Electricity and Light (PH-UY 1223)

Credits: 3
Duration: 15 Weeks
Dates: Tue,Thu
Credits: 3
Duration: 15 Weeks
Dates: Tue,Thu,Fri
Credits: 3
Duration: 15 Weeks
Dates: Tue,Thu,Fri
Credits: 3
Duration: 15 Weeks
Dates: Tue,Thu,Fri
Credits: 3
Duration: 15 Weeks
Dates: Tue,Thu,Fri
Credits: 3
Duration: 15 Weeks
Dates: Tue,Thu,Fri
Credits: 3
Duration: 15 Weeks
Dates: Tue,Thu,Fri
Credits: 3
Duration: 15 Weeks
Dates: Tue,Thu,Fri

Second of two introductory courses in general physics for non science or engineering majors. (Not an acceptable substitute for PH-UY 2023 or PH-UY 2033) Electric forces and fields. Electric potential and capacitance. Electric current. Magnetic forces and fields. Faradays law and inductance. Maxwell’s Theory of Electromagnetism. Electromagnetic waves. Light and Color. Geometrical optics. Image Formation. Interference and diffraction. | Prerequisite(s): PH-UY 1213 or PH-UY 1013; Co-requisite: EX-UY 1.

Physics (Undergraduate)
3 credits – 15 Weeks

Re-decentralizing the Internet (ITPG-GT 3032)

Decentralization has become a buzzword in the technology space, and there is much more to decentralized technology than NFTs and cryptocurrency. In this course, we will examine the fundamental concepts of the existing internet infrastructure, work to define what decentralization means, learn about the “why” of decentralization, survey the landscape of decentralized, distributed, and p2p protocols, and develop decentralized applications. We learn about will examine the implementation of decentralized technology and throughout the course, we will look at different use cases of decentralization such as evading censorship, protecting privacy, and creating resilient applications. We will also consider ethical questions about the decentralization movement—how will it grow, who benefits from decentralization, and whether a decentralized internet is even a good solution at all. We will examine the underlying technologies that enable decentralization, as well as looking at the current implementations of decentralized protocols and apps built on top of decentralized protocols. Finally, we will touch on adjacent topics such as local networks, mesh networking, and p2p networks. While this course will cover a breadth of decentralized and self-hosted applications, we will steer away from decentralized financing and NFTs and instead focus on decentralized information sharing. The goal of the class is to challenge students to think critically about the future of the decentralized web and develop applications that leverage these technologies. Students with or without a background in networking are both highly encouraged to enroll.

Interactive Telecommunications (Graduate)
4 credits – 14 Weeks

Sections (Fall 2023)


ITPG-GT 3032-000 (21891)09/08/2023 – 12/15/2023 Fri9:00 AM – 12:00 AM (Morning)at Brooklyn CampusInstructed by

BioDesigning the Future of Food (ITPG-GT 3030)

For centuries, food production practices such as permaculture fostered ecosystems intended to be sustainable and self-sufficient, while producing nutrient-dense food. Modern farming has introduced harmful monoculture practices proven to cause collateral destruction of biodiversity and seasonal harvesting, distancing us from our food ecosystems. The future of food can be regenerative or continue to contribute to massive health and environmental issues. How can we challenge ourselves to regain connection to our food system? How might we use innovation, personal prowess, design, and biotechnology to reimagine healthier ecosystems? This course examines the historical context of the food ecosystems and encourages students to identify with these systems that we (in urban settings) are disconnected with. Students will build a project around exploring innovative approaches to the future of food and our relationships with it. These projects will incorporate design, technology, science, and research elements.

Interactive Telecommunications (Graduate)
4 credits – 14 Weeks

Sections (Fall 2024)


ITPG-GT 3030-000 (15738)09/06/2024 – 12/11/2024 Fri3:00 PM – 5:00 PM (Late afternoon)at Brooklyn CampusInstructed by Huggins, Nikita

On Becoming: Finding Your Artist Voice (ITPG-GT 3023)

On Becoming is a two-part professional development course. Finding Your Artist Voice (part one) filters your fears and apprehensions so you can declare your creative process and practice courageously. The seven-week system will help you proclaim your artistic identity, theoretical underpinnings, and trajectory with clarity, precision, and commanding written language. Students will build personalized masterplans and workflows to facilitate measurable professional growth while learning to catalog and archive their work. Students will develop a working artist biography, artist statement, and fully documented work samples. For the final project, students will be supported in selecting and submitting a post-graduate fellowship, residency, grant, or open call!

