Category Archives: Undergraduate

Courses for All IMA Students

Media & Identity (MCC-UE 1019)

Credits: 4
Duration: 15 Weeks
Dates: Mon,Wed

This course examines the relationship between mediated forms of communications and the formation of identities, both individual and social. Attention paid to the way mediated forms of communication represent different social and cultural groupings, with a particular emphasis on gender, race, ethnicity, class and nationality.

Media, Culture & Communication (Undergraduate)
4 credits – 15 Weeks

Political Communication (MCC-UE 1013)

Credits: 4
Duration: 15 Weeks
Dates: Thu

This course focuses on the essentially communicative aspects of American government, including the preparation of candidates, the electoral process, political advertising and public relations. It also includes the use of strategic communication to influence political agendas, the formation of public policy, and the process of political debate.

Media, Culture & Communication (Undergraduate)
4 credits – 15 Weeks

Mass Persuasion and Propaganda (MCC-UE 1014)

This course presents a critical analysis of the development, principles, strategies, media, techniques, and effects of propaganda campaigns from ancient civilizations to modern technological society. The course focuses on propaganda in the context of government, religion, revolution, war, politics, and advertising, and explores implications for the future of propaganda in the cybernetic age.

Media, Culture & Communication (Undergraduate)
4 credits – 15 Weeks

Sections (Fall 2020)


MCC-UE 1014-000 (12423)09/02/2020 – 12/13/2020 Tue,Thu2:00 PM – 3:00 PM (Early afternoon)at Washington SquareInstructed by


MCC-UE 1014-000 (14107)09/02/2020 – 12/13/2020 Mon,Wed9:00 AM – 10:00 AM (Morning)at Washington SquareInstructed by

Media Audiences (MCC-UE 1016)

Credits: 4
Duration: 15 Weeks
Dates: Mon,Wed
Credits: 4
Duration: 15 Weeks
Dates: Mon,Wed

An examination of the great debate concerning the effects of mass media and mass communication on our society. Analysis and application of major perspectives and approaches used in formulating modern theories of mass communication.

Media, Culture & Communication (Undergraduate)
4 credits – 15 Weeks

Psychoanalysis: Desire and Culture (MCC-UE 1009)

Credits: 4
Duration: 15 Weeks
Dates: Tue,Thu
Credits: 4
Duration: 15 Weeks
Dates: Tue,Thu,Fri

Explores the subject of desire in modern media and culture. Freud’s ideas have had a profound influence on everything from the earliest manuals on public relations to the struggles of modern feminism. We will read a range of psychoanalytic theorists while studying how their insights have been put to work by both the culture industry and its critics.

Media, Culture & Communication (Undergraduate)
4 credits – 15 Weeks

Film:History and Form (MCC-UE 1007)

Credits: 4
Duration: 15 Weeks
Dates: Wed
Credits: 4
Duration: 15 Weeks
Dates: Wed
Credits: 4
Duration: 15 Weeks
Dates: Wed,Mon

An exploration of film as a medium of information, conveyor and creator of culture and a form of aesthetic expression. Course examines the historical development of film as both a cultural product and industry.

Media, Culture & Communication (Undergraduate)
4 credits – 15 Weeks

Space and Place in Human Communication (MCC-UE 1002)

Credits: 4
Duration: 15 Weeks
Dates: Tue,Thu

Explores how people form relationships with locales they occupy, how they attach meanings to spaces to create places, and how experiences of inhabiting, viewing, and hearing those places shape their meanings, communicative practices, cultural performances, memories, and habits. Themes include: mapping and the imagination; vision and space, soundscape, architecture and landscape; new media and space/time compression; space and identity; spatial violence; and spatialization of memory. Satisfies Core Cultures & Contexts for non-MCC Steinhardt students.

Media, Culture & Communication (Undergraduate)
4 credits – 15 Weeks

3D for Interactive Applications (DM-UY 4133)

In this course students will build form the skills they learned in 3D Modeling and 3D Animation to produce 3D for Interactive Applications. Projects may be geared to scientific, engineering or entertainment applications according to individual skills and professional aspirations. | Prerequisites: DM-UY 2133

Integrated Digital Media (Undergraduate)
3 credits – 15 Weeks

Sections (Spring 2023)


DM-UY 4133-000 (16649)01/23/2023 – 05/08/2023 Tue,Thu8:00 AM – 9:00 AM (Morning)at Brooklyn CampusInstructed by McDevitt, Bernard

Experimental Game Narratives (DM-UY 4153)

How do games tell stories? How can we move beyond the traditional narrative in games? Is there a more holistic approach that embeds the story deeply into the interaction? In this class, students will begin to answer these questions by analyzing games and developing their own experimental narrative games. | Prerequisite: DM-UY 2153

Integrated Digital Media (Undergraduate)
3 credits – 15 Weeks

Sections (Spring 2025)


DM-UY 4153-000 (8799)01/21/2025 – 05/06/2025 Mon,Wed4:00 PM – 5:00 PM (Late afternoon)at Brooklyn CampusInstructed by Pizza, Toni

Mobile Application Development (DM-UY 4193)

Today’s applications are increasingly mobile. This course teaches students how to build mobile apps for Android or iOS devices, as well as how to deploy them in app stores. The history of mobile computing is also explored. | Prerequisite: DM-UY 2193

Integrated Digital Media (Undergraduate)
3 credits – 14 Weeks

Sections (Fall 2024)


DM-UY 4193-000 (12666)09/03/2024 – 12/12/2024 Tue,Thu8:00 AM – 9:00 AM (Morning)at Brooklyn CampusInstructed by Adee, Katie

Photography and Words (DM-UY 3183)

