This is an introductory course to the fundamentals of 3D computer animation. Through in-depth discussions and hands-on assignments, students will gain a thorough beginner’s understanding of the 3D production process. Using industry-leading Autodesk Maya running on high-end Mac Pro workstations, students will learn the basics of modeling and proceed through UV layout, texturing, rigging, animation, lighting and final render. At the end of the class students will have completed a series of exercises that will culminate in a final scene that showcases all they learned.This course allocates as a Craft for Film & TV majors. COURSE SUBJECT TO DEPARTMENTAL FEES.
Undergrad Film & TV (Undergraduate)
3 credits – 15 Weeks
Sections (Spring 2025)
FMTV-UT 1110-000 (12861)01/21/2025 – 05/06/2025 Wed11:00 AM – 1:00 PM (Morning)at Washington SquareInstructed by McNagny, Phil
FMTV-UT 1110-000 (12862)01/21/2025 – 05/06/2025 Thu6:00 PM – 9:00 PM (Evening)at Washington SquareInstructed by Guevara, Cesar