Romanesque Art (ARTH-UA 202)

Examines architecture, sculpture, painting, manuscript illumination, and treasury arts of the Latin West during ca. 950-1200 C.E., including Ottonian, Anglo-Saxon, Mozarabic, First Romanesque, and Romanesque art. Considers visual arts of Christianity in light of the historical, religious, political, social, and cultural contexts of their creation. Topics: the cult of saints and the arts; the art and architecture of pilgrimage and crusade; monasticism and the arts; Romanesque patrons, artists, and audiences; the Romanesque revival of monumental sculpture; Christian encounters with Islam and Judaism; secular themes in Romanesque art; word and image in Romanesque art; medieval attitudes toward the classical tradition.

Art History (Undergraduate)
4 credits – 15 Weeks

Sections (Spring 2022)


ARTH-UA 202-000 (20245)01/24/2022 – 05/09/2022 Mon,Wed6:00 PM – 7:00 PM (Evening)at Washington SquareInstructed by Amore, Alexa

Culture, Power, Society (ANTH-UA 1)

What does it mean to think anthropologically? This course considers historically foundational practices of anthropological thought, its core method, fieldwork, and its most influential product, the ethnography, in order to think practically and creatively along the lines of what constitutes cultures, societies, translation, and difference. A central goal is to advance the concept of culture, with its attendant solidarities, hierarchies, and exclusions, in order to better understand continually changing systems of collective identifications.

Anthropology (Undergraduate)
4 credits – 15 Weeks

Sections (Fall 2021)


ANTH-UA 1-000 (7762)09/02/2021 – 12/14/2021 Tue,Thu11:00 AM – 12:00 AM (Morning)at Washington SquareInstructed by Zhang, Amy


ANTH-UA 1-000 (7763)09/02/2021 – 12/14/2021 Fri8:00 AM – 9:00 AM (Morning)at Washington SquareInstructed by Jaramillo, Alejandro


ANTH-UA 1-000 (7764)09/02/2021 – 12/14/2021 Fri8:00 AM – 9:00 AM (Morning)at Washington SquareInstructed by Sengupta, Rohan


ANTH-UA 1-000 (7765)09/02/2021 – 12/14/2021 Fri9:00 AM – 10:00 AM (Morning)at Washington SquareInstructed by Peckham, Moira


ANTH-UA 1-000 (7766)09/02/2021 – 12/14/2021 Fri9:00 AM – 10:00 AM (Morning)at Washington SquareInstructed by Jaramillo, Alejandro


ANTH-UA 1-000 (9371)09/02/2021 – 12/14/2021 Thu4:00 PM – 6:00 PM (Late afternoon)at Washington SquareInstructed by Martinez, Katrina


ANTH-UA 1-000 (9372)09/02/2021 – 12/14/2021 Thu4:00 PM – 6:00 PM (Late afternoon)at Washington SquareInstructed by Thomas, Sujit


ANTH-UA 1-000 (10568)09/02/2021 – 12/14/2021 Thu6:00 PM – 7:00 PM (Evening)at Washington SquareInstructed by Thomas, Sujit


ANTH-UA 1-000 (10569)09/02/2021 – 12/14/2021 Thu6:00 PM – 7:00 PM (Evening)at Washington SquareInstructed by Sengupta, Rohan


ANTH-UA 1-000 (26334)09/02/2021 – 12/14/2021 Thu2:00 PM – 3:00 PM (Early afternoon)at Washington SquareInstructed by Martinez, Katrina

Storytelling in the Digital Age (WRTNG-UG 1544)

The main goal of this course is to provide students with ways how to enhance traditional storytelling by new technologies without diminishing the role of the written word. We will examine every aspect of the craft of traditional fiction writing: plot, structure, point of view, narrative voice, dialogue, building of individual scenes, etc as well as the new techniques of the digital age: hypertext, visual and audio images, social media. We will learn how to balance the traditional with the new without overwhelming the written text with gadgets. The class will become a creative lab studying ideas by others, coming up with their own, presenting their fiction, responding to the writing of others, and discussing questions about literature, editing, and publishing in the digital age.Each student will create and present to class a work of fiction based on some of the ideas we will be discussing.The works don’t have to be in the electronic form, but the students will need to explain how they would work. Each student will create a basic website with a writer’s profile and portfolio of her works. Readings will include fiction by: Borges, Nabokov, Michael Joyce, Margaret Atwood, Jennifer Egan.

