The Computational Approaches to Music and Audio I will introduce students to programming for the development of applications of generative music and audio, ranging from standalone musical compositions to fun and engaging musical games or intelligent musical instruments. These applications will be developed mostly in Max, a widely used and very popular graphical programming environment for electronic music and interactive media. By the end of this course students will have become familiar with current approaches to audio and music programming namely in the Max programming environment, plug-in creation for Ableton Live, as well as have acquired a strong foundation in the field that will prepare them for the second course in the sequence.
Music (Undergraduate)
4 credits – 15 Weeks
Sections (Spring 2025)
MUSIC-UH 2419-000 (3215)01/21/2025 – 05/09/2025 Tue,Thu12:00 AM – 3:00 PM (Early afternoon)at Abu DhabiInstructed by Guedes, Carlos