Interactive Telecommunications (Graduate)
2 credits – 6 Weeks

Sections (Fall 2025)


ITPG-GT 3023-000 (11387)09/05/2025 – 10/17/2025 Fri9:00 AM – 12:00 AM (Morning)at Brooklyn CampusInstructed by Williams, Tanika

Text-to-Image Ais (ITPG-GT 3020)

“Over the past few years, the unprecedented advancement in text-to-image artificial intelligence models has sparked widespread attention, discussion, and mainstream adoption of these innovative co-creative interfaces, which has resulted in novelty, excitement, and curiosity, as well as concern, anger, and insult. Alongside this, the booming open-sourced text-to-image model development contributes to expanding access to working with AI tools beyond experts, tech giants, and professional technologists. In this 14-week course, we will go over the landscape of text-to-image AIs and dive deep into some of the most well known ones (such as Stable Diffusion and its variants), to see what potential they have in terms of exploring new modes of content creation and helping us re-examine our language pattern. This will be a practice technique course – in the first half, we’ll focus on building good prompting practices, and in the second half, we’ll explore different image synthesis skills related to text-to-image AIs, use Python to train our own models to create customized visuals, and create animations from text. We’ll also discuss how such tools could intervene in the workflows of artists and technologists, what they can provide for researchers, and what are the caveats and things we should look out for when we’re creating with these AIs. Pre-requisites: Introduction to Computational Media (ICM) or the equivalent.” Prerequisite: ICM / ICM: Media (ITPG-GT 2233 / ITPG-GT 2048)

Interactive Telecommunications (Graduate)
4 credits – 14 Weeks

Sections (Fall 2024)


ITPG-GT 3020-000 (15729)09/06/2024 – 12/11/2024 Fri3:00 PM – 5:00 PM (Late afternoon)at Brooklyn CampusInstructed by Zhang, Yuguang

User Experience Design (ITPG-GT 3017)

“This 2-pt course aims to provide students with the critical thinking and practical skills for creating effective and compelling interfaces. We will dissect what a compelling user experience is, apply proven research techniques for approaching and defining UX problems and apply design frameworks including mapping and testing techniques. The class format will include lectures, discussion, in-class design exercises and a final project. Week 1: what is UX Week 2: inclusive research methods Week 3: frameworks for defining a problem Week 4: understanding behavior and motivation Week 5: mapping flow and visual strategies, final project intro Week 6: testing methods and future UX Week 7: final projects”

Interactive Telecommunications (Graduate)
2 credits – 6 Weeks

Sections (Fall 2025)


ITPG-GT 3017-000 (11383)09/05/2025 – 10/17/2025 Fri12:00 AM – 2:00 PM (Early afternoon)at Brooklyn CampusInstructed by Su, Peiqi

Digital Audio Workstations: Ableton Live (REMU-UT 1022)

We live in an age of digital production where so much of today’s music is produced with comparatively few tools, and at the heart of the modern production set up, whether in the bedroom of the studio, is software that uses MIDI. One of the most versatile of today’s platforms which can be used in production, live performance, and even as a visual tool is Ableton Live. Ableton is unique amongst the contemporary software programs making music in that it is the only one that was created by working musicians who were looking for a tool that allowed for both the seamless creation of ideas and could also serve as a performance instrument. In the past 15 years, Ableton has played an important role in creating countless tracks and records in numerous genres and the go-to software for live performance, whether for vocalists and bands or for massive spectacles like Cirque du Soleil. In this course, we will cover Ableton’s unique abilities to manipulate audio which make it the preferred platform for remixing and mash-ups. We will cover the fundamentals of the software, explore techniques to program beats, chordal and melodic ideas, as well as cover creative workflow – how to use Ableton to quickly generate ideas for producers and songwriters. Finally, we will discuss its use as a live performance tool for use with live instrumentalists and vocalists, as a DJ tool and even as a VJing tool. 

