Introduction to Game Development is a practical course that introduces students to the methods, tools and principles used in developing digital games. Over the course of the semester, students will work alone to create a two digital prototypes or ‘sketches’, before building on them to produce a final polished game, using the lessons learned in the earlier prototypes. This is a hands-on, primarily lab-based course, and so the focus is on learning by doing rather than on reading and discussion.
Game Design (Undergraduate)
4 credits – 15 Weeks
Sections (Spring 2022)
GAMES-UT 120-000 (14740)01/24/2022 – 05/09/2022 Mon,Wed8:00 AM – 10:00 AM (Morning)at Brooklyn CampusInstructed by
GAMES-UT 120-000 (14741)01/24/2022 – 05/09/2022 Mon,Wed11:00 AM – 1:00 PM (Morning)at Brooklyn CampusInstructed by
GAMES-UT 120-000 (14742)01/24/2022 – 05/09/2022 Tue,Thu8:00 AM – 10:00 AM (Morning)at Brooklyn CampusInstructed by
GAMES-UT 120-000 (14766)01/24/2022 – 05/09/2022 Wed,Fri2:00 PM – 4:00 PM (Early afternoon)at Brooklyn CampusInstructed by