Intro to Physical Comp (ITPG-GT 2301)

This course expands the students’ palette for physical interaction design with computational media. We look away from the limitations of the mouse, keyboard and monitor interface of today’s computers, and start instead with the expressive capabilities of the human body. We consider uses of the computer for more than just information retrieval and processing, and at locations other than the home or the office. The platform for the class is a microcontroller, a single-chip computer that can fit in your hand. The core technical concepts include digital, analog and serial input and output. Core interaction design concepts include user observation, affordances, and converting physical action into digital information. Students have weekly lab exercises to build skills with the microcontroller and related tools, and longer assignments in which they apply the principles from weekly labs in creative applications. Both individual work and group work is required.

Interactive Telecommunications (Graduate)
4 credits – 14 Weeks

Sections (Fall 2024)


ITPG-GT 2301-000 (15684)
09/03/2024 – 12/10/2024 Tue
3:00 PM – 5:00 PM (Late afternoon)
at Brooklyn Campus
Instructed by Galvao Cesar de Oliveira, Pedro


ITPG-GT 2301-000 (15742)
09/03/2024 – 12/10/2024 Tue
3:00 PM – 5:00 PM (Late afternoon)
at Brooklyn Campus
Instructed by Feddersen, Jeffery


ITPG-GT 2301-000 (15685)
09/03/2024 – 12/10/2024 Tue
9:00 AM – 12:00 AM (Morning)
at Brooklyn Campus
Instructed by Rozin, Daniel


ITPG-GT 2301-000 (15686)
09/03/2024 – 12/10/2024 Tue
9:00 AM – 12:00 AM (Morning)
at Brooklyn Campus
Instructed by Igoe, Thomas


ITPG-GT 2301-000 (15687)
09/03/2024 – 12/10/2024 Tue
9:00 AM – 12:00 AM (Morning)
at Brooklyn Campus
Instructed by Song, Yeseul


ITPG-GT 2301-000 (15688)
09/03/2024 – 12/10/2024 Tue
3:00 PM – 5:00 PM (Late afternoon)
at Brooklyn Campus
Instructed by Rozin, Daniel


ITPG-GT 2301-000 (15689)
09/03/2024 – 12/10/2024 Tue
9:00 AM – 12:00 AM (Morning)
at Brooklyn Campus
Instructed by Rios, David

Understanding Networks (ITPG-GT 2808)

“Interactive technologies seldom stand alone. They exist in networks, and they facilitate networked connections between people. Designing technologies for communications requires an understanding of networks. This course is a foundation in how networks work. Through weekly readings and class discussions and a series of short hands-on projects, students gain an understanding of network topologies, how the elements of a network are connected and addressed, what protocols hold them together, and what dynamics arise in networked environments. This class is intended to supplement the many network-centric classes at ITP. It is broad survey, both of contemporary thinking about networks, and of current technologies and methods used in creating them. Prerequisites: Students should have an understanding of basic programming. This class can be taken at the same time as, or after, Intro to Computational Media or an equivalent intro to programming. Some, though not all, production work in the class requires basic programming. There is a significant reading component to this class as well. Learning Objectives In this class, you will learn about how communications networks are structured, and you will learn how to examine those structures using software tools. By the end of this class, you should have a working knowledge of the following concepts: * The basics of network theory, some history of the internet and the organizations and stakeholders involved in its creation and maintenance * The Open Systems Interconnect (OSI) model and standard internet protocols such as Internet Protocol (IP), Transmission Control Protocol (TCP) , Universal Datagram Protocol (UDP), and Hypertext Transport Protocol (HTTP).  * Network addressing, private and public IP addresses * What hosts, servers, and clients are and a few ways in which they communicate * What a command line interface  (CLI) is and how to use the tools available in one * The basics of internet security * How telecommunications networks are similar to other infrastructural networks, like power and transportation, and how they are different.”

