In this lab you will learn about different types of switches and their terminology. You’ll use switches and pushbuttons frequently in physical computing projects, as shown in Figure 1, and it’s helpful to be aware of the terminology used in describing them when shopping for them or trying to understand tutorials that use them.
As shown in Figure 2, there are two common types of digital inputs: switches and pushbuttons. A switch is a mechanism that brings two pieces of metal together using some form of lever action. Think of everyday household light switches. A pushbutton brings two pieces of metal together when you push down on it. Think of elevator buttons.
Switches and pushbuttons can be normally open, meaning that when the switch is in its normal position (not being touched by a person) the contacts are not touching. Normally closed means that when the switch or pushbutton is in its normal position, the contacts are touching, or closed.
As shown in Figure 3, a single switch can control more than one set of contacts. A Single throw switch has only two contacts. The switch is open or closed. Dual Throw switches have three contacts, and switching the switch moves a center contact from one outer contact to the other outer contact.
Switches can have multiple poles as well. A Single pole switch has only one set of contacts that it closes or opens when it moves. Dual Pole switches, as shown in Figure 4, have two sets of contacts being controlled by the same mechanism. With a dual pole switch, you can switch two separate circuits with the same mechanism. In a dual pole switch, the mechanism connecting the contacts is an insulator, so that the poles don’t connect. The knife switch in the image below is a dual pole, dual throw switch.
Pushbuttons(Figure 5) or momentary switches stay closed only as long as you hold them closed. Roller switches(Figure 6) are pushbuttons with a lever and a roller attached. They’re useful when you need something to push against the switch gently to close it.
Tactile Switches are pushbuttons that have a tactile click to them (Figure 7). They are usually designed to be soldered to a circuit board, and they fit into a breadboard nicely as well. They are perhaps the most common switches you’ll use in physical computing. You can get them in a variety of colors and sizes. They generally have four pins, arranged in a rectangle. If you hold the switch so that the wide side of the rectangle of pins is horizontal, then the top two pins are generally connected to each other, and the bottom two are connected to each other. The switch is between the two wide sides. The schematic in Figure 8 shows how they are wired.
Arcade buttons (Figure 9) are popular game consoles because they are big and robust. They often have a built-in LED that you can control independently of the switch. In this way they are similar to other illuminated switches and pushbuttons.
Magnetic switches (Figure 12) have two metal leaves in the end that are pulled together when a magnet is brought close to them. They’re useful when you can’t have wires on both sides of the switch mechanism. Magnetic snaps (Figure 13) are useful when you’re making a soft circuit and need a fastener on the garment to close a switch.
Whisker switches (Figure 14) are made from a piece of spring steel or piano wire, and a center post. An insulator such as a piece of electrical tape or shrink-wrap holds the two separate. When the wire is touched, the spring bends and touches the metal post, and closes the switch.
Tilt switches (Figure 15) contain a metal ball and two wires at one end. Some tilt switches have one wire contact at each end instead. When you tilt the switch, the ball touches both contacts, and closes the switch. There are also mercury switches that do the same, but with a ball of mercury inside. Avoid these, since mercury is very poisonous.
Get Creative With Switches
A switch is nothing more than a mechanism to bring two pieces of conductive material together and separate them. You can make a switch from any two conductors and a little creativity.
All you need to do is arrange the two conductors in such a way that they can touch or not touch. Sometimes a spacer layered between the two conductors helps. For example, in figure 19 you see three pieces of conductive material. Two of the pieces have non-conductive layers on top of them. When the non-conductive part is sandwiched between the conductive layers, you’ve got a switch that’s pressed by touching. The conductive parts touch when they’re pressed through the holes in the non-conductive part. These two switches would have different sensitivities because the hole-to-material ratio of the non-conductive layer is different.
Make your own switch. Find a way to turn a closing door into a switch, for example, or to close a switch when a person sits down. Or figure out how to turn a hat into a switch, or a cane, or a zipper. Or perhaps the pieces of a puzzle can be switches. Come up with an everyday activity to which you can add three or four custom switches that, when combined, turn on a light. For example, maybe the light comes on when you close the door, sit down, and open a book. Or when you walk upstairs, put your keys on a side table, and remove your hat. Combine your creativity with switches with what you learned in the electronics lab and breadboard lab to make this happen. For more ideas on materials, check out How to Get What You Want. They have an excellent list of conductive materials and instructions.
Here’s mustache switch by Tak Cheung:
Arrangements of switches
Consider what happens when you arrange switches in different ways. For example, try the following circuits.
Project 1: Three switches in parallel
Three switches in parallel, as shown in Figure 20-21. Any one of the three will turn on the LED.
Project 2: Three switches in series
Three switches in series, as shown in Figure 22-23. All three must be on to turn on the LED.
Through a combination of series and parallel switches, you can come up with a variety of combinations that make the light turn on. Depending on where you add the LEDs, you can even have the same switches turn on different LEDs in different combinations. Try a few combinations and see what happens.
Project 3: Switching a motor
In a simple circuit, a motor is no different than an LED as a load. You can switch it as well, as shown in Figure 24-25. Make sure your power supply can supply the current and amperage that your motor requires and you are good to go.
With a dual pole switch, you could control both a motor and an LED. The small square pushbuttons that come with many kits for Arduino are dual pole switches. The left side of the switch and the right side of the switch can switch different loads, like shown in Figure 26-27:
You’ll learn more about controlling motors from a microcontroller in later labs.