Advanced Writing Courses (Undergraduate)
4 credits – 15 Weeks

Sections (Spring 2022)


WRTNG-UG 1544-000 (13971)01/24/2022 – 05/09/2022 Thu6:00 PM – 9:00 PM (Evening)at Washington SquareInstructed by Vapnyar, Larisa

Writing the Portrait: Depicting Artists in Fiction (WRTNG-UG 1529)

Credits: 4
Duration: 15 Weeks
Dates: Mon

How do fiction writers imagine the creative process, life and world of an artist? How do we write about the artistic process? What, if any, parallels may exist between writing and the creative process of a painter, composer, musician, dancer or actor? This course will explore these questions as students read and write fiction focused on artists working in different artistic mediums. We will read fictional portraits of artists both real and imagined, paying attention to the particulars of language associated with each art form and how the writers have incorporated elements of the art form into their work. Writing workshop will include a critique of the writing and story development as well as a critique of how well the world of the artist has been built within the bounds of the fictional realm. We will also delve into research—artist interviews, online performances and exhibitions—using the art and performance worlds of New York City as a resource, culminating in a final research portfolio and presentation to be submitted alongside the final work of fiction. Readings may include works by Baldwin, Bernhard, Bolaño, Hustvedt, Maugham, McCann, Ondaatje, Rushdie and Woolf. Readings will also include essays by artists, artist interviews and profiles, and art and performance criticism.

Advanced Writing Courses (Undergraduate)
4 credits – 15 Weeks

Topics in Recorded Music: Gaming (REMU-UT 1155)

Fortnite’s concerts with Marshmello and Travis Scott. Open Pit’s DIY music festivals in Minecraft. League of Legends’ K-pop and hip-hop groups. Indie label Monstercat’s deals with Rocket League and Roblox. Sony Music’s gaming imprint Lost Rings. Grand Theft Auto’s 75 billion minutes of in-game music listening. “Fantasy record label” apps like FanLabel that allow fans to assemble their own “brackets” of artists that they think will do best on the charts. These are just a handful of examples of how music and games are increasingly overlapping as industries, experiences and cultures. There are strong mutual incentives at play: Game developers are blooming into full-fledged media brands and are looking to the music business for both financial and cultural capital, while music companies are looking to diversify their revenue, experiment with more interactive technologies and tap into the power of highly engaged communities online. In the process, this merging of entertainment worlds is also rewriting conventional wisdom of what it means to be an artist, a performer, gamer and especially a fan. This course will give students the critical frameworks and vocabulary to dissect how games are being incorporated into every corner of the music industry — from the moment music is created, to the strategies that inform how music is then disseminated, marketed, monetized and performed. We will draw from a combination of theoretical readings and real-world case studies to dissect video games that center music in their player experience on the one hand, and musical projects that draw direct inspiration from games in their approaches to design, marketing, business and fan engagement on the other hand. Because this field is relatively new, many of these case studies may emerge in real time as the course unfolds. This course will be reading-, writing- and play-intensive, with required and suggested games and soundtracks for students to play, watch or listen to every week. Throughout the course, students will have the opportunity to workshop their own creative, marketing and/or business strategies for hybrid music/game projects, walking away with a concrete plan of action for incorporating the fast-paced gaming industry into their own careers.

Recorded Music (Undergraduate)
2 credits – 7 Weeks

Sections (Spring 2023)


REMU-UT 1155-000 (14332)03/21/2023 – 05/08/2023 Tue6:00 PM – 8:00 PM (Evening)at Brooklyn CampusInstructed by Burke, Christopher

Topics: Led Zeppelin (REMU-UT 1115)

In name alone, Led Zeppelin carries mountains of meaning: the most successful and arguably the most influential rock band of all time. The creators of a mythic, mystical, guitar-based style that gave birth to the sounds and iconography of heavy metal. Song-crafters whose studio mastery, utilizing recording technology of the day, generated some of the most enduring rock recordings of their era, establishing standards that still define a stylistic and emotional extreme of popular music. The four British musicians who came out of the electric blues scene of the late ‘60s, recording and touring as a unit for a mere twelve years, together achieved a legendary stature that requires much study to fully appreciate more than thirty years after their demise. This course will consider the history of Led Zeppelin from a variety of perspectives: social and stylistic context; the nuts and bolts of their music—live and in the studio; the hows and whys of the band as a business. Using books, articles, videos, and a generous sampling of music, the course will follow their arrival in the final, psychedelic heyday of swingin’ London of the ‘60s; through their roots in folk and acoustic blues and later experimentations with Indian and North African music, and their rise in an era that was hungry for a heavier, more bombastic sound. The course will include special focus on the group’s technical leader and visionary, guitarist Jimmy Page, who came with prior credits as a sessionman and guitarist in the blues-rock band the Yardbirds, as well as other major players in the Zeppelin story—engineer Glyn Johns, manager Pater Grant—who helped build the sonic and popular juggernaut that the band became. In-class guest speakers will be featured, many who participated or witnessed the Led Zeppelin phenomenon, as well as a screening of the group’s concert film The Song Remains The Same.