Interactive Telecommunications (Graduate)
4 credits – 13 Weeks

Sections (Fall 2024)


ITPG-GT 2808-000 (15692)
09/04/2024 – 12/04/2024 Wed
9:00 AM – 12:00 AM (Morning)
at Brooklyn Campus
Instructed by Igoe, Thomas


ITPG-GT 2808-000 (15693)
09/05/2024 – 12/12/2024 Thu
3:00 PM – 5:00 PM (Late afternoon)
at Brooklyn Campus
Instructed by Igoe, Thomas

Tangible Interaction & Device Design (ITPG-GT 2061)

Tangible interfaces are interfaces that you touch. You control them with your hands, feet, and other body parts. Their shape, feel, and arrangement provide feedback. This is where interaction design meets industrial design. In this class, you’ll design, program, and build devices with tangible controls in order to better understand how humans understand and control technical systems through our sense of touch. We’ll discuss physical interaction concepts such as expressive interfaces and utilitarian ones, real-time control vs. delayed control, and implicit vs. explicit interactions. You’ll learn programming and electronic techniques to sense state change, thresholds, peaks, and other signs of user action. You’ll also learn how to design, shop for, and construct housings for the devices you build. On the electronics side, the primary tools will be the microcontroller and common tangible controls: pushbuttons, switches, rotary encoders, rotary and slide potentiometers, force sensors and touch sensors. The class will also cover on-device feedback through LEDs, speakers, and force-feedback actuators. On the fabrication side, you’ll work with the tools of the shop and XXX CAD program. You’ll design and build four projects in the course of the semester. Projects will be designed (and parts specified). Projects will build on the skills learned in Intro to Physical Computing and Intro to Fabrication. Prerequisites: Intro to Physical Computing and Intro to Computational Media, or a working knowledge of microcontroller programming in Arduino; Intro to Fabrication or basic knowledge of laser cutter.

Interactive Telecommunications (Graduate)
4 credits – 15 Weeks

Sections (Spring 2020)


ITPG-GT 2061-000 (23076)
01/27/2020 – 05/11/2020 Wed
9:00 AM – 11:00 AM (Morning)
at Brooklyn Campus
Instructed by Igoe, Thomas · Light, Benjamin

Light and Interactivity (ITPG-GT 2133)

We use light in all aspects of our lives, yet we seldom notice it. Most of the time, that’s no accident. Lighting in everyday life, well-designed, doesn’t call attention to itself. Instead it draws focus to the subjects and activities which it supports. In this class, you’ll learn how lighting is used for utilitarian, expressive, and informational purposes. We’ll consider the intersection of lighting design and interaction design, paying attention to how people interact with light. We’ll practice both analyzing lighting and describing its effects, in order to use it more effectively. On the technical side, you’ll learn the basics of the physics of light, its transmission and perception. We’ll talk about sources of light, both current and historical. We’ll work with computerized control systems for lighting and modern light sources, and we’ll create a number of lighting designs for different purposes. You’ll get practice building AC and DC electronic circuits, programming microcontrollers for physical interaction, and learning digital communications protocols such as DMX512 and HTTP and REST. Projects in this class will range from indicator lighting on devices to task and wayfinding lighting in everyday environments to stage and environmental lighting. We won’t spend time on projection or light used for purely expressive purposes, but will look at how to put light to work instead. We’ll focus our attention on lighting the subject at hand, whether that subject is a person, a living environment, or a workspace. This class will be production-intensive throughout the course of the spring semester. Second-year students will not be able to combine the assignments in this class with their thesis projects, though some of the skills may be complementary.

Interactive Telecommunications (Graduate)
4 credits – 15 Weeks

Sections (Spring 2023)


ITPG-GT 2133-000 (22287)
01/25/2023 – 05/03/2023 Wed
3:00 PM – 5:00 PM (Late afternoon)
at Brooklyn Campus
Instructed by Igoe, Thomas