Exhibition design is the art of marrying experience and information. The best do so seamlessly; the very best surprise and delight you along the way. In this class you will explore the craft of interactive exhibition design through practice. Working in small groups, you will select an NYU researcher whose work is of interest to you and create an interactive experience that presents this research to a broader, public audience. In the process, you will learn to interrogate content and form, audience and environment, medium and message to create a meaningful and playful exhibit experience.
Category Archives: Spring 2026
The Nature of Code (ITPG-GT 2480)
Can we capture the unpredictable evolutionary and emergent properties of nature in software? Can understanding the mathematical principles behind our physical world world help us to create digital worlds? This class focuses on the programming strategies and techniques behind computer simulations of natural systems. We explore topics ranging from basic mathematics and physics concepts to more advanced simulations of complex systems. Subjects covered include physics simulation, trigonometry, self-organization, genetic algorithms, and neural networks. Examples are demonstrated in JavaScript using p5.js (https://p5js.org). Much of the class time will be dedicated to in-class exercises and self-study as the course is available online through a video series (https://www.youtube.com/user/shiffman/playlists) and textbook (http://natureofcode.com/book).
Energy (ITPG-GT 2466)
From the most ephemeral thought to the rise and fall of civilizations, every aspect of your life, and indeed the universe, involves energy. Energy has been called the “universal currency”by prolific science author Vaclav Smil, but also “a very subtle concept… very, very difficult to get right” by Noble physicist Richard Feynman. It is precisely this combination of importance and subtlety that motivates the Energy class at ITP. Maybe you fear the existential threat of anthropogenic climate change, or maybe you just want your pcomp projects to work better. Either way, the class will help you understand energy quantitatively and intuitively, and incorporate that knowledge in your projects (and perhaps your life). How? Building on skills introduced in Physical Computing, we will generate and measure electricity in order to see and feel energy in its various forms. We will turn kinetic and solar energy into electrical energy, store that in batteries and capacitors, and use it to power projects. We will develop knowledge useful in a variety of areas, from citizen-science to art installations, and address topics such as climate change and infrastructure access through the lens of energy. Students will build a final project using skills learned in the class. To accommodate pandemic restrictions, students will have the option to do more or less hands-on work or research as their situation allows, and support material such as an annotated supply list will help students tailor material expenses to their interests. Prior Physical Computing or equivalent experience required.
Cabinets of Wonder (ITPG-GT 2470)
Duration: 14 Weeks
Dates: Wed
Interactive Telecommunications (Graduate)
4 credits – 14 Weeks
Interdisciplinary Proj: Photo/Video, Performance/Installation (ART-UE 1995)
Duration: 15 Weeks
Dates: Wed
Studio Art (Undergraduate)
3 credits – 15 Weeks
Video (ART-UE 1318)
Duration: 15 Weeks
Dates: Tue
Studio Art (Undergraduate)
3 credits – 15 Weeks
Design (ART-UE 1420)
Art & Ideas: Art World Today – Berlin & Beyond (ARTCR-UE 9153)
Duration: 14 Weeks
Dates: Thu
Art Theory & Critical Studies (Undergraduate)
3 credits – 14 Weeks
Augmenting the Gallery (IMNY-UT 9001)
Wall labels, audio guides and informative maps are just some of the ways galleries and museums convey additional information about an art collection. How can we utilize new interactive mixed reality tools to design and deliver immersive experiences that breathe new life into an exhibit. Augmented and virtual reality are powerful tools for new media production and storytelling, but how can these tools serve to enhance our Wall labels, audio guides and informative maps are just some of the ways galleries and museums convey additional information about an art collection. How can we utilize new interactive mixed reality tools to design and deliver immersive experiences that breathe new life into an exhibit. Augmented and virtual reality are powerful tools for new media production and storytelling, but how can these tools serve to enhance our gallery experience without distracting from the power and importance of a pre-existing collection? This production course seeks to experiment with new ways to experience a museum collection through mixed reality. Topics covered include exhibition installation and curation, mixed reality production in Unity, mobile development for Augmented Reality.
Understanding Interactive Media – Critical Questions & Theories (IM-UH 1013)
Duration: 15 Weeks
Dates: Tue,Thu
Duration: 15 Weeks
Dates: Tue,Thu,Mon,Wed
Interactive Media (Undergraduate)
4 credits – 15 Weeks
Machine Lab (IM-UH 2113)
Duration: 15 Weeks
Dates:
Interactive Media (Undergraduate)
4 credits – 15 Weeks
Introduction to Digital Humanities (IM-UH 1511)
Duration: 15 Weeks
Dates:
Interactive Media (Undergraduate)
4 credits – 15 Weeks
Introduction to Interactive Media (IM-UH 1010)
Duration: 15 Weeks
Dates:
Duration: 15 Weeks
Dates:
Interactive Media (Undergraduate)
4 credits – 15 Weeks
Fame (MCC-UE 9346)
Duration: 14 Weeks
Dates: Mon
Media, Culture & Communication (Undergraduate)
4 credits – 14 Weeks
Critical Video: Theory & Practice (MCC-UE 1142)
Duration: 15 Weeks
Dates: Tue
Media, Culture & Communication (Undergraduate)
4 credits – 15 Weeks
Copyright, Commerce and Culture (MCC-UE 9405)
Duration: 14 Weeks
Dates: Tue
Media, Culture & Communication (Undergraduate)
4 credits – 14 Weeks
Social Media Practicum (MCC-UE 1032)
Duration: 15 Weeks
Dates: Mon,Wed
Media, Culture & Communication (Undergraduate)
4 credits – 15 Weeks
Fashion and Power (MCC-UE 9345)
Duration: 14 Weeks
Dates: Mon
Duration: 14 Weeks
Dates: Mon
Media, Culture & Communication (Undergraduate)
4 credits – 14 Weeks
Disability, Technology and media (MCC-UE 1026)
Duration: 15 Weeks
Dates: Mon
Media, Culture & Communication (Undergraduate)
4 credits – 15 Weeks
Organizational Comm (MCC-UE 1745)
Duration: 15 Weeks
Dates: Mon,Wed
Media, Culture & Communication (Undergraduate)
4 credits – 15 Weeks