This course expands the students’ palette for physical interaction design with computational media. We look away from the limitations of the mouse, keyboard and monitor interface of today’s computers, and start instead with the expressive capabilities of the human body. We consider uses of the computer for more than just information retrieval and processing, and at locations other than the home or the office. The platform for the class is a microcontroller, a single-chip computer that can fit in your hand. The core technical concepts include digital, analog and serial input and output. Core interaction design concepts include user observation, affordances, and converting physical action into digital information. Students have weekly lab exercises to build skills with the microcontroller and related tools, and longer assignments in which they apply the principles from weekly labs in creative applications. Both individual work and group work is required.
Interactive Telecommunications (Graduate)
4 credits – 14 Weeks
Sections (Fall 2024)
ITPG-GT 2301-000 (15684)09/03/2024 – 12/10/2024 Tue3:00 PM – 5:00 PM (Late afternoon)at Brooklyn CampusInstructed by Galvao Cesar de Oliveira, Pedro
ITPG-GT 2301-000 (15742)09/03/2024 – 12/10/2024 Tue3:00 PM – 5:00 PM (Late afternoon)at Brooklyn CampusInstructed by Feddersen, Jeffery
ITPG-GT 2301-000 (15685)09/03/2024 – 12/10/2024 Tue9:00 AM – 12:00 AM (Morning)at Brooklyn CampusInstructed by Rozin, Daniel
ITPG-GT 2301-000 (15686)09/03/2024 – 12/10/2024 Tue9:00 AM – 12:00 AM (Morning)at Brooklyn CampusInstructed by Igoe, Thomas
ITPG-GT 2301-000 (15687)09/03/2024 – 12/10/2024 Tue9:00 AM – 12:00 AM (Morning)at Brooklyn CampusInstructed by Song, Yeseul
ITPG-GT 2301-000 (15688)09/03/2024 – 12/10/2024 Tue3:00 PM – 5:00 PM (Late afternoon)at Brooklyn CampusInstructed by Rozin, Daniel
ITPG-GT 2301-000 (15689)09/03/2024 – 12/10/2024 Tue9:00 AM – 12:00 AM (Morning)at Brooklyn CampusInstructed by Rios, David