Video Games: Culture and Industry (MCC-UE 9008)

Examines the emergence of video games as sites of contemporary cultural production & practice. Special attention is given to the symbolic & aesthetic dimensions of video games, including their various narratives forms and sub-genres, & concentrates on their interactive dimensions. The course provides insight into the emerging trends in the interface between humans & media technologies. The course also situates video games within the business practices of the entertainment industries.

Media, Culture & Communication (Undergraduate)
4 credits – 15 Weeks

Sections (Spring 2022)


MCC-UE 9008-000 (22914)
01/25/2022 – 05/09/2022 Wed
12:00 AM – 2:00 PM (Early afternoon)
at NYU Prague (Global)
Instructed by Krobova, Tereza