This class introduces the principles of 2D and 3D computer game design. Students learn about the range of game types and understand their conceptual building blocks. Students complete a structured sequence of assignments towards the design for a new game.
Computer Science (Undergraduate)
3 credits – 14 Weeks
Sections (Fall 2025)
CS-UY 3233-000 (15783)
09/02/2025 – 12/11/2025 Mon,Wed
12:00 AM – 1:00 PM (Early afternoon)
at Brooklyn Campus
Instructed by Garcia, Diego