Recorded Music (Undergraduate)
2 credits – 14 Weeks

Sections (Fall 2025)


REMU-UT 1022-000 (17977)09/02/2025 – 12/11/2025 Fri1:00 PM – 3:00 PM (Early afternoon)at Brooklyn CampusInstructed by Carrero, Joanne


REMU-UT 1022-000 (17978)09/02/2025 – 12/11/2025 Fri3:00 PM – 5:00 PM (Late afternoon)at Brooklyn CampusInstructed by Carrero, Joanne


REMU-UT 1022-000 (17979)09/02/2025 – 12/11/2025 Mon9:00 AM – 10:00 AM (Morning)at Brooklyn CampusInstructed by Freeman, Dan


REMU-UT 1022-000 (17980)09/02/2025 – 12/11/2025 Mon11:00 AM – 1:00 PM (Morning)at Brooklyn CampusInstructed by Freeman, Dan


REMU-UT 1022-000 (17981)09/02/2025 – 12/11/2025 Mon1:00 PM – 3:00 PM (Early afternoon)at Brooklyn CampusInstructed by Freeman, Dan


REMU-UT 1022-000 (17982)09/02/2025 – 12/11/2025 Mon3:00 PM – 5:00 PM (Late afternoon)at Brooklyn CampusInstructed by Freeman, Dan

Digital Audio Workstations: ProTools (REMU-UT 1020)

During this course, students will acquire an in-depth, theoretical and practical knowledge of Digital Audio Workstations using the industry standard Pro Tools software through a weekly, lab-based workshop. Each class will be a combination of lecture and immediate application. An emphasis will be placed on getting to know Pro Tools, getting inside Pro Tools, creating sessions, working with media in sessions, audio recording, audio editing, file management techniques, MIDI recording, editing techniques, mixing techniques, backups and stereo mix-down.

Undergraduate

Introduction to Psychology and Its Principles (APSY-UE 2)

Introduction to the fundamental principles of psychology, emphasizing both the unity & the diversity of a field that spans major theoretical & research areas, including biological bases of human behavior, learning, development, motivation, & social and abnormal behavior. Links between theory & classic as well as contemporary research are a recurrent theme. Liberal Arts Core/MAP Equivalent – satisfies the requirement for Society & the Social Sciences

Applied Psychology (Undergraduate)
4 credits – 15 Weeks

Sections (Spring 2023)


APSY-UE 2-000 (11013)01/23/2023 – 05/08/2023 Tue,Thu9:00 AM – 10:00 AM (Morning)at Washington SquareInstructed by Brito, Natalie


APSY-UE 2-000 (12169)01/23/2023 – 05/08/2023 Thu7:00 PM – 7:00 PM (Evening)at Washington SquareInstructed by Collado, Amarfi


APSY-UE 2-000 (12170)01/23/2023 – 05/08/2023 Thu8:00 PM – 8:00 PM (Evening)at Washington SquareInstructed by Collado, Amarfi


APSY-UE 2-000 (12171)at Washington SquareInstructed by


APSY-UE 2-000 (12172)at Washington SquareInstructed by


APSY-UE 2-000 (12337)01/23/2023 – 05/08/2023 Fri10:00 AM – 11:00 AM (Morning)at Washington SquareInstructed by Sanchez, Nathalia


APSY-UE 2-000 (12338)01/23/2023 – 05/08/2023 Fri11:00 AM – 12:00 AM (Morning)at Washington SquareInstructed by Sanchez, Nathalia


APSY-UE 2-000 (21776)at Washington SquareInstructed by

Contemporary Art and Theory in North America and Europe (HUMN-SHU 231)

Contemporary art can seem perplexing, yet when viewed as a progression of ideas and aesthetic strategies that respond to societal shifts, a certain logic emerges. This course traces movements in North American and European art from 1945 to the present through a study of primary and secondary texts, artwork examples, and historic context. In lectures, discussion and activities, we will investigate how artists went beyond primarily object-based works to explore expanded notions of what art can be and the interaction between the artwork and the viewer. The ways institutional frameworks, media and technology, politics, and social relations, informed contemporary art practice will also be examined. At the end of this course, students should be able to identify contemporary art movements, key artists, and relevant artworks and create compelling arguments around these works. They will also be able to articulate the conceptual and visual strategies employed in these pieces, recognize connections and differences across movements and have a basic knowledge of the milieu in which they were produced. Prerequisite: None. Fulfillment: Humanities Introductory course (18-19: survey).

