Duration: 15 Weeks
Dates: Mon,Wed
Core: Colloquium (Undergraduate)
4 credits – 15 Weeks
Core: Colloquium (Undergraduate)
4 credits – 15 Weeks
This course will examine the communication of ideas online, and how that communication is shaped by commerce and surveillance. We will begin by considering the role of the public sphere in a democratic society, and then turn to the early anonymous days of the internet, the rise of social media platforms, and finally the Snowden revelations, debates over digital free speech, and new technologies like TikTok and virtual reality. We will experiment with simple counter-surveillance techniques like encrypted texts that are increasingly fundamental to the sensible practice of modern journalism and media work. The course will feature occasional guests. Students will finish the course with an understanding of the relationship between modern media forms and the expression of ideas in the public sphere.
Practicum (Undergraduate)
4 credits – 14 Weeks
PRACT-UG 1460-000 (9642)09/02/2025 – 12/11/2025 Fri2:00 PM – 4:00 PM (Early afternoon)at Washington SquareInstructed by Leonard, Sarah
Mechanical Engineering (Undergraduate)
3 credits – 15 Weeks
Computing and Data Science (Undergraduate)
4 credits – 14 Weeks
Down by the water’s edge we find the color contrast delineating wet and dry to the rhythm of nature’s tidal flux. The ebb relinquishes 12 hours of waterborne mystery; the flow’s 12 hours blanket refreshes the shore’s human impositions. New York City’s 578 coastal miles inspire this photojournalist/ documentary workshop to explore ongoing changes in commercial development, political innovation and environmental climate. The gradual cleansing of New York City waterways has encouraged neighborhood communities to revive their historical, artistic, and literary traditions along shorelines once occupied by industry. Now attracting vibrant cultural activity, New York City coastal communities are again looking at the water, seeking inspiration in its beauty. Embarking on a photographic project of their design, students will develop their own personal viewpoint on society’s relationship to New York waterlines, determine their own perception (vantage point, angle, point of view, framing) and establish a unique relationship with the audience (through scale, rhythm sequence, position, color). Classes will offer technical instruction, critiques of student work, and visual analysis. Open to highly motivated students with experience in photography; digital or film cameras welcome.
Arts Workshops (Undergraduate)
4 credits – 14 Weeks
ARTS-UG 1481-000 (9602)09/02/2025 – 12/11/2025 Tue3:00 PM – 6:00 PM (Late afternoon)at Washington SquareInstructed by Day, Jeff
Modern art has been a balancing act between control and letting go. This course focuses on the psychological interface between the two, the “liminal” zone. We will survey modern artists’ techniques for tapping sources of creativity, including Dada collagists’ free-associations; Surrealists’ automatic writing, doodles, and “cadavres exquises”; and Abstract Expressionists’ embrace of chaos. We will engage in simple exercises: doodling, speed drawing, painting an abstract mural as a group, keeping a liminal journal, collaging, and exploring ritualistic techniques. We will follow up with discussions, take a trip to the Met to dialogue with an African oracle sculpture,and conclude the course reexamining modern art in light of the inner journey threshold drama each of us has taken during the course. Readings include van Gennep’s Rites of Passage, Chipp’s Theories of Modern Art, R.D. Laing, Federico Garcia Lorca on duende, Victor Turner on liminal, Mircea Eliade on Shamanism Techniques of Ecstasy, James Elkins on alchemy and art, and Frida Kahlo’s journal.
Arts Workshops (Undergraduate)
4 credits – 14 Weeks
ARTS-UG 1420-000 (9412)09/02/2025 – 12/11/2025 Thu2:00 PM – 4:00 PM (Early afternoon)at Washington SquareInstructed by Ruhe, Barnaby
Civil & Urban Engineering (Undergraduate)
3 credits – 15 Weeks
Offered in the fall semester only. A chronological survey of the art and commerce of the animated film internationally over the last 100 years. Designed to expand students’ awareness of the origins of a significant 20th-century art form and to acquaint them with a wide variety of practical techniques and styles, from pre-film influences to computer-generated images; from “Golden Age” studio cartoon factories to today’s independent avant-garde animator-filmmakers. Designed to expand student aesthetic sensibilities and sharpen critical perceptions about this unique genre. This course allocates as History & Criticism for Film & TV majors. COURSE SUBJECT TO DEPARTMENTAL FEES. Non-majors must process a “Permission Notice for Non-Majors” form to register for the course (subject to availability).
This course introduces the essentials of web design and production, emphasizing the integration of AI tools like ChatGPT to enhance learning and creativity. Students will build a solid foundation in HTML and CSS, learn to optimize graphics, design layouts, and develop the technical skills needed to launch their own websites. The class explores using social media platforms like YouTube, Vimeo, and Instagram as promotional tools while incorporating AI to brainstorm design concepts, troubleshoot code, and refine messaging. We focus on the Internet as a promotion and distribution medium for the independent artist and filmmaker. A consistent and integrated communication strategy across digital channels is emphasized to prepare students for the demands of modern media. To deepen their learning experience, students will actively use ChatGPT to support various aspects of the curriculum. This includes generating creative ideas, drafting content, and exploring coding solutions. AI will also assist in tasks like creating compelling website copy, optimizing branding strategies, and scripting social media posts. By weaving AI into their workflow, students not only master essential web design skills but also gain hands-on experience with tools shaping the future of digital media.
Studio Art (Undergraduate)
3 credits – 15 Weeks
This is a multidisciplinary course in which students with previous experience with analog and digital electronics create a novel hardware–based electronic musical instrument, controller, effects unit, or other device related to their interests in music and audio. Student projects may be analog, digital, or a hybrid, and should be unique in some way from devices currently in the commercial marketplace. Students present their designs and functioning physical prototypes with the class as they evolve throughout the semester for feedback.
Music Technology (Undergraduate)
3 credits – 14 Weeks
MPATE-UE 1017-000 (10200)09/02/2025 – 12/11/2025 Fri11:00 AM – 1:00 PM (Morning)at Washington SquareInstructed by Litt, Steven
MPATE-UE 1017-000 (10201)09/02/2025 – 12/11/2025 Thu2:00 PM – 4:00 PM (Early afternoon)at Washington SquareInstructed by Litt, Steven
Music Technology (Undergraduate)
3 credits – 15 Weeks
Music Technology (Undergraduate)
2 credits – 15 Weeks
Music Technology (Undergraduate)
2 credits – 15 Weeks
Music Technology (Undergraduate)
3 credits – 15 Weeks
Music Technology (Undergraduate)
3 credits – 15 Weeks
An introduction to maintenance and troubleshooting concepts used in the recording studio. Procedures discussed are those necessary in utilizing sophisticated audio equipment and understanding essential aspects of studio design.
Music Technology (Undergraduate)
2 credits – 14 Weeks
MPATE-UE 1008-000 (8706)09/02/2025 – 12/11/2025 Wed6:00 PM – 8:00 PM (Evening)at Washington SquareInstructed by Glanz, Jake
Music Technology (Undergraduate)
2 credits – 15 Weeks
Principles covered in MPATE-UE1001 & MPATE-UE-1003 are put into practice with additional theory & techniques. Students perform various duties just as they would in a professional recording session. Studio Lab assignments are performed outside of class reinforcing weekly topics.
Music Technology (Undergraduate)
4 credits – 14 Weeks
MPATE-UE 1005-000 (8705)09/02/2025 – 12/11/2025 Fri11:00 AM – 1:00 PM (Morning)at Washington SquareInstructed by O’Reilly, Michael
Music Technology (Undergraduate)
3 credits – 15 Weeks