Category Archives: Spring 2026

Communicating Gender and Identity (MCC-UE 1700)

Credits: 4
Duration: 15 Weeks
Dates: Tue,Thu

This course explores the ways people create, maintain, and augment the meaning of gender, developing insight into understanding gender ideology and the media representation of gender. The course examines how ideas about gender shape our communication practices, and how our practices of communication produce gender.

Media, Culture & Communication (Undergraduate)
4 credits – 15 Weeks

Gender, Sex and The Global (MCC-UE 1407)

Credits: 4
Duration: 15 Weeks
Dates: Tue,Thu

This course examines how globalization impacts the construction of gender and sexuality. Through discussions of contemporary issues in various global sites, the course addresses the politics of gender as it is shaped by trans-border flows of media, people and cultural products.

Media, Culture & Communication (Undergraduate)
4 credits – 15 Weeks

Media and Globalization (MCC-UE 1300)

Credits: 4
Duration: 15 Weeks
Dates: Mon,Wed

This course examines the broad range of activities associated with the globalization of media production, distribution, and reception. Issues include: the relationship between local and national identities and the emergence of a ’global culture’ and the impact of technological innovations on the media themselves and their use and reception in a variety of settings.

Media, Culture & Communication (Undergraduate)
4 credits – 15 Weeks

Advertising and Consumer Society (MCC-UE 1015)

Credits: 4
Duration: 15 Weeks
Dates: Fri

This course surveys the history of advertising, branding, and consumer culture in a US and global context. It examines the history of advertising media, consumer practices, the spaces of consumerism, the role that consumption plays in identity, and the environmental impact of consumerism as well as the impact of digital media, social media, and data gathering on the emergence of brand culture.

Media, Culture & Communication (Undergraduate)
4 credits – 15 Weeks

Latino Media (MCC-UE 1022)

Credits: 4
Duration: 15 Weeks
Dates: Tue,Thu

This course examines the production, representation and cultural meaning of Latino media in the U.S. Provides a general survey of Latino media in the U.S. with particular focus on the cultures of production of Spanish and English language television, radio, film, advertising, newspapers, magazines and internet-based media.

Media, Culture & Communication (Undergraduate)
4 credits – 15 Weeks

Crime, Violence & Media (MCC-UE 1012)

Credits: 4
Duration: 15 Weeks
Dates: Mon,Wed

The cultural context of crime in relation to conventions of news and entertainment in the mass media. Topics include competing theories of criminogenic behavior, news conventions and crime reporting, the aesthetics and representation of crime in the media, the role of place in crime stories, moral panics and fears, crime and consumer culture, and the social construction of different kinds of crimes and criminals.

Media, Culture & Communication (Undergraduate)
4 credits – 15 Weeks

Media and Migration (MCC-UE 1011)

Credits: 4
Duration: 15 Weeks
Dates: Mon,Wed

The course examines the role of media in the lives and cultures of transnational immigrant communities. Using a comparative framework and readings drawn from interdisciplinary sources, the course explores how media practices and media representations define and enable new conceptions and practices of national belonging, identity and culture in the context of global migration.

Media, Culture & Communication (Undergraduate)
4 credits – 15 Weeks

Art and Social Change (OART-UT 1018)

Credits: 4
Duration: 15 Weeks
Dates: Tue

This course challenges us to foster a tactile understanding of the relationship between art and social change. How do artists address social issues? Can art transform lives? How can art serve as a force for encouraging ethical dialogue and action within the public sphere? How do we make our ideas and revelations actually matter within our collective place and space? To better facilitate our understanding of this relationship, and in an effort to get inside these key questions and others, this course will unfold in two parts. Part I (Conversations on Art and Social Change) will be run as an interactive seminar in which we will explore how the desire to change the world has led some artists to align themselves with wider social movements. Through lectures, discussions and presentations, we will set about to engage ourselves with the work of contemporary artists who have addressed issues related to the environment, racial and cultural identity, human rights, healthcare, and social justice. We will assume that understanding the work of others is necessary if we are to appreciate the potentiality of our own impact on the world. Part II of this course (A Collective Gesture Toward) will entail challenging ourselves to participate more fully in our immediate surroundings vis-à-vis the development and implementation of a work (or works) of art.

