ITP / IMA Spring Show 2019
Pain Killer
Fenfen CHEN, Yuanyuan Wang
Samara
Haozhong Yao
The Tuning House
Camilla Padgitt-Coles
Sound Playground
Katya Rozanova
Call Alexander
Rashida Kamal
The Melody Box
Chunhan Chen, Tianyi Xie, Helen Tang
A Measure of Care
Elizabeth Ferguson
Who is RIGHT?
Zohreh Zadbood
Darkness
Manu Jain, Tanic Nakpresha
Paralang
Michael Blum
In Memoriam
Ellen Nickles, Carrie Wang
Future Dining
Kexin Lin
Life expectancy calculator
Karina Hyland Hernandez
A Vociferous Silence
Jiyao Zhang
Conveyor
Hannah Tardie
After Life
Chenshan Gao, Rui An
Invisible Labor
Isabella Vento, Sukanya Aneja
You Are Not Broken
Raaziq Brown
Box of Fear
Kexin Lin, Marco Wylie, Rachel Lim, Tianyi Xie, Zhe Wang
iBrush
Ching-Hsi Chou
Conjunctio
Jason Yung
The Ghost
April Liu
Lumi Algae
Nianqi Zhang
Human Body as a Machine
Julia Rich
YG and Jasper's light Store
Rui Wang, Yuguang Zhang
The two Flagpole protocols
Dana Elkis, Idith Barak
SLIME MUSIC
Sachiko Nakajima
ITP Photo Booth
Rebecca Skurnik
Pre-mom Screening
Shu-Ju Lin, Wenjing Liu
The Waiting Room
Lydia Jessup
Eniac Girlz
Jacquelyn Liu
Our Modern Love Story
Yves Pokakunkanon
Refracting Rays
Aidan Nelson
“Widow”
Alexandra Lopez-Duarte
Palette
Nianqi Zhang, Xiaotong Ma
Undercover
Marco Wylie
Solus
Vidia Anindhita
Metamorphosis
Anna Gudnason, Morgan Mueller
The Distance Outside
Shu-Ju Lin
Breath We Live
Ella Chung
Pulse Resonance
Jordan Rickman
sonAR
Guillermo Montecinos
The Nature of Internet
Stefan Skripak
Cats
Yuguang Zhang
Hear The Line
Chenyu Sun, Chenhe Zhang, Qice Sun
Teachable Snake
Ming Pu Shao
I See You
Mark Lam, Tushar Goyal
The sun lamp
Arnab Chakravarty
White Mountain, Black Water
Chenhe Zhang, Yves Pokakunkanon
Perspectives in the National Parks
Jaekook Han
Kawari
Helen Tang
Lurida
Kat Vlasova
Now You Are In the Conversation
Chelsea Chen
Magical Pencil
YANG YANG
Forcetopia
Effy Fan
Monkey Face-Time
Noah Pivnick
Superfície
Marcela Mancino von der Osten
I Can't Breathe
Ashley Lewis
Shadow Through Time
Nuntinee Tan
Wander Compass
David Azar
PlayCook
Anna Oh
Mass Extinction
Dylan Dawkins, Emily Lin, Mingna Li, Maya Pruitt
Purr
Fenfen CHEN, Xiaotong Ma
Life in a Nutshell
yiyao nie
LIME: Light Interface for Musical Expression
Jesse Simpson
The Compliment Project
Mingna Li
OCR 01-15-2179
Winnie Yoe
Winding time
Chengchao Zhu
Crater Creater
Chenyu Sun, Carol Chen, Kexin Lin
Daily Dividuals
Tong Wu
Qiuniu, Pulao and Diting
Lyujiang Chen
Color Crazy
Cameron Partee
p5.js Shaders
Casey Conchinha, Louise Lessel
Slow numbers
Nicolas Sanin
Sonic Cubes
Ada Jiang
100 Days of Spaceships
James Hosken
Haptic Watch
Antonio Guimaraes
Blind Date
Xiran Yang
reFrame 1.0
M.H. Rahmani
Introduction to Surveillance Technology & How to Avoid It
Anna Gudnason, Jiwon Shin
Mirror
Aditya Dahiya, Brent Bailey
I'm Touched
Idith Barak, Noah Pivnick
Bloom
Joseph Baker
CRISPR Detective
Adrian Bautista, Antonio Guimaraes, Caroline Neel, Jingyi Wen, Veronica Alfaro
Royal Escape
Mai Arakida Izsak
sunadd
Aileen Stanziola, Luming Hao
Complication of the Computer Mouse
Emma Norton
Let’s Read A Story
Itay Niv
Grandma's Garden
Shiyu Chen
Multi-modal Thumb Piano
Adekemi Sijuwade
Meditation Tunnel
Alizarin Waissberg
A corpus of Friends
Suzanne Li
Pillow Talk
Matthew Ross
LIQUID Router
Nicholas Gregg, Sukanya Aneja
Corpus Phallosum
August Luhrs
Future’s Market
Alden Jones
Designing Tactile Schematics
Lauren Race
Claw Machine
Ruyi Chen, Ruojin Shi
Facebox
Hayk Mikayelyan, Tanic Nakpresha
Pleasure Principal
Arnab Chakravarty, Gabriella Garcia
The Self-Driving Human
Dan Oved
WaveStitcher:E-textile
Becca Moore
The Choice
Son Luu
Neural Painting (Creating art using machine learning)
Zahra Khosravi
Audance
Louise Lessel, Matthew Ross, Max Horwich
bioplastic
Olivia Kung
Fu Ping
Haiyi Huang, Woan-Chin LIN
A Hailu Mergia Fan & His Super-Modern Instrument
Billy Bennett
Feedback Mirror
Bora Aydintug
The Modern World, Painted
Jim Schmitz
The Drawing Booth
Haiyi Huang