Financial Information Systems (TECH-UB 50)

The financial services industry is being transformed by regulation, competition, consolidation, technology and globalization. These forces will be explored, focusing on how technology is both a driver of change as well as the vehicle for their implementation. The course focuses on payment products and financial markets, their key systems, how they evolved and where might they be going, algorithmic trading, market structure dark, liquidity and electronic markets. Straight through processing, risk management and industry consolidation and convergence will be viewed in light of current events. The course objective is to bring both the business practitioner and technologist closer together. Topics will be covered through a combination of lectures, readings, news, case studies and projects.

Computing and Data Science (Undergraduate)
3 credits – 12 Weeks

Sections (Fall 2020)


TECH-UB 50-000 (21263)09/23/2020 – 12/16/2020 Wed6:00 PM – 9:00 PM (Evening)at Washington SquareInstructed by Donefer, Bernard

Delicious Movement: Time Is Not Even, Space Is Not Empty (ARTS-UG 1275)

Credits: 4
Duration: 7 Weeks
Dates: Tue,Thu

Taught by NYC-based movement-based, interdisciplinary artist Eiko Otake, this course contemplates metaphorical nakedness and human and bodily experiences of time and space. Through movement study, reading, writing, and discussion the class will be a place of both collective and individual learning. Students will examine how being or becoming a mover reflects and alters each person’s relationships with challenges of the current world, with history, and with other beings. Topics of study include atomic bomb literature and Fukushima nuclear disaster. We will acknowledge how distance is malleable and how going to places is an act of choreography and self-curation. Questions we will explore include: How do various art works deal with witnessing and archiving history? How does art help humans to survive massive violence and understand other people’s experiences? How does art-making help people to deal with historical and personal trauma? How does honing one’s aesthetic contribute to constructing own thoughts and critical views? Reading, movement reviews and journal entries are required every week. Journals are graded by how they reflect homework assignments. Students will work on final projects, which would complement the syllabus. The instructor is available for individual consultation throughout the course. Students are strongly encouraged to nurture their own rigor. No previous dance training or movement study is necessary to take this course.

Arts Workshops (Undergraduate)
4 credits – 7 Weeks

The Garden of Forking Paths: Exploring the Interactive Story (ARTS-UG 1642)

Credits: 4
Duration: 15 Weeks
Dates: Thu

In Jorge Luis Borges’s 1941 short story, The Garden of Forking Paths, a character named Ts’ Ui Pen seeks to build a labyrinth in which all men will lose their way. Borges reveals that labyrinth to be a sprawling book in which all moments in time are followed by every possible subsequent moment. Multiple futures and timelines exist as one in this garden of forking paths. Fast forward to today, where we find that Ts” Ui Pen”s seemingly incomprehensible vision has come to fruition via video games and interactive fiction. Both often eschew linearity and instead offer users the opportunity to drive the story and shape their own narrative experience. “In this course, we will first explore the trajectory of interactive fiction, from its early overtures in works by Borges and Italo Calvino, forward through Agusto Boal”s Forum Theatre, early computer text adventures, Choose Your Own Adventure books, non-linear film, and into the various digital interactive fictions of today, such as hypertext literature, adventure games, and visual novels. “From there, students will embark on their own adventure through interactive creative writing. The journey will begin with students taking apart and diagraming existing interactive works, and using digital tools to craft and share their own short interactive scenes and dialogs. We will confront the challenges and limitations of writing interactive story and establish some key critical theories governing non-linearity. The course will culminate in students designing and writing a complete short work of interactive fiction in a medium of their choice.

Arts Workshops (Undergraduate)
4 credits – 15 Weeks

History of Animation (FMTV-UT 1144)

Offered in the fall semester only. A chronological survey of the art and commerce of the animated film internationally over the last 100 years. Designed to expand students’ awareness of the origins of a significant 20th-century art form and to acquaint them with a wide variety of practical techniques and styles, from pre-film influences to computer-generated images; from “Golden Age” studio cartoon factories to today’s independent avant-garde animator-filmmakers. Designed to expand student aesthetic sensibilities and sharpen critical perceptions about this unique genre. This course allocates as History & Criticism for Film & TV majors. COURSE SUBJECT TO DEPARTMENTAL FEES. Non-majors must process a “Permission Notice for Non-Majors” form to register for the course (subject to availability).