Recorded Music (Undergraduate)
2 credits – 7 Weeks

Sections (Fall 2023)


REMU-UT 1115-000 (21549)09/05/2023 – 10/24/2023 Wed6:00 PM – 8:00 PM (Evening)at Brooklyn CampusInstructed by Kahn, Ashley

The Language of Film (FMTV-UT 4)

Language of Film is an introduction to the craft, history and theory of filmmaking and film-watching. The main challenge facing all filmmakers is to show the story: in other words, to visualize the drama. Over the past century, narrative, experimental and documentary filmmakers have developed a variety of creative strategies and techniques designed to give their audiences compelling, multi-sensorial experiences. The goal of this class is to explore how filmmakers in different historical and cultural settings have contributed to the evolution of film as a powerful, complex and captivating art form.. This course allocates as History & Criticism for Film & TV majors.

Undergraduate

Human Evolution (ANTH-UA 2)

Investigates the evolutionary origins of humans. The study of human evolution is a multidisciplinary endeavor involving a synthesis of concepts, techniques, and research findings from a variety of different scientific fields, including evolutionary biology, paleontology, primatology, comparative anatomy, genetics, molecular biology, geology, and archaeology. Explores the different contributions that scientists have made toward understanding human origins and provides a detailed survey of the evidence used to reconstruct the evolutionary history of our own species.

Anthropology (Undergraduate)
4 credits – 15 Weeks

Sections (Fall 2021)


ANTH-UA 2-000 (7767)09/02/2021 – 12/14/2021 Mon,Wed12:00 AM – 1:00 PM (Early afternoon)at Washington SquareInstructed by Higham, James


ANTH-UA 2-000 (7775)09/02/2021 – 12/14/2021 Mon3:00 PM – 4:00 PM (Late afternoon)at Washington SquareInstructed by Gunson, Jessica


ANTH-UA 2-000 (7768)09/02/2021 – 12/14/2021 Mon4:00 PM – 6:00 PM (Late afternoon)at Washington SquareInstructed by Gunson, Jessica


ANTH-UA 2-000 (7769)09/02/2021 – 12/14/2021 Tue8:00 AM – 9:00 AM (Morning)at Washington SquareInstructed by Galway-Witham, Julia


ANTH-UA 2-000 (7770)09/02/2021 – 12/14/2021 Tue9:00 AM – 10:00 AM (Morning)at Washington SquareInstructed by Galway-Witham, Julia


ANTH-UA 2-000 (7771)09/02/2021 – 12/14/2021 Tue12:00 AM – 1:00 PM (Early afternoon)at Washington SquareInstructed by Wang, Xue


ANTH-UA 2-000 (7772)09/02/2021 – 12/14/2021 Tue6:00 PM – 7:00 PM (Evening)at Washington SquareInstructed by Dudas, Madelynne


ANTH-UA 2-000 (7773)09/02/2021 – 12/14/2021 Tue4:00 PM – 6:00 PM (Late afternoon)at Washington SquareInstructed by Dudas, Madelynne


ANTH-UA 2-000 (7774)09/02/2021 – 12/14/2021 Wed2:00 PM – 3:00 PM (Early afternoon)at Washington SquareInstructed by Wang, Xue


ANTH-UA 2-000 (26376)09/02/2021 – 12/14/2021 Wed3:00 PM – 4:00 PM (Late afternoon)at Washington SquareInstructed by Guerra, Jordan

Podcasting Workshop (FMTV-UT 1006)

The narrative non-fiction podcast is one of the most popular and creative formats in the audio space, due to the critical success of shows like Serial, 99% Invisible, Ear Hustle, and many more. Although they are challenging to produce, these shows bring a unique blend of intimacy and urgency to the media landscape. This workshop is for those who want to learn the basics of long-form, narrative audio storytelling. Students will go through the editorial steps of pitching, recording, writing and producing a completed episode in a documentary-style format. We’ll work on interview and writing techniques, developing your voice and creative ways of editing sound. Students will also create a podcast pitch deck to support their episode and explore ways to market, distribute, and monetize a narrative podcast.