Credits: 3
Duration: 15 Weeks
Dates: Mon,Wed

This course explores various image editing techniques and outputs, utilizing various styles of text, including fiction and non-fiction. The assignments foreground how text influences viewers’ perception of images, and how images can enrich a body of writing. Students will use a range of production skills to create work — using After Effects for animation, HTML/CSS for website creation, book and print design, and archival printing methods. All projects are accompanied by readings that provide historical and theoretical grounding to support the concepts explored through practice. An emphasis on refining technical and aesthetic photography skills are central throughout the semester. Prerequisites: DM-UY 2183 or DM-UY 2263

Integrated Digital Media (Undergraduate)
3 credits – 15 Weeks

Intro to Game Development (DM-UY 2153)

Credits: 3
Duration: 15 Weeks
Dates: Tue,Thu
Credits: 3
Duration: 15 Weeks
Dates: Tue,Thu,Mon,Wed

This class introduces the principles of 2D and 3D computer-game design. Students learn the range of game types and understand their conceptual building blocks. Students complete a structured sequence of assignments toward the completion of a new-game design. Students prepare, through a staged sequence of assignments, a fully worked-out design for an original game. Criteria include storyline quality, graphics quality and appropriateness of design to the game concept originality. For games with an educational or instructional purpose, clarity and effectiveness for the target audience is considered. | Prerequisite: DM-UY 1133

Integrated Digital Media (Undergraduate)
3 credits – 15 Weeks

Art & Public Policy All School Seminar:: Contemporary Art from the Americas: Aurality, Soun Contemporary Art from the Americas: Aurality, Soun (ASPP-UT 1000)

In many political movements, the festive emerges as a major force shaping alternative social practices, forms of gathering, being together, and moving together. These alternative modes of being in collectivity are actively redefining the political. This sense of collectivity becomes particularly evident in the aesthetics of the Global South and its Diasporas. Consequently, this course explores the festive’s role in forming political movements beyond the traditional scope that reduces it to a simple byproduct of social life. It also explores how the pandemic has forced us to reimagine what coming together means. Taking Latin American and Caribbean aesthetics as an initial case, this seminar engages in a detailed interpretation of performances that challenge traditional definitions of both the festive and the political. A wide range of performance practices, such as carnival parties, sound systems, cabaret shows, popular dance styles, artworks, organized slave riots, and indigenous uprisings, shape the modes students will engage in theory and practice. For this course iteration, we will focus on questions around Black and Indigenous relations to carnival performance, structures of mutual aid as festive practice, and how they enact utopian modes of communal life, and how these modes of communal life redefine current understandings of art and politics. The class involves field trips, visits to several performance events, and conversations with artists and organizers who use the festive as a political tool to engage in political action in NYC. Questions regarding race, gender, and class will be directed to the philosophical, anthropological, and historical texts paying close attention to their involvement in the formation of colonial oppression. Performance studies’ methodologies will serve as the guiding mode to articulate these questions.

Undergraduate

Class titles vary by section.

Art Artist & Social Change (ASPP-UT 1002)

4 points – will count toward general education requirements (Humanities) Social, political, and economic upheavals produce shattering transformations in human life, yet some of the most significant artistic works in literature, visual arts, theatre, film, and music have been created under these extreme circumstances. The focus of this course is on developing an interdisciplinary approach to an understanding of the arts, artists, and the artists’ response as a catalyst for social and political change. We will explore the history of various practical crises and examine how they have influenced art and artists. Some of the examples include the works of Czechoslovakian films during Soviet Occupation, Protest Theatre during Apartheid South Africa, Shostakovich’s Trio during Soviet Era, underground music scene in present day Iran, Cindy Sherman’s photography in the USA, Croatian artist Sanjan Ivekovic and Bangali writer Taslima Nasrin’s. We will also look at some examples of propaganda artists and their work as well, artists like Morteza Avini in Iran and Liu Wenxi of China. By investigating the artist’s understanding of political, social, and economic forces that impact upon art and their own lives we will examine this question: What are the complex dynamics that are involved in the emergence of movements in the arts?

Ctr for Art, Society & Pub Pol (Undergraduate)
4 credits – 14 Weeks

New Video Dimensions (OART-UT 569)

The introduction of the video camera into the artist’s studio pushed the boundaries of time-based media beyond its traditional use in cinema and television production to embody technology and narrative as an intimate material process. This video course will explore the various dimensions of video art, including its physical sculptural qualities, its use as a tool for poetic and conceptual gestures, performative approaches, and its role as a spatial dimension in video objects and installations. Video’s ability to collapse an art object through its process, utilizing experimental documentary approaches and research-based methods, enables unique collaborations between artists and disciplines to invent formats such as dance-on-film, poetic essay records, personal and collective social experiments, remote documentary performances, and hybrid forms of audience interaction. Through thematic case studies and assignments, students will develop and produce several video works in the semester, providing them with the art historical context, technical skills, and conceptual framework necessary for creating and installing time-based video art. The course will culminate in a gallery special video installation, emphasizing the audience’s interaction with time-based media within the visual art context of galleries, museums, and site-specific presentations.

Undergraduate

Smartphone Cinema: Capturing your Paris Story (CINE-UT 9566)

Students conceive, produce, direct, and edit a short film exploring the Paris experience with smartphone technology. A survey of cellphone cinema history leads to the study of visual storytelling principles and techniques, which students apply through practical exercises. Choosing among available short film genres (experimental, documentary, portrait, essay, fiction), students are trained through every stage of the movie making process: pitching the idea, scripting and storyboarding, shooting, and editing. Each student finishes the course with a facility in smartphone video technology as well as a coherent film record of his or her particular vision of Paris.

Cinema Studies (Undergraduate)
2 credits – 6 Weeks

Sections (Summer 2023)


CINE-UT 9566-000 (4455)