Category Archives: Spring 2026

Auto Fictions (ITPG-GT 2066)

Credits: 4
Duration: 14 Weeks
Dates: Mon

Auto Fictions is a studio class focusing on the creation of immersive, multi-path and interactive experiences based on personal narrative. Documentary art has included the art of installation for decades, but new technologies have given artists affordable tools that allow them to rapidly prototype and then refine immersive media experiences. Auto Fictions is an interdepartmental course that may include students from Film, ITP and Theater disciplines. Students will create production teams. Each team will make a project and each student will help the other create their work through intensive collaboration. The intention here is to practice collaboration across disciplines, methods, values, and artistic cultures to create a work of immersive fiction based on materials gathered from the past, captured or created in the present and/or imagined for the future. We will look at several possible approaches to the creation of immersive media works. Including multiplexing software programs. Students with the requisite knowledge in these tools or gaming engines with similar capabilities may use them for the creation of their works. But it is not required. There may be an opportunity for building intuitive interactivity into some of the experiences. In response to the Covid-19 pandemic we will be exploring how to adapt our working methods and our work itself to these conditions as they develop. The goal of the course will be to physically realize the works but to do that we will go through a detailed comprehensive design, planning and budgeting process so that if conditions permit all aspects of the work will be fully created or planned and ready to build. If conditions permit, we will meet one day at the beginning of the semester to install and introduce the platform, create teams, and review the assignment. Otherwise we will meet online and begin work there. Students will be provided with access to online tutorials for relevant software and systems.

Interactive Telecommunications (Graduate)
4 credits – 14 Weeks

Place-Building-Time:The Architecture of Berlin (ARTH-UA 9651)

Credits: 4
Duration: 14 Weeks
Dates: Mon

Berlin is a unique modern Metropolis. Its alternating history with often drastic changes offers a comprehensive background to explore and investigate the nature of architecture in correlation to the various developmental processes of urban life and culture. Architecture is embedded in the urban fabric in which place and time serve as the main threads, constantly changing their multifaceted and layered relationships. This urban fabric provides the fertile soil for urban life and culture, which literally takes place in various scales between the public and the private realm, two further threads intertwined in the urban fabric. Experiencing the city through walking is essential for learning how to observe, see and read “Place, Building and Time” in Berlin. Tours will alternate with classroom discussions and workshops.

Art History (Undergraduate)
4 credits – 14 Weeks

The Cultural Poltics of Bad Taste (IDSEM-UG 1738)

Credits: 4
Duration: 15 Weeks
Dates: Fri

This seminar investigates the ideological, political and historical parameters of “taste” in popular culture. Through examination of media artifacts that exemplify “trash,” the course examines how “taste” is constituted as a cultural category that reflects, produces and maintains the social structures of American society. What is meant by designations such as “good” and “bad” media, “high and “low” art, “offensive” or “artistic” and who is empowered to make these distinctions? How do “bad objects” reveal the ideological basis of “taste,” and what is their relationship to “legitimate” art forms? Does “trash” pose a challenge to cultural standards of taste and “the mainstream?’ What is the relationship between “bad” art and spectatorship and why might audiences find “trash” so enthralling? Readings are drawn from Bourdieu’s Distinction , Glynn’s Tabloid Culture , Ross” No Respect , and the anthology Trash Culture , while screenings include cult films such as Freaks, Pink Flamingos, Plan 9 From Outer Space,South Park, and The Room , and a selection of reality TV programs, music and viral videos.

Interdisciplinary Seminars (Undergraduate)
4 credits – 15 Weeks

Renaissance Art (ARTH-UA 9005)

Credits: 4
Duration: 14 Weeks
Dates: Tue

This course is an introduction to Renaissance Art by exploring in depth the historical, political and cultural evolution of Italy and Europe between the 14th and the 15th centuries. This overview will be not confined to works of art but will include social and patronage issues – i.e. the role of the guilds, the differences in private, civic and church patronage – that affected the style, form and content of the Italian rich artistic output, which reached a peak often nostalgically referred to by later generations as the “golden age”. Themes such as patronage, humanism, interpretations of antiquity, and Italian civic ideals form a framework for understanding the works of art beyond style, iconography, technique and preservation. The course analyzes the historical and social background of the beginning of the Renaissance during the 14th century and the impact of patronage on art. It then focuses on the early 15th century art in Italy and Europe and deals with the Medici Family’s age. Lastly it analyzes the ‘golden Age’ of the Renaissance, specifically focusing on Verrocchio, Botticelli, Perugino and Ghirlandaio. By the end of this course, students gain a thorough knowledge of the Italian and European Renaissance Age, developing practical perception and a confident grasp of the material, understanding the relationship between both historical and artistic events and valuing the importance of patronage. As the Renaissance works are often still in their original physical settings, during field-studies to museums and churches in Florence students will have a unique opportunity to experience the works as their original viewers did and as their creators intended.

Art History (Undergraduate)
4 credits – 14 Weeks

Queer and Trans Identity (MCC-UE 1408)

Credits: 4
Duration: 15 Weeks
Dates: Tue,Thu

In this course, we explore queer and transgender identity through practice, theory, and politics. Approaching media from queer, trans, and intersectional lenses can inform the way we understand the circulation of power around media technologies, and enable us to better understand their histories and cultural contexts. Our approach is grounded in theories, case studies, and readings from communication and media studies. Students are equipped to bring tools from queer theory & trans studies to their everyday encounters with media, technology, and culture.

Media, Culture & Communication (Undergraduate)
4 credits – 15 Weeks

Digital Audio Workstations: Logic (REMU-UT 1021)

During this course, students will acquire an in-depth, theoretical and practical knowledge of Digital Audio Workstations using the industry standard Logic Pro software through a weekly, lab-based workshop. Each class will be a combination of lecture and immediate application. An emphasis will be placed on getting to know Logic Pro, getting inside Logic Pro, creating sessions, working with media in sessions, audio recording, audio editing, file management techniques, MIDI recording, editing techniques, mixing techniques, backups and stereo mix-down.

Undergraduate

Emerging Media Studio: (PHTI-UT 1018)

Credits: 4
Duration: 15 Weeks
Dates: Thu

The Emerging Media Studio courses explore methods to creatively think through and hybridize artistic photographic practice with emerging media technologies from medicine, the military, archaeology, urban planning, environmental science and other industries. Projects may take open-ended forms such as video, virtual reality environments, site-based performance, spatial imaging, 3D fabrication and photographic documentation. Critical readings and ideas drawn from artists as well as professionals in other fields are discussed. Our practice is learning how to adapt to and position ourselves as artists making unique contributions to the social dynamics of culture and a constantly shifting universe of media.

Photography and Imaging (Undergraduate)
4 credits – 15 Weeks

Visual Effects and Compositing (FMTV-UT 1143)

Visual Effects and Compositing is a lecture and workshop course that covers the application and practical creation of 2D (greenscreen, color correction, morphing etc.)and integration of existing 3D (CGI, animation, virtual sets etc.) visual effects. The assignments will require students to explore how to create, manipulate and combine 2D and 3D images seamlessly.

Undergraduate

Introduction to Visual Effects for Animated and Live Action Films (FMTV-UT 1153)

Introduction to Visual Effects for Animated and Live Action Films provides an in-depth overview of VFX production from the director-producer perspective. This course will offer a basic understanding of how VFX are utilized and will prepare students for the visual effects industry, and its constantly evolving digital and in-camera solutions. It will also provide an historical overview of the evolution of VFX. Students will also learn how powerful visual effects have been, and will continue to be, in helping to tell stories, especially projects with limited budgets. They will gain a detailed understanding of the type of camera coverage necessary on-set to facilitate the VFX process and what communications, with their primary crew, are necessary during early stages of preproduction to optimize footage for VFX. Areas of study include rig removal, green/blue screen compositing, motion capture, shooting backdrops, matte paintings, background plates, miniatures – models – forced perspectives, match lighting, sky replacement, crowd replication, integration of 2D and 3D CGI elements, motion control and practical effects shot in-camera.

Undergraduate

Political Economy of Education: Why Does College Cost So Much? (EDST-UE 1321)

Credits: 4
Duration: 15 Weeks
Dates: Tue,Thu

Why do so many high school students apply to study at expensive institutions when there are cheaper alternatives available? Who is able to attend, and who is excluded? Why do college costs keep rising so fast? Shouldn’t college be free? Students explore answers to these kinds of questions in this course. Students explore a range of economic concepts and empirical evidence that speaks to the value of Field available for additional information in footerhigher education for individuals and societies; state and institutional financial aid policies; and university budgets and spending priorities.

Education Studies (Undergraduate)
4 credits – 15 Weeks

Live Coding (IM-UH 2322)

Credits: 4
Duration: 15 Weeks
Dates:

Live coding is a performing arts form and creativity technique where music and visuals are improvised through live edits of source code. Live coding is most visible in performance, however the ’live’ in live coding refers not to a live audience but to live updates of running code. Working across genres, live coding has been seen in algoraves (events where people dance to music generated from algorithms), jazz clubs, and concert halls. Code is projected during performances, exposing the underlying algorithms at work, and thus the patterns of creative thought the performer is developing in real time. Programs are instruments that can change and algorithms are thoughts that can be seen as well as heard. This course explores this new art form and the related themes of algorithmic thought, pattern transformation, artificial language, information theory, improvisation, listening, perception, and structural composition. Students will learn how to create music with code, as well as how to create advanced computer graphics. Students will develop algorithmic audio/visual pieces individually as well as in groups. The course culminates in an algorave.