Open Arts Curriculum (Undergraduate)
4 credits – 15 Weeks

Urban Arts Workshop: New York (OART-UT 1925)

Urban Arts Workshop–New York is composed of lectures, presentations, screenings, readings, discussions, and visits from painters, photographers, filmmakers, writers, designers, architects, planners, restaurateurs, curators and critics designed to expose students to the key concepts and fundamental theories of urban studies, public art and the urban-inspired works of many great artists and writers based in New York City and around the world. Outside of class time, students will do readings, conduct research, watch movies, post reactions and do various assignments that engage the core course subject matter and themes. Each class will explore another form of urban art, including discussions about and encounters with graffiti, street photography, sculpture, installation art, architecture, music, dance, performance, theater, fashion, urban sound projects, large-scale projections, poetry, essays and short stories with an aim to understand how such art forms came into being and how they express a distinctly urban message to the inhabitants and visitors of New York City and cities across the planet. The instructor seeks to combine the critical and theoretical with the experiential and personal in order to lead students to a deeper and more fruitful relationship with cities, the arts and themselves. Further exploration will be conducted into the phenomenon of connectivity in the 21st century city providing a deeper perspective on globalism, the networked environment, and emerging technology’s role in the future of art, culture and urban living. Field trips may include: The Whitney, The High Line and Hudson Yards, Tiny Island, MoMA, Guggenheim, PS1, Museum of the City of New York, The New Museum, Transit Museum, Noguchi Museum, Governors Island and others based upon availability. Students will need a MetroCard for traveling around the city as well as approximately $50.00 to cover meals and museum tickets (this price varies depending on course itinerary).

Undergraduate

Producing Essentials (OART-UT 1006)

The role of the creative producer in the entertainment industry is integral to bringing a project to fruition. This introductory course covers both the creative and physical production time-line and provides students with an understanding of the producer’s role through a semester-long team-based pitch project, which culminates in written and verbal pitch presentations. Students are encouraged to work on a project that best suits their area of interest: feature film, episodic/streaming, theatre, performance, podcasts, VR/AR or individualized multi-media. The course focuses on the dynamics of producing, including producer skill sets, tasks and responsibilities necessary to effectively and efficiently develop a project.

Undergraduate

Creative Fundraising (OART-UT 1093)

Credits: 4
Duration: 15 Weeks
Dates: Mon

This course will cover both traditional and non-traditional financing and fundraising in the worlds of entertainment and the arts. Although our focus will be on the film world (with an emphasis on feature films), we will take occasional forays into the worlds of television, theatre, and music. We will also look at product financing. The goal of the course is to provide students with a framework for understanding the dynamics (as well as the specific routes) to raising funds for artistic endeavors. Many entertainment projects require significant capital before they can be realized. The negotiation and structuring of these deals may be a humbling experience, fraught with compromises that affect creative control over the final product. Producers need knowledge of financing tools and structures, an understanding of current economics driving the business, and skills in understanding new technologies and trends in funding. At its core, the course will help students develop a general understanding of fundraising and financing in the world of entertainment and refine the skills necessary to develop proposals that allow them to one day realize a creative vision.

Open Arts Curriculum (Undergraduate)
4 credits – 15 Weeks

Professional Practices for Creatives (DM-UY 4173)

Credits: 3
Duration: 15 Weeks
Dates: Thu
Credits: 3
Duration: 15 Weeks
Dates: Thu,Tue
Credits: 3
Duration: 15 Weeks
Dates: Thu,Tue,Tue,Thu

This course introduces students to the fundamental skills and professional practices vital to pursuing a career within a range of creative fields and industries. Students will explore strategies for effective documentation and presentation of their creative work, the art of self-promotion and exhibiting work publicly in various forms and environments, as well as networking and career preparation. | Prerequisite: Junior or Senior Standing

Integrated Digital Media (Undergraduate)
3 credits – 15 Weeks

Sound Design for Media (DM-UY 2113)

Credits: 3
Duration: 15 Weeks
Dates: Mon,Wed

This course explores sound design, primarily within visual contexts. The course will focus on the use of sound within visual and interactive media, including film, video production, interactive user experience, web design, and gaming. Students will create weekly studio assignments in all of these areas, with an emphasis on developing a strong competence in integrating digital audio techniques into other media. Final projects could include novel sound design developed for film, video, web, applications, or games. | Prerequisite(s): DM-UY 1113 or MPATE-UE 1001

Integrated Digital Media (Undergraduate)
3 credits – 15 Weeks

3D Animation (DM-UY 3133)

Credits: 3
Duration: 15 Weeks
Dates: Tue,Thu

Students will learn advanced techniques of 3D computer animation, along with the theories and principles of motion including motion capture. Students will become comfortable utilizing cameras, lights, dynamics, motion, and effects in an industry-standard software. Comprehensive critiques will be conducted regularly to encourage good design for time-based animation. | Prerequisites: DM-UY 2133

Integrated Digital Media (Undergraduate)
3 credits – 15 Weeks

Media and Fashion (IDSEM-UG 1618)