Undergraduate

Introduction to Computer Programming (No Prior Experience) (CSCI-UA 2)

Prerequisite: Three years of high school mathematics or equivalent. No prior computer experience assumed. Students with any programming experience should consult with the computer science department before registering. Students who have taken or are taking CSCI-UA 101 will not receive credit for this course. Note: This course is not intended for computer science majors, although it is a prerequisite for students with no previous programming experience who want to continue in CSCI-UA 101. Offered every semester. 4 points. An introduction to the fundamentals of computer programming, which is the foundation of Computer Science. Students design, write and debug computer programs. No knowledge of programming is assumed.

Computer Science (Undergraduate)
4 credits – 15 Weeks

Sections (Spring 2022)


CSCI-UA 2-000 (7802)01/24/2022 – 05/09/2022 Mon,Wed8:00 AM – 9:00 AM (Morning)at Washington SquareInstructed by Steigman, Amanda


CSCI-UA 2-000 (9106)01/24/2022 – 05/09/2022 Tue,Thu8:00 AM – 9:00 AM (Morning)at Washington SquareInstructed by Liao, Susan


CSCI-UA 2-000 (7803)01/24/2022 – 05/09/2022 Mon,Wed9:00 AM – 10:00 AM (Morning)at Washington SquareInstructed by Kapp, Craig · Huh, Jung · Rozin, Yonatan


CSCI-UA 2-000 (7804)01/24/2022 – 05/09/2022 Tue,Thu9:00 AM – 10:00 AM (Morning)at Washington SquareInstructed by Kapp, Craig


CSCI-UA 2-000 (7805)01/24/2022 – 05/09/2022 Mon,Wed11:00 AM – 12:00 AM (Morning)at Washington SquareInstructed by Zeidenberg, Matthew


CSCI-UA 2-000 (8686)01/24/2022 – 05/09/2022 Tue,Thu11:00 AM – 12:00 AM (Morning)at Washington SquareInstructed by Lizardo, Julie


CSCI-UA 2-000 (9902)01/24/2022 – 05/09/2022 Mon,Wed12:00 AM – 1:00 PM (Early afternoon)at Washington SquareInstructed by Prager, David


CSCI-UA 2-000 (9107)01/24/2022 – 05/09/2022 Tue,Thu12:00 AM – 1:00 PM (Early afternoon)at Washington SquareInstructed by Clayton, Joshua


CSCI-UA 2-000 (8904)01/24/2022 – 05/09/2022 Mon,Wed2:00 PM – 3:00 PM (Early afternoon)at Washington SquareInstructed by Zhao, Emily


CSCI-UA 2-000 (9324)01/24/2022 – 05/09/2022 Tue,Thu2:00 PM – 3:00 PM (Early afternoon)at Washington SquareInstructed by Lgarch, Saadia


CSCI-UA 2-000 (9528)01/24/2022 – 05/09/2022 Mon,Wed3:00 PM – 4:00 PM (Late afternoon)at Washington SquareInstructed by Zeidenberg, Matthew


CSCI-UA 2-000 (9725)01/24/2022 – 05/09/2022 Tue,Thu4:00 PM – 6:00 PM (Late afternoon)at Washington SquareInstructed by Tyson, Na’’im


CSCI-UA 2-000 (20825)01/24/2022 – 05/09/2022 Tue,Thu6:00 PM – 7:00 PM (Evening)at Washington SquareInstructed by Cardona, Michell

The Science and Psychology of Marijuana (CAMS-UA 502)

Weed. Pot. Bud. Grass. Ganja. Reefer. Mary Jane. Skunk. Herb. Cannabis. It’s all marijuana – the most commonly used, in most states still illicit, drug in the United States. Calming for some, anxiety provoking for others, perhaps medicinal, always controversial, marijuana causes wonder and confusion among physicians, parents, teachers, adolescents, and lawmakers. After 50 years of debate, marijuana remains one of our most visible modern-day conundrums – is it “okay?” Is marijuana safe and therapeutic, or is it dangerous and a gateway to more harmful drugs? Through lecture, discussion, and a thorough analysis of the current research literature in neuroscience and human development, we will seek to answer these questions and identify marijuana’s role in psychology, medicine, culture, and government policy.

