Duration: 14 Weeks
Dates: Mon
Interactive Telecommunications (Graduate)
4 credits – 14 Weeks
Language is more than just words and meanings: it’s paper and ink, pixels and screens, fingertips on keyboards, voices speaking out loud. Language is, in a word, material. In this course, students will gain an understanding of how the material of language is represented digitally, and learn computational techniques for manipulating this material in order to create speculative technologies that challenge conventional reading and writing practices. Topics include asemic writing, concrete poetry, markup languages, keyboard layouts, interactive and generative typography, printing technologies and bots (alongside other forms of radical publishing). Students will complete a series of weekly readings and production-oriented assignments leading up to a final project. In addition to critique, sessions will feature lectures, class discussions and technical tutorials. Prerequisites: Introduction to Computational Media or equivalent programming experience.
Interactive Telecommunications (Graduate)
4 credits – 14 Weeks
ITPG-GT 2051-000 (11394)01/23/2025 – 05/01/2025 Thu6:00 PM – 8:00 PM (Evening)at Brooklyn CampusInstructed by Parrish, Allison
Beginning with the release of Crowther and Woods’ “Colossal Cave Adventure” in 1977, the potential and unique affordances of computation as a means of storytelling have become more and more apparent. Combining approaches from literary theory, anthropology, computational creativity and game design, this class considers how narrative structure can be represented as data and enacted through computation, and invites students to implement practical prototypes of their own interactive and procedurally-generated narratives using a variety of technologies. Topics include (but are not limited to) hypertext fiction, “choose your own adventure”-style branching narratives, text adventures, visual novels, story generation from grammars and agent-based simulations. Students will complete a series of bite-size weekly assignments to present for in-class critique. Each session will also feature lectures, class discussion, and technical tutorials.
Interactive Telecommunications (Graduate)
4 credits – 15 Weeks
ITPG-GT 2198-000 (11387)01/21/2025 – 05/06/2025 Tue6:00 PM – 8:00 PM (Evening)at Brooklyn CampusInstructed by Parrish, Allison
Interactive Telecommunications (Graduate)
4 credits – 14 Weeks
Language is more than just words and meanings: it’s paper and ink, pixels and screens, fingertips on keyboards, voices speaking out loud. Language is, in a word, material. In this course, students will gain an understanding of how the material of language is represented digitally, and learn computational techniques for manipulating this material in order to create speculative technologies that challenge conventional reading and writing practices. Topics include asemic writing, concrete poetry, markup languages, keyboard layouts, interactive and generative typography, printing technologies and bots (alongside other forms of radical publishing). Students will complete a series of weekly readings and production-oriented assignments leading up to a final project. In addition to critique, sessions will feature lectures, class discussions and technical tutorials. Prerequisites: Introduction to Computational Media or equivalent programming experience.
Interactive Telecommunications (Graduate)
4 credits – 15 Weeks
ITPG-GT 2051-000 (22895)01/27/2020 – 05/11/2020 Wed12:00 AM – 2:00 PM (Early afternoon)at Brooklyn CampusInstructed by Parrish, Allison
According to anthropologists Filip de Boeck and René Devisch, divination “constitutes a space in which cognitive structures are transformed and new relations are generated in and between the human body, the social body and the cosmos.” In this class, students will learn the history of divination, engage in the practice of divination, and speculate on what forms divination might take in a world where the human body, the social body, and even the cosmos(!) are digitally mediated. Starting with an understanding of ritual and folk culture, we will track the history of fortune-telling from the casting of lots to computer-generated randomness to the contemporary revival of Tarot; from reading entrails to astrology to data science; from glossolalia to surrealist writing practices to the “ghost in the machine” of artificial intelligence. Weekly readings and assignments culminate in a final project.
Interactive Telecommunications (Graduate)
4 credits – 15 Weeks
ITPG-GT 2120-000 (22892)01/27/2020 – 05/11/2020 Tue12:00 AM – 2:00 PM (Early afternoon)at Brooklyn CampusInstructed by Parrish, Allison
The interactive project will illustrate students’ unique interests as well as evidence of competency within the field of interactive media production. Students are encouraged to develop their project around a theme previously explored in their work. Projects will be presented and critiqued repeatedly throughout the capstone process to peers, faculty, and industry professionals. A final presentation of the interactive project will be delivered late in the semester. The research paper (4000-5000 words) will focus on at least one aspect of the interactive project: e.g. culture, theory, philosophy, or history, the project context, and/or production methods. For example, students may write about their project’s reception by a set of specific users, or by users who are part of a larger culture, society, or market. It is important that students think beyond the project itself and situate it in a broader context accessible through research. The research paper will include an annotated bibliography of the books and other resources they used for their research. Students will also be guided in the production of an online portfolio to showcase their work and accomplishments to the outside world. Graduates will be evaluated by their portfolio when applying for jobs, graduate school, artist residencies, grants, and the like. Portfolios will be tailored to the demands of each student’s future goals and target audience.
Interactive Media Arts (Undergraduate)
4 credits – 15 Weeks
IMNY-UT 400-000 (22294)01/24/2022 – 05/09/2022 Tue,Thu5:00 PM – 6:00 PM (Late afternoon)at Brooklyn CampusInstructed by Parrish, Allison
IMNY-UT 400-000 (22295)01/24/2022 – 05/09/2022 Mon5:00 PM – 7:00 PM (Late afternoon)at Brooklyn CampusInstructed by Vasudevan, Roopa
For students joining IMA in Fall 2022 and beyond, our new program structure affects the categorization of courses on this site.
Classes listed in the “IMA Major Electives” categories refer to the old IMA program structure. If you’re under the new IMA program structure, these courses count as general IMA Electives for you. Your program structure is noted on your academic advising spreadsheet.
Students on the new program structure can search the Interchange for courses. If you’re looking for “IMA Major Distribution” courses, you'll find them listed here: