A Charming Girl

“Hear” a room, and get close to a girl!

Tianyu Zhang

https://s3.ap-east-1.amazonaws.com/ima.nyu.edu/commlab/ian/tianyu-zhang/index.html

Description

For this project, I created a soundscape that described the life of a blind girl to the audience. I drew three maps of the rooms in her house by myself. The three maps showed to the audience is actually three buttons. Therefore, the audience can choose which space they would like to explore first on their own. After the audience clicks the button and goes into that specific space, they will be shown a bigger map so that they will feel like they are really in that room. And in each room, I inserted at least 3 sound clips on different objects for the audience to trigger by themselves. In the following, I would like to explain the sound that I inserted, my central idea, and the future development that I can have based on the suggestions given by my classmates and professors.

IMA/IMB Shanghai
INTM-SHU.120.3
Communications Lab
Sound,Narrative/Storytelling

Ruins of Node 8

A unique sound experience in a city after destruction

Chaoyi Wang

https://s3.ap-east-1.amazonaws.com/ima.nyu.edu/commlab/moon/chaoyi-wang/index.html

Description

*Notes: When viewing the webpage, click on “reset” a few times before you click on anything else*

First of all, this is a web-based soundscape.

This project was inspired by the rhythm game Cytus II, and the images came from this game as well. The story of the game happens in a future cyberpunk world where music is a common interest of all human. Node 8 is the name of a city in the game. My goal is to create a soundscape of someone (the user) visiting a house in the city ruins. The user can click on objects in the house to hear sounds and how the sounds interact with the environment. The overall experience should be poetic. However, by looking for an easter egg in the project, you might be able to understand the story behind.

All the sounds and background music are from Adobe sample pack or recorded by me. Another piece of music in the project is “Used to be” composed by KIVA. All of these sounds and music have been through postproduction. For the background music, I put together four ambient music pieces and several glitchy electronic sounds from Adobe sample pack. I also added filters on “Used to be” to make it sound a little distorted. As for the rest of the sounds, a little reverb would do the job.

IMA/IMB Shanghai
INTM-SHU.120.1
Communications Lab
Sound

Lost for One Hour

A interactive documentary on the web page telling the story of this boy being dumped and what happened in one hour.

Tang Sheng

https://s3.ap-east-1.amazonaws.com/ima.nyu.edu/commlab/moon/kyrie-sheng/index.html

Description

This project tells a story about a boy who is dumped by his girlfriend, thus feeling lost and wondering in the city of Suzhou for one hour. The story is basically linear and chronological. Five video clips are included. One of them is an introduction, and the rest of them each tells the viewers what happened at a certain time point in that one hour. The main user interaction included in the project is hovering. The user will hover a clock for a certain length of time and jump to the next section when the clock turns black and white completely, representing the time flying away. The play is written by myself based on my own experience. I directed the video clips by myself and had my best friend Yiyang Shen act as the leading role. As for the style of the documentary, I intentionally constructed it with a low frame rate and low saturation, with a certain style of background music, in homage to Hong Kong film director Wong Kar-wai , in order to create a sentimental atmosphere and demonstrate the complicated emotions of the leading role.

IMA/IMB Shanghai
INTM-SHU.120.1
Communications Lab
Narrative/Storytelling

Let's Cook

If you're bored, come bake with me!

Nathalia Lin

https://s3.ap-east-1.amazonaws.com/ima.nyu.edu/commlab/leon/nathalia/index.html

Description

After quarantine, I started doing activities that I didn't really have time to do. One of the pass time that I did was baking. Although I am not good at baking, I have been enjoying following different recipes and making my own food. To share this enjoyment, I have created a cook with me project that takes the user through a step-by-step baking process of a strawberry shortcake.

IMA/IMB Shanghai
INTM-SHU.120.7
Communications Lab
Play/Games

The Life of Steve

A web-based, Minecraft-themed, interactive story.

Liyang Zhu

https://s3.ap-east-1.amazonaws.com/ima.nyu.edu/commlab/leon/tom/index.html

Description

Minecraft is a very classic and popular sandbox game. It gives the player an extremely high degree of freedom. In the game, players can do anything and have a myriad of very different lives.

In this project, I produced a web-based interactive story and set the account in the context of Minecraft. To give users an immerse experience of Minecraft, the style of the web page is a parody of Minecraft, and all of the images are screenshots from Minecraft. Moreover, inheriting Mincraft's high degree of freedom, this interactive story allows players to make a variety of choices midway through the story and has more than one end, which means the story is not a fixed one! Furthermore, to make the experience more fun, I even added random factors, so that one specific choice may have different results.

The story told by this project can be seen as the story of a hero who becomes powerful step by step and eventually defeats a demon; it can also be seen as a typical development path for a player in Minecraft.

From a technical point of view, the project uses the concept of modules. While the page contains a lot of smooth transitions, all the animations are encapsulated and can be called up quickly. It allows me to add functionality and beautify the visuals while keeping the code neat.

IMA/IMB Shanghai
INTM-SHU.120.7
Communications Lab
Narrative/Storytelling,Play/Games

Interactive Senior Year

COVID-19 destroyed all chances of my sister having a normal senior year filled with traditions.

Sarah Armstrong

https://youtu.be/N85NxgzF-4o

Description

The subject I chose to portray is my sister’s second semester of senior year with a twist. As of now, she is stuck inside unable to participate in the traditions that come with senior year of high school coming to an end. American high schools have senior (last year) traditions that begin the second semester of senior year because only the first half of the year grades will be sent to colleges when they are looking to accept you. Therefore, as long as you do not fail out of high school, these second-semester grades do not count against you. The traditions my sister will be missing out on include, but are not limited to her senior prank, senior skip day, college shirt day, senior banquet, prom, and looking to be graduation. I also think this is a unique subject because this will be a way to honor my sister who is really disappointed she will not be able to do these things.

IMA/IMB Shanghai
INTM-SHU.120.7
Communications Lab
Narrative/Storytelling

Communications lab projects

Project done for communications lab

Max Blinov

https://mab1312.nyuadim.com

Description

1. 30MFF (30 minute film festival). We were supposed to do a video of our choice within 30 minutes

2. Comic. A comic about the pandemic (where it all began)

3. Audio project. Here we were supposed to implement a website that includes user interaction and sound.

4. Video project (TBD)

IM Abu Dhabi
IM-UH.1011
Communications Lab
Sound,Art

[A]PART

In the midst of the COVID-19 Pandemic, two NYU Abu Dhabi students aurally document their lives, being 8,656 km and 7 hours apart from each other—with one in Cairo, Egypt, and the other in Jeju, Korea.

Logaine Elshafie, Amy Kang

https://youtu.be/DmE2L6n74MY

Description

“[A]PART” is an aural documentation of our (Amy's and Logaine's) two different lives during the COVID-19 Pandemic, which made us return back home to Korea and Egypt in the middle of the Spring 2020 semester at New York University Abu Dhabi. Being approximately 8,656 km and 7 hours away from each other, we hoped to illustrate how different our day-to-day lives are, even in terms of what we hear, which many of us don’t usually think about. However, we also wanted to emphasize that despite being physically apart from each other, we are still a part of the NYU Abu Dhabi community and can keep in contact via the internet. The user can listen to the recorded sounds by hovering over each photo while scrolling down the one-page website.

IM Abu Dhabi
IM-UH.1011
Communications Lab
Sound,Narrative/Storytelling