Child/Adoles Mental Hlth Stds (Undergraduate)
2 credits – 15 Weeks

Sections (Fall 2021)


CAMS-UA 502-000 (9683)09/02/2021 – 12/14/2021 Wed6:00 PM – 7:00 PM (Evening)at Washington SquareInstructed by Phillips, Blake A · Nayak, Komal

The Science of Happiness (CAMS-UA 110)

Examines the state of college-student mental health and wellness on a personal and systems level. As undergraduate university students approach the end of adolescence, they often reevaluate the beliefs, values, and assumptions with which they left home. Young adulthood is a time of great promise, but the transition from child to adult is never easy. We look at how individuals can create positive change by reinterpreting their goals and identifying steps toward a successful college experience. Key findings from the fields of neuroscience and positive psychology are referenced to inform our study of the biopsychosocial underpinnings of success and happiness. Through lectures and discussions, students learn about a variety of wellness topics that include mindfulness, relationships, and self-esteem. The final project requires students to promote an area of mental wellness on campus.

Child/Adoles Mental Hlth Stds (Undergraduate)
4 credits – 15 Weeks

Sections (Fall 2022)


CAMS-UA 110-000 (7390)09/01/2022 – 12/14/2022 Tue,Thu9:00 AM – 10:00 AM (Morning)at Washington SquareInstructed by Schlechter, Alan · Lerner, Daniel Louis


CAMS-UA 110-000 (9676)09/01/2022 – 12/14/2022 Mon2:00 PM – 3:00 PM (Early afternoon)at Washington SquareInstructed by Schlechter, Alan


CAMS-UA 110-000 (9677)09/01/2022 – 12/14/2022 Mon8:00 AM – 8:00 AM (Morning)at Washington SquareInstructed by Schlechter, Alan


CAMS-UA 110-000 (9678)09/01/2022 – 12/14/2022 Mon9:00 AM – 9:00 AM (Morning)at Washington SquareInstructed by Schlechter, Alan


CAMS-UA 110-000 (9679)09/01/2022 – 12/14/2022 Mon7:00 PM – 8:00 PM (Evening)at Washington SquareInstructed by Schlechter, Alan


CAMS-UA 110-000 (9680)09/01/2022 – 12/14/2022 Mon8:00 PM – 9:00 PM (Evening)at Washington SquareInstructed by Schlechter, Alan


CAMS-UA 110-000 (9682)09/01/2022 – 12/14/2022 Wed8:00 AM – 8:00 AM (Morning)at Washington SquareInstructed by Schlechter, Alan


CAMS-UA 110-000 (9683)09/01/2022 – 12/14/2022 Wed9:00 AM – 9:00 AM (Morning)at Washington SquareInstructed by Schlechter, Alan


CAMS-UA 110-000 (9684)09/01/2022 – 12/14/2022 Wed7:00 PM – 8:00 PM (Evening)at Washington SquareInstructed by Schlechter, Alan


CAMS-UA 110-000 (9685)09/01/2022 – 12/14/2022 Wed7:00 PM – 8:00 PM (Evening)at Washington SquareInstructed by Schlechter, Alan


CAMS-UA 110-000 (9686)09/01/2022 – 12/14/2022 Wed8:00 PM – 9:00 PM (Evening)at Washington SquareInstructed by Schlechter, Alan


CAMS-UA 110-000 (9687)09/01/2022 – 12/14/2022 Wed8:00 PM – 9:00 PM (Evening)at Washington SquareInstructed by Schlechter, Alan


CAMS-UA 110-000 (9688)09/01/2022 – 12/14/2022 Fri2:00 PM – 3:00 PM (Early afternoon)at Washington SquareInstructed by Schlechter, Alan


CAMS-UA 110-000 (9689)09/01/2022 – 12/14/2022 Fri3:00 PM – 4:00 PM (Late afternoon)at Washington SquareInstructed by Schlechter, Alan


CAMS-UA 110-000 (9690)09/01/2022 – 12/14/2022 Mon3:00 PM – 4:00 PM (Late afternoon)at Washington SquareInstructed by Schlechter, Alan


CAMS-UA 110-000 (9691)09/01/2022 – 12/14/2022 Fri8:00 AM – 8:00 AM (Morning)at Washington SquareInstructed by Schlechter, Alan · Lerner, Daniel Louis


