Tag Archives: Fall 2021

Quantitative Reasoning: Prob,Stats & Decisn-Mkng (CORE-UA 107)

For course description, please consult the College Core Curriculum website: http://core.cas.nyu.edu

College Core Curriculum (Undergraduate)
4 credits – 15 Weeks

Sections (Spring 2022)


CORE-UA 107-000 (8865)01/24/2022 – 05/09/2022 Tue,Thu8:00 AM – 9:00 AM (Morning)at Washington SquareInstructed by Sondjaja, Mutiara


CORE-UA 107-000 (8866)01/24/2022 – 05/09/2022 Fri11:00 AM – 12:00 AM (Morning)at Washington SquareInstructed by Xu, Bill


CORE-UA 107-000 (8867)01/24/2022 – 05/09/2022 Fri9:00 AM – 10:00 AM (Morning)at Washington SquareInstructed by Xu, Bill


CORE-UA 107-000 (8868)01/24/2022 – 05/09/2022 Fri9:00 AM – 10:00 AM (Morning)at Washington SquareInstructed by Liu, Sixian


CORE-UA 107-000 (9382)01/24/2022 – 05/09/2022 Fri11:00 AM – 12:00 AM (Morning)at Washington SquareInstructed by Liu, Sixian

Data Structures (CSCI-UA 9102)

The use and design of data structures, which organize information in computer memory. Stacks, queues, linked lists, binary trees: how to implement them in a high level language, how to analyze their effect on algorithm efficiency, and how to modify them. Programming assignments.

Computer Science (Undergraduate)
4 credits – 15 Weeks

Sections (Fall 2021)


CSCI-UA 9102-000 (19807)09/02/2021 – 12/14/2021 Tue,Thu12:00 AM – 1:00 PM (Early afternoon)at NYU Paris (Global)Instructed by Cosse, Augustin Marie Dominique


CSCI-UA 9102-000 (19808)09/02/2021 – 12/14/2021 Tue2:00 PM – 3:00 PM (Early afternoon)at NYU Paris (Global)Instructed by Cosse, Augustin Marie Dominique

Data Structures (CSCI-UA 102)

The use and design of data structures, which organize information in computer memory. Stacks, queues, linked lists, binary trees: how to implement them in a high level language, how to analyze their effect on algorithm efficiency, and how to modify them. Programming assignments.

Computer Science (Undergraduate)
4 credits – 15 Weeks

Sections (Spring 2022)


CSCI-UA 102-000 (20828)01/24/2022 – 05/09/2022 Mon,Wed3:00 PM – 4:00 PM (Late afternoon)at Washington SquareInstructed by Korth, Evan · Vataksi, Denisa


CSCI-UA 102-000 (20833)01/24/2022 – 05/09/2022 Tue4:00 PM – 6:00 PM (Late afternoon)at Washington SquareInstructed by Vieira, Diogo


CSCI-UA 102-000 (20830)01/24/2022 – 05/09/2022 Tue,Thu2:00 PM – 3:00 PM (Early afternoon)at Washington SquareInstructed by Bari, Anasse · Rao, Sindhuja


CSCI-UA 102-000 (20834)01/24/2022 – 05/09/2022 Wed4:00 PM – 6:00 PM (Late afternoon)at Washington SquareInstructed by Mavi, Vaibhav


CSCI-UA 102-000 (20831)01/24/2022 – 05/09/2022 Tue,Thu9:00 AM – 10:00 AM (Morning)at Washington SquareInstructed by Klukowska, Joanna · Khatri, Riju


CSCI-UA 102-000 (20832)01/24/2022 – 05/09/2022 Mon11:00 AM – 12:00 AM (Morning)at Washington SquareInstructed by Ilamathy, Swarna Swapna


CSCI-UA 102-000 (20829)01/24/2022 – 05/09/2022 Tue4:00 PM – 6:00 PM (Late afternoon)at Washington SquareInstructed by Bharti, Sweta


CSCI-UA 102-000 (20835)01/24/2022 – 05/09/2022 Wed4:00 PM – 6:00 PM (Late afternoon)at Washington SquareInstructed by Shah, Vivek


CSCI-UA 102-000 (20836)01/24/2022 – 05/09/2022 Mon11:00 AM – 12:00 AM (Morning)at Washington SquareInstructed by Muni, Sumanth Reddy


CSCI-UA 102-000 (20837)01/24/2022 – 05/09/2022 Mon8:00 AM – 9:00 AM (Morning)at Washington SquareInstructed by DiGiovanni, Lauren


CSCI-UA 102-000 (20838)01/24/2022 – 05/09/2022 Wed8:00 AM – 9:00 AM (Morning)at Washington SquareInstructed by R D, Harshitha


CSCI-UA 102-000 (20839)01/24/2022 – 05/09/2022 Mon2:00 PM – 3:00 PM (Early afternoon)at Washington SquareInstructed by Ilamathy, Swarna Swapna


CSCI-UA 102-000 (20840)01/24/2022 – 05/09/2022 Wed2:00 PM – 3:00 PM (Early afternoon)at Washington SquareInstructed by Cappadona, Joseph

Data Science for Everyone (DS-UA 111)

Data Science for Everyone is a foundational course that prepares students to participate in the data-driven world that we are all experiencing. It develops programming skills in Python so that students can write programs to summarize and compare real-world datasets. Building on these data analysis skills, students will learn how draw conclusions and make predictions about the data. Students will also explore related ethical, legal, and privacy issues.

Data Science (Undergraduate)
4 credits – 15 Weeks

Sections (Fall 2021)


DS-UA 111-000 (9775)09/02/2021 – 12/14/2021 Mon,Wed3:00 PM – 4:00 PM (Late afternoon)at Washington SquareInstructed by Jones-Rooy, Andrea · Spirling, Arthur


DS-UA 111-000 (9776)09/02/2021 – 12/14/2021 Thu4:00 PM – 5:00 PM (Late afternoon)at Washington SquareInstructed by López Peceño, Alejandro


DS-UA 111-000 (9778)09/02/2021 – 12/14/2021 Thu5:00 PM – 6:00 PM (Late afternoon)at Washington SquareInstructed by Palmer, Lexi


DS-UA 111-000 (9779)09/02/2021 – 12/14/2021 Fri3:00 PM – 4:00 PM (Late afternoon)at Washington SquareInstructed by López Peceño, Alejandro


DS-UA 111-000 (9780)09/02/2021 – 12/14/2021 Fri8:00 AM – 8:00 AM (Morning)at Washington SquareInstructed by Kottur, Ankita Vijaya Kumar


DS-UA 111-000 (9781)09/02/2021 – 12/14/2021 Fri2:00 PM – 3:00 PM (Early afternoon)at Washington SquareInstructed by Palmer, Lexi

Introduction to Data Science (DS-UA 112)

Introduction to Data Science offers the fundamental principles and techniques of data science. Students will develop a toolkit to examine real world examples and cases to place data science techniques in context, to develop data-analytic thinking, and to illustrate that proper application is as much an art as it is a science. In addition, students will gain hands-on experience with the Python programming language and its associated data analysis libraries. Students will also consider ethical implications surrounding privacy, data sharing, and algorithmic decision making for a given data science solution.

Data Science (Undergraduate)
4 credits – 15 Weeks

Games 101 (OART-UT 1600)

Games 101 is the foundational course for the NYU Game Center. The focus of Games 101 is game literacy – a shared understanding of games as complex cultural and aesthetic objects. The class will incorporate lectures, discussion, readings, and writing assignments, but the primary activity of the class is critical play – playing games in order to better understand and appreciate them. The class will cover games on and off the computer, including classic and contemporary board and card games, sports, and games on the PC, internet, and consoles.

Open Arts Curriculum (Undergraduate)
4 credits – 15 Weeks

Sections (Fall 2022)


OART-UT 1600-000 (14221)09/01/2022 – 12/14/2022 Mon4:00 PM – 6:00 PM (Late afternoon)at Brooklyn CampusInstructed by Clark, Naomi


OART-UT 1600-000 (14345)09/01/2022 – 12/14/2022 Wed8:00 AM – 10:00 AM (Morning)at Brooklyn CampusInstructed by Jones-Brewster, Jordan


OART-UT 1600-000 (14346)09/01/2022 – 12/14/2022 Wed11:00 AM – 1:00 PM (Morning)at Brooklyn CampusInstructed by


OART-UT 1600-000 (14347)09/01/2022 – 12/14/2022 Wed2:00 PM – 4:00 PM (Early afternoon)at Brooklyn CampusInstructed by


OART-UT 1600-000 (14348)09/01/2022 – 12/14/2022 Fri8:00 AM – 10:00 AM (Morning)at Brooklyn CampusInstructed by


OART-UT 1600-000 (14349)09/01/2022 – 12/14/2022 Fri11:00 AM – 1:00 PM (Morning)at Brooklyn CampusInstructed by


OART-UT 1600-000 (14722)09/01/2022 – 12/14/2022 Fri2:00 PM – 4:00 PM (Early afternoon)at Washington SquareInstructed by

Intro to Digital Tools (OART-UT 823)

This course will explore the three main Adobe imaging products – Illustrator, Photoshop, and InDesign. Structured as a dynamic exploration of design ideas and the adobe landscape, we’ll look at and explore the traditional design tools and methods along with many of the changes and enhancements AI is bringing to the digital design toolkit. Through a series of short exercises we will look at graphic design and layout using Illustrator and InDesign adding the image enhancement techniques in Photoshop. In the short exercises we’ll look at basic design concepts using typography, shapes and images to create layouts that are clear, simple and intuitive. More complex exercises will challenge your abilities to use images and typography to best express your goals in a variety of formats. You’ll also complete a small project of your own for the end of the class. Class time will be divided between work in class sessions, lectures, and feedback/critique sessions. This course is not intended to completely cover the software but will give you an understanding of which digital tool will best deliver your fresh ideas to the page. The majority of the class focuses on creating images, logos, books and magazines, but we cover the options of converting for screen output. We’ll incorporate some Adobe apps to augment the desktop and tablet applications. Depending on schedules, we will visit a gallery or museum during the semester. Students should have access to the Adobe Creative Suite through the NYU license.

Undergraduate

Intro to Game Studies (OART-UT 1606)

This class is an overview of the field of video games that approaches them from several theoretical and critical perspectives. No special theoretical background or prior training is needed to take the course, but to have had a broad practical experience with and basic knowledge of games is a distinct advantage. Also, an interest in theoretical and analytical issues will help. You are expected to actively participate in the lectures, which are dialogic in form, with ample room for discussion. The course will prepare the student to: – Understand and discuss games from a theoretical perspective – what are the components of a game? – Apply new theories and evaluate them critically. – Assess and discuss game concepts and the use of games in various contexts. – Analyze games, and understand and apply a range of analytical methods.

Open Arts Curriculum (Undergraduate)
4 credits – 15 Weeks

Sections (Fall 2022)


OART-UT 1606-000 (14537)09/01/2022 – 12/14/2022 Tue4:00 PM – 6:00 PM (Late afternoon)at Brooklyn CampusInstructed by Pratt, Charles


OART-UT 1606-000 (14534)09/01/2022 – 12/14/2022 Thu9:00 AM – 11:00 AM (Morning)at Brooklyn CampusInstructed by Pratt, Charles


OART-UT 1606-000 (14535)09/01/2022 – 12/14/2022 Fri2:00 PM – 3:00 PM (Early afternoon)at Brooklyn CampusInstructed by Pratt, Charles

Cell Phone Cinema (OART-UT 566)

Hollywood in your palm. That is what this combination of lectures, screenings, demonstrations and practical production workshop will offer to the students in this course. There will be several professional guests making presentations and Q&A sessions from the mobile phone filmmaking industry. In addition to the historical and critical overview of the emergence and exponential growth of global cell phone cinema, students will shoot all footage on cell phones and download them for computerized editing. The final project will be under three minute shorts. Projects will include all genres of film and television: news, mini-documentaries, animation, music videos and narrative shorts. Completed student projects will be suitable to be posted on the Internet and entered into domestic and international mobile phone film festivals. For example, two minute long improvisations of Bollywood Style Music Videos shot on Cell Phones by the students have been projected at the Tribeca Cinemas as part of the New York Indian Film Festival. It is suggested but not compulsory that students bring to the class a cell phone capable of recording video.

Open Arts Curriculum (Undergraduate)
4 credits – 15 Weeks

Sections (Fall 2022)


OART-UT 566-000 (14368)09/01/2022 – 12/14/2022 Wed6:00 PM – 9:00 PM (Evening)at Washington SquareInstructed by Bardosh, Karoly

Narrative Cinema (DM-UY 2123)

In this course, students complete a coordinated sequence of short projects that add up to a finished, live-motion video project. The course strongly emphasizes the relevance of particular tools and techniques to the specific project Concepts are introduced through the screening of historical examples, from 1895 to the present. The course format is modeled on professional standards and workflow for preproduction, production and postproduction. | Prerequisites: DM-UY 2263

Integrated Digital Media (Undergraduate)
3 credits – 15 Weeks

Sections (Spring 2025)


DM-UY 2123-000 (8732)01/21/2025 – 05/06/2025 Tue,Thu8:00 AM – 9:00 AM (Morning)at Brooklyn CampusInstructed by Nagaraj, Vandana

Experimental Game Narratives (DM-UY 4153)

How do games tell stories? How can we move beyond the traditional narrative in games? Is there a more holistic approach that embeds the story deeply into the interaction? In this class, students will begin to answer these questions by analyzing games and developing their own experimental narrative games. | Prerequisite: DM-UY 2153

Integrated Digital Media (Undergraduate)
3 credits – 15 Weeks

Sections (Spring 2025)


DM-UY 4153-000 (8799)01/21/2025 – 05/06/2025 Mon,Wed4:00 PM – 5:00 PM (Late afternoon)at Brooklyn CampusInstructed by Pizza, Toni

Art & Public Policy All School Seminar:: Contemporary Art from the Americas: Aurality, Soun Contemporary Art from the Americas: Aurality, Soun (ASPP-UT 1000)

In many political movements, the festive emerges as a major force shaping alternative social practices, forms of gathering, being together, and moving together. These alternative modes of being in collectivity are actively redefining the political. This sense of collectivity becomes particularly evident in the aesthetics of the Global South and its Diasporas. Consequently, this course explores the festive’s role in forming political movements beyond the traditional scope that reduces it to a simple byproduct of social life. It also explores how the pandemic has forced us to reimagine what coming together means. Taking Latin American and Caribbean aesthetics as an initial case, this seminar engages in a detailed interpretation of performances that challenge traditional definitions of both the festive and the political. A wide range of performance practices, such as carnival parties, sound systems, cabaret shows, popular dance styles, artworks, organized slave riots, and indigenous uprisings, shape the modes students will engage in theory and practice. For this course iteration, we will focus on questions around Black and Indigenous relations to carnival performance, structures of mutual aid as festive practice, and how they enact utopian modes of communal life, and how these modes of communal life redefine current understandings of art and politics. The class involves field trips, visits to several performance events, and conversations with artists and organizers who use the festive as a political tool to engage in political action in NYC. Questions regarding race, gender, and class will be directed to the philosophical, anthropological, and historical texts paying close attention to their involvement in the formation of colonial oppression. Performance studies’ methodologies will serve as the guiding mode to articulate these questions.

Undergraduate

Class titles vary by section.