Introduction to Programming for Games is a course that introduces students to the concepts, problems, and methods of computer programming, and how these apply to the creation of video games. The course assumes no prior programming knowledge, and is designed to touch on the basic principles of digital design in the form of computer code. There will be an emphasis on programming fundamentals; they will be motivated through the lens of designing and producing video games.
Game Design (Undergraduate)
4 credits – 15 Weeks
Sections (Spring 2022)
GAMES-UT 180-000 (14736)01/24/2022 – 05/09/2022 Mon5:00 PM – 6:00 PM (Late afternoon)at Brooklyn CampusInstructed by Pratt, Charles