Humanities (Undergraduate)
4 credits – 15 Weeks

Sections (Spring 2023)


HUMN-SHU 231-000 (20180)01/30/2023 – 05/12/2023 Fri1:00 PM – 4:00 PM (Early afternoon)at ShanghaiInstructed by Kramer, Maya

Foundations of Art History (ARTH-UA 10)

Introduces students to the skills and concepts they will need in order to develop a meaningful engagement with the visual arts and art history as a global discipline. Rather than providing a chronological survey of great works, it covers examples and perspectives from a wide array of regions, periods, and societies. Topics include materials and techniques of production; formal analysis; subject matter and iconography; historical and cultural contexts; the social role and formation of artists; and the history of art history as a discipline. Pitched for students who have little or no background in the study of art and architecture, this course provides a rigorous introduction to the foundations of the discipline. It is required of all art history majors.

Art History (Undergraduate)
4 credits – 15 Weeks

Sections (Spring 2023)


ARTH-UA 10-000 (9715)01/23/2023 – 05/08/2023 Mon,Wed9:00 AM – 10:00 AM (Morning)at Washington SquareInstructed by Flood, Finbarr


ARTH-UA 10-000 (9716)01/23/2023 – 05/08/2023 Thu12:00 AM – 1:00 PM (Early afternoon)at Washington SquareInstructed by


ARTH-UA 10-000 (9717)01/23/2023 – 05/08/2023 Fri9:00 AM – 10:00 AM (Morning)at Washington SquareInstructed by


ARTH-UA 10-000 (9718)01/23/2023 – 05/08/2023 Fri11:00 AM – 12:00 AM (Morning)at Washington SquareInstructed by


ARTH-UA 10-000 (9719)01/23/2023 – 05/08/2023 Fri2:00 PM – 3:00 PM (Early afternoon)at Washington SquareInstructed by

Interactive Multi-Screen Experiences (ITPG-GT 3002)

Credits: 2
Duration: 6 Weeks
Dates: Fri

We experience screens daily in many forms: in our hands, on our desktops, on walls and public installations as we travel. This course will explore the creative possibilities of real-time interactive and reactive art on screens in various forms. Using the recently developed p5VideoKit we will create standalone installations. p5VideoKit is a new library of live video effects – building on p5js – presented as a dashboard for mixing video in the browser. This library allows the user to apply visual effects to live video from connected cameras and sensors or streaming from devices on the internet. p5VideoKit is open source and can be extended with the user’s p5js code for a plethora of visual effects and interactivity. One possible application of p5Videokit would be a public facing installation allowing anonymous people on the street to use their hand held devices to interact with large street facing screens, thereby collaborating on real time creation of “digital graffiti”. Building on ICM, students will learn how to adapt simple sketches into components of p5VideoKit so that algorithms can be quickly composited and orchestrated into more complex works. Students will also learn how to edit and share code beyond the p5js editor, use nodejs/javascript to automate deployment of installations, and remotely configure dedicated computers with long running installations. Several dedicated computers and screens will be available to preview installations on the floor and street facing areas of the 370 Jay Street campus. Prerequisites: ICM or equivalent coding experience. About John Henry Thompson: http://johnhenrythompson.com

Interactive Telecommunications (Graduate)
2 credits – 6 Weeks

Designing for Well-Being (ITPG-GT 3000)

This course would focus on the questions of 1) what makes people healthy? and 2) how can we design tools and environments that support healthy lifestyles? Key topics to be covered include public health concepts like the multiple determinants of health and the social-ecological framework, plus a little evolutionary biology; the role of behavior in health, key tenets of behavioral economics and behavior change strategies; and systems thinking concepts from Donella Meadows and others. Students will come away with a much more sophisticated understanding of the complex system of factors and forces that affect people’s health; understanding of key systems concepts and some techniques for understanding systems; and experience designing for behavior at scale. A potential final project could be to reimagine/redesign a popular commercial service so that it would have a more health-producing impact — or, alternatively, to focus on designing changes to the ITP environment that would promote better health for students, faculty and staff. About Steve Downs: www.stevedowns.net

Interactive Telecommunications (Graduate)
2 credits – 6 Weeks

Sections (Fall 2025)


ITPG-GT 3000-000 (11381)10/24/2025 – 12/05/2025 Fri12:00 AM – 2:00 PM (Early afternoon)at Brooklyn CampusInstructed by Downs, Stephen

Biophilic Experiences – activating our sensory relationship to nature (ITPG-GT 2361)