CAMS-UA 110-000 (9692)09/01/2022 – 12/14/2022 Fri9:00 AM – 9:00 AM (Morning)at Washington SquareInstructed by Schlechter, Alan · Lerner, Daniel Louis


CAMS-UA 110-000 (9693)09/01/2022 – 12/14/2022 Fri7:00 PM – 8:00 PM (Evening)at Washington SquareInstructed by Schlechter, Alan


CAMS-UA 110-000 (9694)09/01/2022 – 12/14/2022 Fri8:00 PM – 9:00 PM (Evening)at Washington SquareInstructed by Schlechter, Alan · Lerner, Daniel Louis

Urban Data Science (CUSP-GX 1003)

The course targets current and future urban practitioners looking to harness the power of data in urban practice and research. This course builds the practical skillset and tools necessary to address urban analytics problems with urban data. It starts with essential computational skills, statistical analysis, good practices for data curation and coding, and further introduces a machine learning paradigm and a variety of standard supervised and unsupervised learning tools used in urban data science, including regression analysis, clustering, and classification as well as time series analysis. After this class, you should be able to formulate a question relevant to Urban Data Science, locate and curate an appropriate data set, identify and apply analytic approaches to answer the question, obtain the answer and assess it with respect to its certainty level as well as the limitations of the approach and the data. The course will also contain project-oriented practice in urban data analytics, including relevant soft skills – verbal and written articulation of the problem statement, approach, achievements, limitations, and implications.

Ctr for Urban Sci and Progress (Graduate)
3 credits – 15 Weeks

Sections (Fall 2021)


CUSP-GX 1003-000 (23062)09/02/2021 – 12/14/2021 Tue6:00 PM – 7:00 PM (Evening)at ePolyInstructed by Sobolevsky, Stanislav

Cell Phone Cinema (OART-GT 2566)

Credits: 4
Duration: 15 Weeks
Dates: Wed

Hollywood in your palm. That is what this combination of lectures, screenings, demonstrations and practical production workshop will offer to the students in this course. There will be several professional guests making presentations and Q&A sessions from the mobile phone filmmaking industry. In addition to the historical and critical overview of the emergence and exponential growth of global cell phone cinema, students will shoot all footage on cell phones and download them for computerized editing. The final project will be under three minute shorts. Projects will include all genres of film and television: news, mini-documentaries, animation, music videos and narrative shorts. Completed student projects will be suitable to be posted on the Internet and entered into domestic and international mobile phone film festivals. For example, two minute long improvisations of Bollywood Style Music Videos shot on Cell Phones by the students have been projected at the Tribeca Cinemas as part of the New York Indian Film Festival. It is suggested but not compulsory that students bring to the class a cell phone capable of recording video.

Open Arts Curriculum (Graduate)
4 credits – 15 Weeks

Sensor Data to Save the Planet (ITPG-GT 2351)

Buildings produce a large percentage of the carbon emissions threatening the planet and multi-family residential buildings make up a significant portion of it. With Covid-19 changing the way we live and work, and the increasing amount of data available from buildings, a key to fighting the climate crisis will be turning this data into action. In this course, learn how to analyze interval data and explore visualizing data to motivate tenants and building operators to change their behavior to reduce energy usage at the optimal times. This will involve analyzing the data streams coming from installed sensors and building equipment, understanding how usage varies over time, and transforming raw data into visual interfaces that mobilize us all in the fight to save the planet. This course will teach basics of how time series data can be stored, how to query time series data, and how to understand energy usage from a data set. With these new skills students will design a project using time series data and their JavaScript skills to visualize this data.

Interactive Telecommunications (Graduate)
2 credits – 7 Weeks

Sections (Fall 2021)


ITPG-GT 2351-000 (23985)10/27/2021 – 12/14/2021 Mon6:00 PM – 9:00 PM (Evening)at Brooklyn CampusInstructed by

Interactive Storytelling for Liberation (ITPG-GT 2349)

If social change begins in the imagination, how then can creators better envision and render the more just and beautiful worlds we want to make? Storytelling has the power to be an alchemical force for revolutionary change. Together, we seek to interrogate and apply interactive storytelling as a technology we can deploy in service of our collective liberation. In this course, we pair a study of story as liberatory praxis with a hands-on grounding in emerging tech tools that allow viewers/players to take an active role. Interactive storytelling technology in video, audio, and text powerfully situates viewers inside constructed narrative worlds. Creators in these emerging media gain the capacity to design choices and respond accordingly, propelling imagination toward agency and enhancing empathic connections between viewers/players and characters. What will it mean to use these tools to tell deeper stories that ask urgent questions about how we want to live in the world? “Part of being a revolutionary is creating a vision that is more humane. That is more fun, too. That is more loving. It’s really working to create something beautiful.” —Assata Shakur

