry, and as the shape moves in space, the sound moves with it.

Narration by myself is provided as instruction for usage, but also to outline the theme of the piece. Each structure is spawned from a moment of audio. These collective pieces create a sculpture that is a monument to the moment that was recorded. Not just the recording, but each moment that comprises it. It is a monument to the user, and to their moment engaging with the art. Monument to the moment; monumoment.

The user has control over the positioning of the monument via oculus rift controllers. Experience can be engaged sitting or standing. Requirements include Oculus Rift and a computer powerful enough to run it, with an average amount of play space for a VR experience.

Classes

The Poetics of Space

The Hand

Nick Wallace, Tong Wu

"The Hand" is an arrogant robot that plays rock, paper, scissors with human beings

http://www.tongwu.io/2017/11/08/pcom-the-hand/

Description

“The Hand” is a ongoing project by Nick Wallace and Tong Wu. It is a 3D printed robot arm/hand that plays rock, paper, scissors (RPS) with a human user. The user interacts (plays RPS) with the hand via leap motion, and the robot reacts differently to the user based on the result of each RPS game/ongoing score. The hand does not like to lose. The hand and its enclosure are made of all inorganic materials by design, intended to evoke a feeling of coldness/distance from the user despite being a humanoid hand.

Classes

Introduction to Physical Computing

Interactive book

Zahra Khosravi

Interactive book designed to help children who's families are going through divorce.

https://wp.nyu.edu/zahra_k_itp/2017/12/06/640/

Description

“Two Homes” is an interactive book designed to help children who’s parents are getting a divorce during the difficult experience. It is designed as an interactive experience. It explains the new life situation and life changes in a simple language.

The book is 10 pages long. I used story telling as a way to organize this project. I Implemented the book as interactive sketches in JavaScript- P5.js. When the user interacts with the pages, animation, sound effects and other features are triggered with mouse click.

The physical form of the book which is made with fabric, the user can interact with the pages through the pressure sensors and switches to trigger animation or sound effects

Classes