Dates: Thu
Throughout the semester, students will experiment with modeling, sculpting, rigging, animation, lighting, digital cameras, physics simulations, and rendering techniques to test the limits of Blender’s capabilities. We’ll also explore Blender’s Grease Pencil tool for creating 2D/3D hybrid works and discussing the intersection of these two forms. The focus is on creative play: combining features in unexpected ways and developing personal workflows that unlock Blender’s full expressive potential.