Duration: 15 Weeks
Dates: Mon
Open Arts Curriculum (Undergraduate)
4 credits – 15 Weeks
Open Arts Curriculum (Undergraduate)
4 credits – 15 Weeks
Food Studies (Undergraduate)
2 credits – 15 Weeks
English (Undergraduate)
4 credits – 14 Weeks
Social and Cultural Analysis (Undergraduate)
4 credits – 14 Weeks
Food Studies (Undergraduate)
4 credits – 15 Weeks
Interdisciplinary Seminars (Undergraduate)
4 credits – 15 Weeks
Philosophy (Undergraduate)
4 credits – 14 Weeks
Italian (Undergraduate)
4 credits – 14 Weeks
On demand music streaming caused a major paradigm shift in the music industry and its monetization. The Nordic countries have since the beginning been at the forefront of this technological trend and has been a testing ground over the past ten years with services like Spotify, Apple Music and Tidal. In 2023, the third year of Covid, the US recorded music industry generated USD $15.9 billions. Streaming music made up 84% of total American record industry’s revenue to a record high $13,3 billions. All major formats of music grew versus the prior year with the exception of digital downloads. On a global scale the digital music market has continuously expanded since 2008. And new market places develops fast. The average time spent listening to music each week has grown from 20.1 hours per fan in 2022 to 20.7 hours in 2023. 32% of that listening is on audio streaming services and 31% on video streaming services. The list of the most streamed artist in the world 2023 was led by superstar Taylor Swift followed by Drake. The world is streaming and the future looks both interesting and bright. We love music! It is still quite a young technology and for the users and creators a new experience. There is still little dedicated research and that gives way to a lot of strong opinions and views. Through this course we will closely follow the discourse that goes on outside academia and tap into ongoing research and exiting developments. Over the years streaming has been a hot topic in the music and mainstream media with high profiled artists such as Taylor Swift, Thom Yorke, The Black Keys, David Byrne and many others speaking out against the payout of streaming services like Spotify, Apple Music, Deezer, Pandora and Tidal. And with new ways to distribute money from the DSPs its looks like 2024 will be anything but boring. Through this course you will be guided through the history of streaming and the technology that made it possible. You will be introduced to the storefronts of online music made possible by this technology, and we will investigate how the digital marketplace can streamline both sales and marketing. Beyond exploring the effects of the technology on music and media startups, we will explore how artist development and career growth has been effected. Streaming offers exciting new opportunities and challenges when marketing and promoting music online, and you will learn specific techniques and tools to maximize your visibility, help you connect with fans and increase the chances to be discovered. You will master the techniques of the online streaming marketplace and working technology through “launching” your own release through The Orchard. This course will give you the wider historical context of the streaming economy and give you a broader understanding of this rapidly changing landscape. During this course, the students will meet guests with great knowledge and up-to-date insight on different topics.
History of Education (Undergraduate)
4 credits – 15 Weeks
Arts Workshops (Undergraduate)
4 credits – 15 Weeks
Students will create a storyboard from an assigned literary property (i.e., fairy tales, folk tales, famous short stories, etc.) and research the chosen material visually in picture libraries, print and photo archives, museum/gallery libraries and online. From this basic research, the student will create and develop all the visual elements that lead to a final production storyboard; these elements include character model drawings; styling sketches for costumes and sets; experimental “inspirational” sketches exploring mood, color, and character relationships and experiments in animation and color test footage. Each week, students will “pitch,” (i.e. present material) as it is being developed. Through weekly critiques from the instructor and students, elements and shape of the production storyboard is refined to its final form. The approved storyboard at the end of the semester should be ready to go into production, and must reflect character ,attitude, design, entertainment, mood, expressions, feeling and type of action. It must use dialogue, music/sound effects, and tell the story in the best possible way. This course allocates as a Craft for Film & TV majors.
Management (Undergraduate)
4 credits – 15 Weeks
The Italian Cinema is a good way to study the whole Italian history, society, ideology and behaviours. The students will have the opportunity to know such authors as Rossellini, De Sica, Fellini, Antonioni, Visconti, Pasolini, Bertolucci, who are well known in the US. The course will also focus on the difference between auteur films and genre films (comedy, roman-mythological, western, melodrama); it will stress the gender point of view, the problem of a national identity, the role of the film industry. Strong attention will be paid to the relationship between Italian film and literature, art history, television and other disciplines.
Art History (Undergraduate)
4 credits – 14 Weeks
Practicum (Undergraduate)
4 credits – 14 Weeks
Interdisciplinary Seminars (Undergraduate)
4 credits – 15 Weeks
Interactive Telecommunications (Graduate)
4 credits – 6 Weeks
Interactive Telecommunications (Graduate)
4 credits – 14 Weeks
Interactive Telecommunications (Graduate)
2 credits – 6 Weeks