Undergraduate

Internet Design (FMTV-UT 1123)

This course introduces the essentials of web design and production, emphasizing the integration of AI tools like ChatGPT to enhance learning and creativity. Students will build a solid foundation in HTML and CSS, learn to optimize graphics, design layouts, and develop the technical skills needed to launch their own websites. The class explores using social media platforms like YouTube, Vimeo, and Instagram as promotional tools while incorporating AI to brainstorm design concepts, troubleshoot code, and refine messaging. We focus on the Internet as a promotion and distribution medium for the independent artist and filmmaker. A consistent and integrated communication strategy across digital channels is emphasized to prepare students for the demands of modern media. To deepen their learning experience, students will actively use ChatGPT to support various aspects of the curriculum. This includes generating creative ideas, drafting content, and exploring coding solutions. AI will also assist in tasks like creating compelling website copy, optimizing branding strategies, and scripting social media posts. By weaving AI into their workflow, students not only master essential web design skills but also gain hands-on experience with tools shaping the future of digital media.

Undergraduate

Aesthetics of Recording (MPATE-UE 1227)

Credits: 2
Duration: 15 Weeks
Dates: Wed

A critical listening study of acoustic music recordings that develops the student’s ability to define and evaluate aesthetic elements of recorded music. Students explore recorded music attributes including dynamic range, stereo imaging, perceived room acoustics, the use of reverb and equalization, naturalness, and the listening perspectives.

Music Technology (Undergraduate)
2 credits – 15 Weeks

Fundamentals of Music Technology (MPATE-UE 1801)

Credits: 2
Duration: 15 Weeks
Dates: Thu
Credits: 2
Duration: 15 Weeks
Dates: Thu
Credits: 2
Duration: 15 Weeks
Dates: Thu
Credits: 2
Duration: 15 Weeks
Dates: Thu
Credits: 2
Duration: 15 Weeks
Dates: Thu,Wed

A general introduction to the fundamental concepts of music technology, including: MIDI and sequencing, the basics of digital audio, sound recording, mixing and sound synthesis,. The course will also briefly overview advanced topics and applications in the field.

Music Technology (Undergraduate)
2 credits – 15 Weeks

Rcdg Tech for Non Majors (MPATE-UE 1022)

Credits: 3
Duration: 15 Weeks
Dates: Tue,Thu
Credits: 3
Duration: 15 Weeks
Dates: Tue,Thu,Fri
Credits: 3
Duration: 15 Weeks
Dates: Tue,Thu,Fri,Tue

Introduction to the physical aspects of sound, psychoacoustics, basic electricity, principles and practice of magnetic recording and an overview of the recording studio, including an introduction to multi-track recording techniques. Students perform various duties just as they would in a professional recording session with live musicians in the recording studio. Open to students without previous experience in recording technology.

Music Technology (Undergraduate)
3 credits – 15 Weeks

Fund of Audio Tech I: Stu Maint (MPATE-UE 1008)

An introduction to maintenance and troubleshooting concepts used in the recording studio. Procedures discussed are those necessary in utilizing sophisticated audio equipment and understanding essential aspects of studio design.

Music Technology (Undergraduate)
2 credits – 14 Weeks

Sections (Fall 2025)


MPATE-UE 1008-000 (8706)09/02/2025 – 12/11/2025 Wed6:00 PM – 8:00 PM (Evening)at Washington SquareInstructed by Glanz, Jake

Design Your NYU Shanghai (IMBX-SHU 1)

Design Your NYU Shanghai is a first-year course to help you make the most out of your college experience. You’ll be introduced to design thinking as a creative approach to explore majors and interests, craft global opportunities, and engage in intercultural connections. This action-oriented course uses rapid prototyping and reflection activities to ignite personal growth as you navigate this transformative time of your life.