Credits: 4
Duration: 15 Weeks
Dates: Fri

This course will examine the roles fashion plays in film, television and digital media and their cultural and economic significance. As a signifying system in its own right, fashion contributes to the semiotics of popular forms. It can also operate as a means of authentication (especially in period films and TV) or reveal a variety of ways in which media plays with space and time, purposeful or not. Besides evoking specific temporalities and narrative tone, fashion plays an important role in the construction of gender, both in terms of representation and address. This course will examine the history of the intersection of the fashion and media industries from the free distribution of film-related dress patterns in movie theaters of the 1910s to the current trend for make-over TV, networks like the Style network, the increasing proliferation of fashion blogs and the construction of specifically feminine video games. How does fashion’s specific configuration of consumerism, signification and visual pleasure lend itself to the articulation of modern/postmodern cultures and their presentation of the self? Texts will include Stella Bruzzi and Pamela Church Gibson, Fashion Cultures: Theories, Explanations and Analysis ; selections from Roland Barthes, The Fashion System ; Elizabeth Wilson, Adorned in Dreams: Fashion and Modernity ; assorted articles and selected clips from films and television shows including Marie Antoinette , What Not To Wear , The New York Hat, Fashions of 1934, Now, Voyager and Sex and the City .

Interdisciplinary Seminars (Undergraduate)
4 credits – 15 Weeks

Introduction to the Galleries and Museums of New York (ART-UE 1002)

Credits: 3
Duration: 15 Weeks
Dates: Tue
Credits: 3
Duration: 15 Weeks
Dates: Tue,Thu
Credits: 3
Duration: 15 Weeks
Dates: Tue,Thu,Fri
Credits: 3
Duration: 15 Weeks
Dates: Tue,Thu,Fri

Survey a broad spectrum of visual art resources through guided lecture-tour visits to current exhibitions at leading museums, galleries and alternative art spaces located throughout New York City. Onsite meetings with art administrators affiliated with various organizations shed light on a wide range of career and management issues pertaining to the field and add to an understanding of the development and continued growth of New York’s exciting art world.

Studio Art (Undergraduate)
3 credits – 15 Weeks

Science, Technology and Society (STS-UY 1004)

Credits: 4
Duration: 15 Weeks
Dates: Mon,Wed
Credits: 4
Duration: 15 Weeks
Dates: Mon,Wed,Tue,Thu

This course introduces important issues, historical and contemporary, related to science and technology from a variety of social, political and philosophical viewpoints. The multidisciplinary approach helps students to understand the interaction between science, technology and society and to discover the conditions that foster technological innovation. The scientific and technological way of thinking becomes clear through historical examples, helping students to consider important issues of science and technology policy, such as how science and technology can be used to benefit society and how one can foster innovation in a society or an organization. | Prerequisites: Completion of first year writing requirements. Co-requisites: None. Notes: Satisfies a HuSS Elective.

Science and Technology (Undergraduate)
4 credits – 15 Weeks

Communication and Technology (IM-UH 1012)

Credits: 4
Duration: 15 Weeks
Dates: Mon,Wed
Credits: 4
Duration: 15 Weeks
Dates: Mon,Wed

From early alphabets to modern virtual reality experiences, this course will explore the development, reaction, and impact of some of humankind’s most transformative innovations – its forms of communication. How have these inventions, such as writing, printing, the telegraph, television, radio, the internet and beyond, influenced human behavior throughout the course of history. How have humans shaped their development and direction? And what role are they playing in shaping our lives both today and tomorrow? Toward the end of the course, students will speculate on the future of communication technologies in a connected world by proposing their own transformative innovation. Readings and discussion will cover communication theory, technical processes, creative applications, and critical investigation. Writing assignments will be paired with practical assignments where students will be challenged to bring their analysis and ideas to life. The web will also be utilized as a test bed for experiencing and experimenting with various forms of communication both old and new.

Interactive Media (Undergraduate)
4 credits – 15 Weeks

Communications Lab (IM-UH 1011)

Credits: 4
Duration: 15 Weeks
Dates:
Credits: 4
Duration: 15 Weeks
Dates:

Communications Lab is a production-based course that surveys various technologies including web development, 2D design, digital imaging, audio, video, and animation. The forms and uses of these communications technologies are explored in a laboratory context of experimentation, collaboration, and discussion. Much of class time will be spent introducing and surveying equipment and software essential to media production and contemporary storytelling. Each technology is examined as a tool that can be employed and utilized in a variety of situations and experiences. The World Wide Web will serve as the primary environment for content delivery and user-interaction. Principles of interpersonal communications and media theory are also introduced with an emphasis on storytelling fundamentals, user-centered design, and interactivity.

Interactive Media (Undergraduate)
4 credits – 15 Weeks