Interactive Media (Undergraduate)
4 credits – 15 Weeks

Art on the Edge (OART-UT 1019)

Credits: 4
Duration: 15 Weeks
Dates: Wed

Taking off from the practices of medium-based art categories, this course is structured across key topics in contemporary art – “art of today, produced by artists who are living in the twenty-first century”. During the semester, via the framework of readings, projects and assignments, we will consider the importance of the visual arts in the larger context of society. Each week we will look at a different topic, which will be organized around key concepts, artists and artwork examples. The main goal is to allow us to contemplate the process of interaction between visual art, history, cultural, socio-economical, and technological forces. The stress of our gatherings will be on the artist as a thinker and a maker.

Open Arts Curriculum (Undergraduate)
4 credits – 15 Weeks

Vertically Integrated Projects (VIP-UY 3000)

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The Vertically Integrated Projects courses are designed to allow select students to participate in ongoing research, innovation, design, and entrepreneurial projects within student teams, under the direction of faculty from within Tandon, and other schools of NYU. This is the zero-credit version of the course. These courses are open to students from the first to senior years, and students must apply to engage in a specific project in a given semester. Decisions on acceptance will be made by the faculty advisors for the project, in consultation with the Director of the VIP Program. Students must commit to at least three semesters of participation in VIP, either enrolling in VIP-UY 300X or VIP-UY 3000.

Vertically Integrated Projects (Undergraduate)
0 credits – 15 Weeks

Data and Society (MCC-UE 1349)

Credits: 4
Duration: 15 Weeks
Dates: Mon,Wed

Data is often considered the domain of scientists and statisticians, but its increasing dominance across nearly all aspects of life – from political and advertising campaigns to social media, dating, education, and public health — has social, political, and ethical consequences, presenting both new possibilities and new hazards. In this course we think critically about how collecting, aggregating, and analyzing data affects individual and social life, with a focus on the ways in which it reproduces and creates new structural inequalities and power asymmetries.

Media, Culture & Communication (Undergraduate)
4 credits – 15 Weeks

Design Studio for Non-Majors (ART-UE 1421)

Credits: 4
Duration: 15 Weeks
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Dates: Tue
Credits: 4
Duration: 15 Weeks
Dates: Tue,Thu

A continuing exploration of graphic design to help students refine their skills & develop more personally expressive ways to solving problems through visual communication. Assignments, readings, & research projects will allow students to consider the complex nature of graphic design. Both traditional & digital approaches to typography & layout will be incorporated with a wide range of assignment. A priority is placed on the use of concepts to dictate design techniques & on the pursuit of a genuinely creative vision.

Studio Art (Undergraduate)
4 credits – 15 Weeks

3D Printing & the Music Industry (REMU-UT 1234)

Credits: 2
Duration: 15 Weeks
Dates:

This course will introduce students to the basic concepts of 3D design and capture through the use of apps and other tools. Through examination and discussion of the current state of 3D printing technology we will explore current and future implications for music and the music business, including but not limited to, live and recorded music, music publishing, innovative tools, part and instrument fabrication, licensing, management, touring, copyright, distribution and marketing. Extra focus will be given to existing and potential merchandise platforms, as well as how 3D can lead to the growth of new industries and new opportunities for cross-pollination with a variety of sectors. Students will be encouraged to pursue both practical and abstract concepts in the furtherance of dynamic and newly inventive ideas – and will be required to develop and submit a concept and plan for their final project.

Recorded Music (Undergraduate)
2 credits – 15 Weeks

Cell Phone Cinema (OART-GT 2566)

Credits: 4
Duration: 15 Weeks
Dates: Wed

Hollywood in your palm. That is what this combination of lectures, screenings, demonstrations and practical production workshop will offer to the students in this course. There will be several professional guests making presentations and Q&A sessions from the mobile phone filmmaking industry. In addition to the historical and critical overview of the emergence and exponential growth of global cell phone cinema, students will shoot all footage on cell phones and download them for computerized editing. The final project will be under three minute shorts. Projects will include all genres of film and television: news, mini-documentaries, animation, music videos and narrative shorts. Completed student projects will be suitable to be posted on the Internet and entered into domestic and international mobile phone film festivals. For example, two minute long improvisations of Bollywood Style Music Videos shot on Cell Phones by the students have been projected at the Tribeca Cinemas as part of the New York Indian Film Festival. It is suggested but not compulsory that students bring to the class a cell phone capable of recording video.

Open Arts Curriculum (Graduate)
4 credits – 15 Weeks

Cultural Capital: Media and Arts in New York City (MCC-UE 1152)

Credits: 4
Duration: 15 Weeks
Dates: Wed

This course explores New York City as a cultural and economic hub for media and the arts, arguably the cultural capital of the world. Classroom work is supplemented by site visits, guest lectures, and field research to explore the ways that media and the arts have shaped work and leisure in NYC life in the past century. Topics include: Time Square and live spectacle, the Broadway theatre, Madison Ave and modern advertising, the museum of New York, galleries, artists, and the art market, the Harlem Renaissance, alternative media and Bohemian arts.

Media, Culture & Communication (Undergraduate)
4 credits – 15 Weeks