Interactive Media and Business (Undergraduate)
1 credits – 15 Weeks

Sections (Fall 2021)


IMBX-SHU 1-000 (27175)08/30/2021 – 12/10/2021 Tue9:00 PM – 10:00 PM (Evening)at ShanghaiInstructed by Tsiang, Emily

The Gameplay’s the Thing: Story and Game Design (ARTS-UG 1649)

In recent years, video games have exploded as both a cultural force and a pioneering creative medium. Many critics and creative professionals believe that gaming offers both its practitioners and its audience the next evolution in storytelling. But how–and why–did digital games evolve from mechanic-focused experiences such as Pong and Tetris into more narrative-rich undertakings along the lines of Mass Effect, The Witcher, and The Last of Us? In this course, we will explore the vibrant and complex intersection between narrative expression and interactivity, examining the myriad ways dramatic storytelling techniques can be applied to a series of design mechanics to bring context to the player’s action, and, inversely, the ways that mechanics and design can be employed to express a theme or to convey a story. The course is intended to appeal to all gaming backgrounds–neophytes with a casual interest in games, enthusiasts who’ve spent many years passionately gaming and discussing games, and everyone in between. The first half of the course will establish a creative grammar and a base of common reference points from which students will develop their creative projects. The second half of the course will focus on the creative project. Students will be challenged to “gamify” a popular work of media (of their choosing with professor approval) into an interactive project–video game, interactive fiction, board game, interactive theatre, or any combination thereof. Incorporating the fundamentals established in the first half of the course, students will develop this game concept through multiple rounds of iteration and feedback, eventually breaking down the mechanics, dynamics, and aesthetics of the proposed project via a highly detailed game concept document—the blueprint of an interactive experience. In the end, students should come away with a command of basic game vernacular, inspired to view Game Theory and Design as expressive narrative tools available to them in their own creative toolbox, regardless of discipline or medium.

Arts Workshops (Undergraduate)
4 credits – 14 Weeks

Sections (Fall 2025)


ARTS-UG 1649-000 (9632)09/02/2025 – 12/11/2025 Wed6:00 PM – 9:00 PM (Evening)at Washington SquareInstructed by Bishop, Barton

Social Media & Digital Marketing (TECH-UB 38)

This course examines the major trends in digital marketing using tools from business analytics and data science. While there will be sufficient attention given to top level strategy used by companies adopting digital marketing, the focus of the course is also on business analytics: how to make firms more intelligent in how they conduct business in the digital age. Measurement plays a big role in this space. The course is complemented by cutting-edge projects and various business consulting assignments that the Professor has been involved in with various companies over the last few years. Prof Ghose has consulted in various capacities for Apple, AMD, Berkeley Corporation, Bank of Khartoum, CBS, Dataxu, Facebook, Intel, NBC Universal, Samsung, Showtime, 3TI China, and collaborated with Alibaba, China Mobile, Google, IBM, Indiegogo, Microsoft, Recobell, Travelocity and many other leading Fortune 500 firms on realizing business value from IT investments, internet marketing, business analytics, mobile marketing, digital analytics and other topics.We will learn about statistical issues in data analyses such as selection problem, omitted variables problem, endogeneity, and simultaneity problems, autocorrelation, multi-collinearity, assessing the predictive power of a regression and interpreting various numbers from the output of a statistical package, various econometrics-based tools such as simple and multivariate regressions, linear and non-linear probability models (Logit and Probit), estimating discrete and continuous dependent variables, count data models (Poisson and Negative Binomial), cross-sectional models vs. panel data models (Fixed Effects and Random Effects), and various experimental techniques that help can tease out correlation from causality such as randomized field experiments.

Computing and Data Science (Undergraduate)
3 credits – 15 Weeks

Sections (Spring 2023)


TECH-UB 38-000 (19338)01/23/2023 – 05/08/2023 Thu6:00 PM – 9:00 PM (Evening)at Washington SquareInstructed by

Introduction to Computer Programming (CSCI-SHU 11)

An introduction to the fundamentals of computer programming. Students design, write, and debug computer programs. No prior knowledge of programming is assumed. Students will learn programming using Python, a general purpose, cross-platform programming language with a clear, readable syntax. Most class periods will be part lecture, part lab as you explore ideas and put them into practice. This course is suitable for students not intending in majoring in computer science as well as for students intending to major in computer science but having no programming experience. Students with previous programming experience should instead take Introduction to Computer Science. Prerequisite: Either placed into Calculus or at least a C in Pre-Calculus Fulfillment: Core Curriculum Requirement Algorithmic Thinking; EE Required Major Courses. Note: Students who have taken ICS in NY, Abu Dhabi, and Shanghai cannot take ICP.