Credits: 2
Duration: 6 Weeks
Dates: Fri

As the scale of human impact on global climate and ecosystems deepens, we see the need to alter our trajectory, to be more inclusive of other species in our imagining of the future. This class sets out to investigate the relationships we humans have with nature and non-human animals, to dive deep into the meaning and utility of being in relationship, and ultimately to translate these ideas into tangible, multimedia experiences that expose a larger audience to a multi-species worldview. This class sits at the intersection of art, science, and technology. It combines studio practice and research with example case studies and critical texts. Together, we will meet artists, designers and scientists who build multispecies futures through urban ecology, biology, and public art. This class is for students who are eager to develop XD (experience design) and storytelling skills. The course follows a research-driven process that results in a design proposal and proof-of-concept that can be pitched to a public arts org. Keywords: bioArt, interactive installations, experience design, research, eco-activism

Interactive Telecommunications (Graduate)
2 credits – 6 Weeks

Sound Art: Listening (ITPG-GT 2328)

Listening is not something we do through hearing alone. Engaging with multiple perspectives, from Deaf studies and critiques of ableist hearing ideologies, to the possibilities and pitfalls presented through machine listening and imaginative sonic speculation, we will playfully deconstruct and question what it means to listen at all. Each week, readings will be assigned and students are asked to respond to prompts in the form of light-weight exercises that will orient most of our in-class discussion. Time will be spent discussing readings, presenting, and providing critique for each other’s projects in order to help draw connections between theory and practice. Through in-class presentations, we will encounter works by Christine Sun Kim, George Lewis, Pauline Oliveros and read from Jennifer Lynn Stoever, Tina Campt, and François Bonnet. The class has no technical prerequisites, and students are welcome to respond with works using tools and techniques from other classes (audio/video presentation, programming and physical computing, installation and fabrication, etc.). Through this work, we will unpack how the way in which we attend to the physical world and its inhabitants through our listening has real consequences. In much the same way our interpretation of the world is informed and influenced by factors outside of ourselves, our capacity to listen is conditioned through societal, political, economic, historical, and racial dimensions. We will disentangle listening from hearing and consider listening as a practice that begins not with how we hear sounds but how it allows us to (or prevents us from) interfacing and relating to our exteriors (and interiors). By the end of the class we will attempt to converge and coalesce our own ideas and perspective of what it means to listen.

Interactive Telecommunications (Graduate)
2 credits – 7 Weeks

Sections (Spring 2023)


ITPG-GT 2328-000 (22308)03/24/2023 – 05/05/2023 Fri3:00 PM – 5:00 PM (Late afternoon)at Brooklyn CampusInstructed by Diedrick, Johann

Foundations of Technology Management (MG-UY 1002)

Credits: 2
Duration: 15 Weeks
Dates: Wed
Credits: 2
Duration: 15 Weeks
Dates: Wed,Fri

This course introduces the principles and practices of management. Management is viewed as a system of tasks and activities, including environmental scanning, planning, organizing, leading and controlling. Within each major task, is a series of processes, which show how to do what has to be done. Management is a science and an art; both aspects of management are covered in this course. Areas covered are management history, philosophy and the theory and practice of management planning, decision making, organizing, motivating and leading. Special emphasis is on providing the technical and managerial challenges presented by emerging and transformative technologies. Particular consideration is given to the managerial options available to both legacy and entrepreneurial organizations.

Management (Undergraduate)
2 credits – 15 Weeks

The Western History of Madness from the Bible to DSM-5 (IDSEM-UG 1961)

Credits: 4
Duration: 15 Weeks
Dates: Fri

Viewed as a natural kind or socially constructed, “madness” was defined and treated, examined and controlled, diagnosed and cured according to the spirit of the time. This course follows the varied social imageries of “madness” throughout Western history, from the Hebrew Bible to the contemporary and controversial Diagnostic Statistical Manual (DSM), also known as “the bible of psychiatry”, in its most recent 5th edition. Students read primary and secondary texts by philosophers, physicians, theologians, jurists, tragedians, novelists, psychologists, social reformers, policy makers, journalists, historians and individuals who suffered madness, known as “experts by experience.” They also observe art and watch films that portray different aspects of madness. Reading includes: the Bible, Plato, Hippocrates, Ibn Sina, Maimonides, Margery Kempe, Erasmus, Robert Burton, Freud, George Canguilhem, Foucault, Ian Hacking, Elaine Showalter among others. The course explores the interaction between the social, cultural, scientific, political as well as economic factors that have shaped the views of “madness” and its treatment while paying ample attention to the history of ideas that informed and, often, framed them.

