Press "Enter" to skip to content

JOB: MobileBehavior Creative Technologist

Content-Type: text/html;
charset=”WINDOWS-1252″

Creative Technol=
ogist =96 Mobile

 =

Mobile=
Behavior, an Omnicom Company, is currently looking to fill the role of =
Creative Techno=
logist
.&nbs=
p; 
This is a diverse role=
that spans between development, creative concepting, user experience and cl=
ient development.  The right candidate for the position has a blend of =
a technical designer and master programmer with a true design sense.
&nb=
sp;
Ca=
ndidates should have a passion for mobile technologies and an understanding =
of how to apply creative technology solutions to real client marketing engag=
ements. 
 
Detailed Description

=B7         Creative and conceptual development for mobile platfor=
ms & applications, and web projects
=B7         Present concepts to existing clients and for new business pitches to=
show how latest and greatest mobile technologies apply to brand business ob=
jectives
=B7   &nbs=
p;     
Work with interactive d=
esigner and art director to accomplish visualization of technologies
=B7      &n=
bsp;  
Develop interactive strategy, tactics, =
and creative technology solutions for agency clients

=

=B7         Work with team on creative concepts for RFI/RFP respons=
es
=B7    &nbs=
p;    
Chief technology resource on =
all client engagements
=B7 &n=
bsp;       
Assist in=
managing build-out of features for clients and creating tech roadmap for la=
rger platform builds
=B7 &nbs=
p;      =
 
Provide act=
ionable insight and analysis of the shifting mobile and web 2.0 landscape, a=
nd identify new and emerging technologies that can be applied to existing an=
d new client marketing objectives
 
Requirements=
=B7         Proficient technologist and marketer with mobile telecommunicat=
ions and systems experience
 with a focus on product innovation a=
nd business development
=B7         Background in interactive marketing with extensive kno=
wledge in the mobile and digital arenas

=B7         Strong ba=
ckground in mobile development =96 we are not looking for a coder but someon=
e who has built mobile services in the past and has a breadth of knowledge a=
cross the mobile platforms

=
=
=B7         
Experience working in new=
business and client facing capacity

=B7      &nb=
sp;  
Solid understanding of the integrati=
on of mobile with other mediums including
 
websites=
, digital outdoor, tv, publishing and others
=B7    &nbsp=
;    
Close collaboration with design, experience planning an=
d account teams to provide creative, engaging experiences

 

Experience:

=B7         2-3 y=
ears of a demonstrated track record leading creative efforts for high profil=
e clients or media properties – strong client references are necessary
=B7         Understand mo=
bile landscape and be able to dissect the fragmented mobile ecosystem
=B7         Strong underst=
anding of creative and strategic direction
=B7 &nb=
sp;       
Exceptionally creative with highly develo=
ped conceptual, visual skills
=B7   &nbs=
p;     
Ability to adapt quickly to changing priorities and ha=
ndling multiple high profile projects
=B7  &=
nbsp;     &nb=
sp;
A compelling presenter with exceptional oral =
and written skills
=B7     &nb=
sp;   
Able to develop very strong working relationships with clients
=B7         Strong lea=
dership and proven management skills
=B7  &=
nbsp;     &nb=
sp;
Highly skilled in developing creative solutio=
ns to problems
=B7      &=
nbsp;  
=
Strong knowledge or experience in marketing and advertising, with par=
ticular emphasis on mobile and online media
=B7 &n=
bsp;       
Proven ability to manage projects to suc=
cessful completion, multi-task, and work within tight deadlines

=B7         Any development expe=
rience on multiple mobile platforms (Apple, Android, WAP, Java, etc.) is an =
added bonus
&n=
bsp;
To apply, pl=
ease send your resume to brian.batchelder@fleishman.com.  You may a=
lso contact Brian via Twitter @B_Batchelder.     &n=
bsp;
 




2be296b3d9de53741@lists.nyu.edu