Temporary Engineer – NYU Virtual Production
Temporary / Hourly / Onsite / Start Date: ASAP / 10–14 weeks with potential for extension
$35-40 an hour / Onsite – Industry City, Brooklyn (as assigned weekly) / 9AM-5PM and as needed
Position Summary:This is a hands-on, onsite technical leadership role responsible for the operation, maintenance, strategic development, and continuous improvement of the Center’s virtual production technology ecosystem. The Engineer is a self-directed technical expert who independently manages complex systems, anticipates operational needs, solves problems proactively, and ensures the reliability of production, classroom, research, and professional environments. In addition to executing technical work, this role supervises the Junior Engineer, delegates and oversees day-to-day tasks, establishes technical standards and workflows, and provides guidance to ensure consistent, high-quality support across all operations.
Key Responsibilities
- Manage the Junior Engineer
- Deliver technical trainings
- Lead the operation and maintenance of virtual production systems, equipment, and networked technologies, including system updates, software installs, and routine maintenance tasks
- Own the setup, testing, and breakdown of stage, camera, lighting, virtual production workflows, all computers, workstations, laboratory, machine room, televisions, and AV systems.
- Monitor equipment usage and help maintain organization, inventory, and proper storage practices
- Serve as the primary technical resource for faculty and students
- Provide on-site technical support for student productions, classes, workshops, and events
- Build and maintain documentation of workflows, troubleshooting steps, and system configurations
- Ensure safe and proper use of equipment in accordance with program and industry standards
Required Qualifications
- Bachelor’s degree or equivalent experience: film and television production, engineering environments, technical support, computer systems or related field
- 2+ years of experience: Virtual Production Supervision, Unreal Engine, Maya, Pixera, Networking, Camera Tracking, CG/3D visual effects, post production, editing, audio, and other VP related modalities)
- Familiarity with networked environments, media servers, or post-production workflows
- Experience supporting productions, live events, or academic technology environments
- Experience working with camera, grip, gaffing, and lighting crews
- Familiarity with various power tools, experience with assembling, dismantling, and moving heavy equipment
- Basic understanding of production equipment and protocols, computer systems, or AV/IT workflows
- Strong problem-solving skills and attention to detail
- Ability to follow technical instructions and work within established systems and processes
- Clear communication skills and the ability to work in a team environment
Preferred (Not Required)
- Completed training or certifications for programs such as: Unreal Engine Authorized Training, Adobe, Blackmagic DaVinci Resolve, Foundry and Autodesk, Avid Pro Tools
- Related certifications such as: Rigging, FDNY E06, E03, SPFX, Electrical, Gaffing, etc.
- Interest in emerging media technologies and virtual production pipelines
Work Environment
- Fully onsite, hands-on technical role in an educational environment
- Temporary assignment based on program and production needs
- Reports to the Associate Director and works closely with the engineering team
Apply
- Email: virtualproduction@nyu.edu
- Subject: [MSVPC] TEMP ENGINEER APPLICATION FirstName_LastName
- Include a brief introduction and resume with at least one reference