Computer Science (Undergraduate)
4 credits – 14 Weeks

Sections (Spring 2022)


CSCI-SHU 11-000 (17503)02/07/2022 – 05/13/2022 Mon8:00 AM – 10:00 AM (Morning)at ShanghaiInstructed by Simon, Daniel


CSCI-SHU 11-000 (17504)02/07/2022 – 05/13/2022 Tue3:00 PM – 5:00 PM (Late afternoon)at ShanghaiInstructed by Simon, Daniel


CSCI-SHU 11-000 (23632)02/07/2022 – 05/13/2022 Wed8:00 AM – 10:00 AM (Morning)at ShanghaiInstructed by Simon, Daniel


CSCI-SHU 11-000 (23633)02/07/2022 – 05/13/2022 Wed8:00 AM – 10:00 AM (Morning)at ShanghaiInstructed by Liu, Yijian


CSCI-SHU 11-000 (23634)02/07/2022 – 05/13/2022 Thu3:00 PM – 5:00 PM (Late afternoon)at ShanghaiInstructed by Simon, Daniel


CSCI-SHU 11-000 (23767)02/07/2022 – 05/13/2022 Thu3:00 PM – 5:00 PM (Late afternoon)at ShanghaiInstructed by Liu, Yijian


CSCI-SHU 11-000 (26252)02/07/2022 – 05/13/2022 Tue9:00 PM – 10:00 PM (Evening)at ShanghaiInstructed by Spathis, Promethee


CSCI-SHU 11-000 (26253)02/07/2022 – 05/13/2022 Thu9:00 PM – 10:00 PM (Evening)at ShanghaiInstructed by Spathis, Promethee

Introduction to Computer and Data Science (CSCI-SHU 101)

This course has three goals. First, the mastering of a modern object-oriented programming language, enough to allow students to tackle real-world problems of important significance. Second, gaining an appreciation of computational thinking, a process that provides the foundations for solving real-world problems. Finally, providing an overview of the very diverse and exciting field of computer science – a field which, arguably more than any other, impacts how we work, live, and play today. Prerequisite: Introduction to Computer Programming or placement exam. Equivalency: This course counts for CSCI-UA 101. Fulfillment: Core Curriculum Requirement Algorithmic Thinking; Computer Science Major Required Courses; Computer Systems Engineering Major Required Courses; Data Science Major Foundational Courses; Electrical and Systems Engineering Major Required Major Courses.

Computer Science (Undergraduate)
4 credits – 14 Weeks

Sections (Spring 2022)


CSCI-SHU 101-000 (17449)02/07/2022 – 05/13/2022 Tue8:00 AM – 10:00 AM (Morning)at ShanghaiInstructed by Gu, Xianbin


CSCI-SHU 101-000 (17509)02/07/2022 – 05/13/2022 Thu8:00 AM – 10:00 AM (Morning)at ShanghaiInstructed by Yin, Wen


CSCI-SHU 101-000 (17572)02/07/2022 – 05/13/2022 Thu8:00 PM – 9:00 PM (Evening)at ShanghaiInstructed by Yin, Wen


CSCI-SHU 101-000 (17596)02/07/2022 – 05/13/2022 Wed9:00 AM – 11:00 AM (Morning)at ShanghaiInstructed by Gu, Xianbin


CSCI-SHU 101-000 (17751)02/07/2022 – 05/13/2022 Fri9:00 AM – 11:00 AM (Morning)at ShanghaiInstructed by Yin, Wen

Penetration Testing and Vulnerability Analysis (CS-UY 4773)

Credits: 3
Duration: 15 Weeks
Dates: Mon

The course will start off with an in-depth review of the exploitation mitigations introduced in modern operating systems. The instructors will demonstrate their limitations through simple examples and gradually develop the basic exploitation techniques into more complicated methods applicable to real-world exploitation. Unlike most other exploitation courses, we will focus on approaching exploitation as a creative problem-solving process rather than an exercise of applying cookbook techniques to common types of vulnerabilities. Most of the course will focus on the hands-on application of the material through exercises and leading the students through the development of reliable exploits for recently patched vulnerabilities in widely used software. | Prerequisites for Brooklyn Engineering Students: CS-UY 3933 and (CS-UY 2134 or CS-UY 1134) and (CS-UY 2124 or CS-UY 1124) (C- or better). | Prerequisites for CAS Students: CS-UY 3933 and CSCI-UA 201. | Prerequisites for Abu Dhabi Students: CS-UY 3933 and CS-AD 103

Computer Science (Undergraduate)
3 credits – 15 Weeks

Cognitive Neuroscience (PSYCH-UA 25)

Curtis, Davachi. Offered every semester. 4 points. Provides students with a broad understanding of the foundations of cognitive neuroscience, including dominant theories of the neural underpinnings of a variety of cognitive processes and the research that has led to those theories. In doing so, students also learn about the goals of cognitive neuroscience research and the methods that are being employed to reach these goals.