Interdisciplinary Seminars (Undergraduate)
4 credits – 15 Weeks

Introduction to Engineering and Design (EG-UY 1004)

Credits: 4
Duration: 15 Weeks
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Credits: 4
Duration: 15 Weeks
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Credits: 4
Duration: 15 Weeks
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Duration: 15 Weeks
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Credits: 4
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Credits: 4
Duration: 15 Weeks
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Credits: 4
Duration: 15 Weeks
Dates: Tue,Mon,Thu,Wed,Fri

This course introduces selected aspects of the history, philosophy, methodology, tools, and contemporary topics in engineering. Also included are basic engineering experimentation, data analysis, and a team-design project. This course will provide an understanding of what professional engineers do. In this context, an emphasis will be placed on developing oral and written communication skills. EG1004 is a survey course that introduces students to NYU Tandon academic opportunities, professional and career development, and teamwork skills. Design and project management skills are developed throughout a semester-long design project. Disciplines within engineering will be introduced during lecture, and explored through practice in laboratory assignments.

General Engineering (Undergraduate)
4 credits – 15 Weeks

Digital Logic and State Machine Design (ECE-UY 2204)

Credits: 4
Duration: 15 Weeks
Dates: Thu
Credits: 4
Duration: 15 Weeks
Dates: Thu
Credits: 4
Duration: 15 Weeks
Dates: Thu,Fri
Credits: 4
Duration: 15 Weeks
Dates: Thu,Fri
Credits: 4
Duration: 15 Weeks
Dates: Thu,Fri,Mon,Wed

This course covers combinational and sequential digital circuits. Topics: Introduction to digital systems. Number systems and binary arithmetic. Switching algebra and logic design. Error detection and correction. Combinational integrated circuits, including adders. Timing hazards. Sequential circuits, flipflops, state diagrams and synchronous machine synthesis. Programmable Logic Devices, PLA, PAL and FPGA. Finite-state machine design. Memory elements. A grade of C or better is required of undergraduate computer-engineering majors. | Prerequisite for Brooklyn Students: CS-UY 1114 (C- or better) or CS-UY 1133 (C- or better) | Prerequisite for Abu Dhabi Students: CS-UH 1001 (C- or better) or ENGR-UH 1000 (C- or better) | Prerequisite for Shanghai Students: CSCI-SHU 101 (C- or better)

Elect. Engineering – ECE UGRD (Undergraduate)
4 credits – 15 Weeks

Data Structures (CSCI-SHU 210)

Data structures are fundamental programming constructs which organize information in computer memory to solve challenging real-world problems. Data structures such as stacks, queues, linked lists, and binary trees, therefore constitute building blocks that can be reused, extended, and combined in order to make powerful programs. This course teaches how to implement them in a high-level language, how to analyze their effect on algorithm efficiency, and how to modify them to write computer programs that solve complex problems in a most efficient way. Programming assignments. Prerequisite: ICS or A- in ICP. Equivalency: This course counts for CSCI-UA 102 Data Structures (NY). Fulfillment: CS Required, Data Science Required, CE Required.

Computer Science (Undergraduate)
4 credits – 15 Weeks

Sections (Spring 2023)


CSCI-SHU 210-000 (20398)01/30/2023 – 05/12/2023 Tue3:00 PM – 5:00 PM (Late afternoon)at ShanghaiInstructed by Tam, Yik-Cheung


CSCI-SHU 210-000 (20399)01/30/2023 – 05/12/2023 Thu3:00 PM – 5:00 PM (Late afternoon)at ShanghaiInstructed by Simikin, Sven


CSCI-SHU 210-000 (20400)01/30/2023 – 05/12/2023 Wed3:00 PM – 5:00 PM (Late afternoon)at ShanghaiInstructed by Simikin, Sven


CSCI-SHU 210-000 (20401)01/30/2023 – 05/12/2023 Mon11:00 AM – 1:00 PM (Morning)at ShanghaiInstructed by Tam, Yik-Cheung


CSCI-SHU 210-000 (20402)01/30/2023 – 05/12/2023 Wed11:00 AM – 1:00 PM (Morning)at ShanghaiInstructed by Simikin, Sven


CSCI-SHU 210-000 (20403)01/30/2023 – 05/12/2023 Fri11:00 AM – 1:00 PM (Morning)at ShanghaiInstructed by Simikin, Sven