Interactive Telecommunications (Graduate)
2 credits – 8 Weeks

Sections (Fall 2021)


ITPG-GT 2349-000 (23983)09/02/2021 – 10/26/2021 Thu6:00 PM – 9:00 PM (Evening)at Brooklyn CampusInstructed by

Shape Our Future Through Speculative Design (ITPG-GT 2348)

This course aims to provide students with the analytical skills to interpret current trends, policies and problems into futuristic (5 years) product proposals and the thought leadership and communication skills to clearly articulate and pitch those ideas. Projects can range from how prolonged quarantine will impact home exercise to the future of entertainment in self driving cars. Students will research and explore an opportunity space of their choosing where they will infer future problems from current trends then create a speculative solution. They will package their product thinking into a pitch deck and present back to the class. The class format will include lecture, in-class and out-of-class design exercises that apply the concepts covered in the class lecture and a final presentation and critique.

Interactive Telecommunications (Graduate)
2 credits – 8 Weeks

Sections (Fall 2021)


ITPG-GT 2348-000 (23982)09/02/2021 – 10/26/2021 Mon6:00 PM – 9:00 PM (Evening)at Brooklyn CampusInstructed by

Creating with TinyML (ITPG-GT 2339)

A new world is emerging at the intersections of machine learning and physical computation that will offer wide-scale access to bringing intelligence to everyday devices and spaces at extremely low costs. In this course, students are offered the opportunity to become pioneers in a new field of hardware machine learning as they are introduced to the most used machine learning platform in the world (TensorFlow) that has been embedded into an incredibly small microcontroller, called TinyML. Students will learn about building with machine learning, the ethics and societal impacts of ML, and how to start realizing creative computation through ML-based physical computing.

Interactive Telecommunications (Graduate)
4 credits – 15 Weeks

Sections (Fall 2021)


ITPG-GT 2339-000 (23970)09/02/2021 – 12/14/2021 Wed6:00 PM – 9:00 PM (Evening)at Brooklyn CampusInstructed by

Sensing the City (ITPG-GT 2090)

For most of its brief history, the domain of “smart cities” has belonged to large corporate vendors who promise and offer ubiquitous, citywide intelligence that utilizes their proprietary systems. More recently, an increasing number of startups have developed solutions which can make the technology somewhat more accessible. Unfortunately for municipalities, working with product vendors can be a heavy lift and the commitments involve lengthy procurement and contracting processes. In the past five years or so, the access to connected technology has increased and the hobbyist or “maker” movement has seen an uptick in offerings related to IoT. From the Arduino IoT Cloud and Adafruit.io software, to the Raspberry Pi and Particle hardware, building connected IoT devices has become easier than ever before. Through platforms like Google Coral and Nvidia Jetson, even edge computing and AI has become available to those with coding skills and a modest budget. What this course aims to explore is what happens when low-cost, readily available electronics platforms address the data needs of municipal governments. Rather than thinking of smart cities as large scale, big data projects that provide intelligence across a city, we will look at targeted applications that would be too small or costly to pursue as a conventional IoT procurement. What intelligence can be gathered in a short period of time with a small budget? During this course, we will examine successful and troubled smart cities projects, discuss the ethics of public technology projects, and review the prevailing best practices and guidelines relating to the Internet of Things in government use. Thinking in terms of “rapid IoT” and “little big data,” students will partner with NYC agency representatives* to uncover insights about a particular issue related to their work. Students will undertake a semester-long project, working to understand the agency’s data needs and develop an IoT solution to gather data for analysis that could inform the agency on planning, policy, or operational issues. The course will cover current connected microcontroller platforms and connectivity options like WiFi, Cellular, and LoRaWAN as well as the software tools needed to store and present data in user-friendly dashboards.

Interactive Telecommunications (Graduate)
4 credits – 15 Weeks

Sections (Fall 2021)


ITPG-GT 2090-000 (22673)09/02/2021 – 12/14/2021 Fri6:00 PM – 9:00 PM (Evening)at Brooklyn CampusInstructed by