Psychology (Undergraduate)
4 credits – 15 Weeks

Sections (Spring 2022)


PSYCH-UA 25-000 (8500)01/24/2022 – 05/09/2022 Mon,Wed4:00 PM – 6:00 PM (Late afternoon)at Washington SquareInstructed by Curtis, Clayton


PSYCH-UA 25-000 (8501)01/24/2022 – 05/09/2022 Mon8:00 AM – 9:00 AM (Morning)at Washington SquareInstructed by Babu, Deepika


PSYCH-UA 25-000 (8502)01/24/2022 – 05/09/2022 Wed6:00 PM – 7:00 PM (Evening)at Washington SquareInstructed by Babu, Deepika


PSYCH-UA 25-000 (8503)01/24/2022 – 05/09/2022 Thu9:00 AM – 10:00 AM (Morning)at Washington SquareInstructed by Yan, Dongni


PSYCH-UA 25-000 (8504)01/24/2022 – 05/09/2022 Thu3:00 PM – 4:00 PM (Late afternoon)at Washington SquareInstructed by Yan, Dongni

Cognition (PSYCH-UA 29)

McElree, Murphy, Rehder. Offered every semester. 4 points. Introduction to theories and research in some major areas of cognitive psychology, including human memory, attention, language production and comprehension, thinking, and reasoning.

Psychology (Undergraduate)
4 credits – 15 Weeks

Sections (Spring 2022)


PSYCH-UA 29-000 (8505)01/24/2022 – 05/09/2022 Tue,Thu11:00 AM – 12:00 AM (Morning)at Washington SquareInstructed by Ausch, Robert


PSYCH-UA 29-000 (8506)01/24/2022 – 05/09/2022 Tue12:00 AM – 1:00 PM (Early afternoon)at Washington SquareInstructed by Muhareb, Samer


PSYCH-UA 29-000 (8507)01/24/2022 – 05/09/2022 Mon11:00 AM – 12:00 AM (Morning)at Washington SquareInstructed by Muhareb, Samer


PSYCH-UA 29-000 (8508)01/24/2022 – 05/09/2022 Fri3:00 PM – 4:00 PM (Late afternoon)at Washington SquareInstructed by Vaghani, Jhanvi Bharatbhai


PSYCH-UA 29-000 (8509)01/24/2022 – 05/09/2022 Thu6:00 PM – 7:00 PM (Evening)at Washington SquareInstructed by Muhareb, Samer


PSYCH-UA 29-000 (26096)01/24/2022 – 05/09/2022 Tue12:00 AM – 1:00 PM (Early afternoon)at Washington SquareInstructed by Vaghani, Jhanvi Bharatbhai


PSYCH-UA 29-000 (26111)01/24/2022 – 05/09/2022 Mon11:00 AM – 12:00 AM (Morning)at Washington SquareInstructed by Vaghani, Jhanvi Bharatbhai

Amer Political Thought (POL-UA 170)

Study of American political ideas and debate from colonial times to the present. Topics include Puritanism, revolution and independence, the Constitution framing, Hamiltonian nationalism, Jeffersonian republicanism, Jacksonian democracy, pro- and antislavery thought, Civil War and Reconstruction, social Darwinism and laissez-faire, the reformist thought of populism, progressivism and socialism, legal realism, the New Deal and 20th-century liberalism, modern conservatism, civil rights, and war protest. Readings and discussion are based on original and interpretative sources.

Politics (Undergraduate)
4 credits – 15 Weeks

Sections (Fall 2022)


POL-UA 170-000 (20834)09/01/2022 – 12/14/2022 Tue,Thu6:00 PM – 7:00 PM (Evening)at Washington SquareInstructed by

Western European Politics (POL-UA 9510)

Credits: 4
Duration: 14 Weeks
Dates: Mon,Wed

Study of the politics of Britain, Ireland, France, and Germany. Compares the historical origins of these systems and analyzes their institutions as manifestations of their social and political culture and traditions. Treats each country’s current politics and political trends. Attempts to introduce the basic concepts of comparative political analysis in developing cross-cultural theory.

Politics (Undergraduate)
4 credits – 14 Weeks

General Physics II (PHYS-UA 12)

Continuation of PHYS-UA 11. Topics include electric charge, field, and potential; magnetic forces and fields; resistive, capacitive, and inductive circuits; electromagnetic induction; wave motion; electromagnetic waves; geometrical optics; interference, diffraction, and polarization of light; relativity; atomic and nuclear structure; elementary particle physics.

Physics (Undergraduate)
5 credits – 15 Weeks

Sections (Spring 2022)


PHYS-UA 12-000 (10171)


PHYS-UA 12-000 (10172)01/24/2022 – 05/09/2022 Mon11:00 AM – 1:00 PM (Morning)at Washington SquareInstructed by Somawanshi, Prajwal Prakshep


PHYS-UA 12-000 (10173)01/24/2022 – 05/09/2022 Wed11:00 AM – 1:00 PM (Morning)at Washington SquareInstructed by Shah, Rushi Bhavesh


PHYS-UA 12-000 (23490)01/24/2022 – 05/09/2022 Thu11:00 AM – 1:00 PM (Morning)at Washington SquareInstructed by Noorikuhani, Milad


PHYS-UA 12-000 (10175)01/24/2022 – 05/09/2022 Tue11:00 AM – 1:00 PM (Morning)at Washington SquareInstructed by Meng, Marvin


PHYS-UA 12-000 (23495)01/24/2022 – 05/09/2022 Wed1:00 PM – 3:00 PM (Early afternoon)at Washington SquareInstructed by Shah, Rushi Bhavesh


PHYS-UA 12-000 (10177)01/24/2022 – 05/09/2022 Mon1:00 PM – 3:00 PM (Early afternoon)at Washington SquareInstructed by Yu, Siqing


PHYS-UA 12-000 (10178)01/24/2022 – 05/09/2022 Thu1:00 PM – 3:00 PM (Early afternoon)at Washington SquareInstructed by Noorikuhani, Milad


PHYS-UA 12-000 (10179)01/24/2022 – 05/09/2022 Tue1:00 PM – 3:00 PM (Early afternoon)at Washington SquareInstructed by Meng, Marvin


PHYS-UA 12-000 (10180)01/24/2022 – 05/09/2022 Wed4:00 PM – 6:00 PM (Late afternoon)at Washington SquareInstructed by Meng, Marvin


PHYS-UA 12-000 (10181)at Washington SquareInstructed by


PHYS-UA 12-000 (10182)01/24/2022 – 05/09/2022 Thu4:00 PM – 6:00 PM (Late afternoon)at Washington SquareInstructed by Noorikuhani, Milad


PHYS-UA 12-000 (10183)01/24/2022 – 05/09/2022 Tue4:00 PM – 6:00 PM (Late afternoon)at Washington SquareInstructed by Engstler, Justin


PHYS-UA 12-000 (10184)01/24/2022 – 05/09/2022 Mon6:00 PM – 8:00 PM (Evening)at Washington SquareInstructed by La Madrid, Joan


PHYS-UA 12-000 (10185)01/24/2022 – 05/09/2022 Thu6:00 PM – 8:00 PM (Evening)at Washington SquareInstructed by La Madrid, Joan


PHYS-UA 12-000 (10186)at Washington SquareInstructed by


PHYS-UA 12-000 (10187)01/24/2022 – 05/09/2022 Mon8:00 AM – 10:00 AM (Morning)at Washington SquareInstructed by Yu, Siqing


PHYS-UA 12-000 (10188)01/24/2022 – 05/09/2022 Wed8:00 AM – 10:00 AM (Morning)at Washington SquareInstructed by Yu, Siqing


PHYS-UA 12-000 (10642)01/24/2022 – 05/09/2022 Wed6:00 PM – 8:00 PM (Evening)at Washington SquareInstructed by Shah, Rushi Bhavesh


PHYS-UA 12-000 (25702)01/24/2022 – 05/09/2022 Mon4:00 PM – 6:00 PM (Late afternoon)at Washington SquareInstructed by Somawanshi, Prajwal Prakshep