International Cinema: 1960 to Present (CINE-UT 56)

This course surveys key historical movements and production moments in international cinema since 1960. Through close readings of exemplary films, the course will familiarize students with significant aesthetic, industrial, and technological developments that have occurred internationally over the past half-century. Emphasis will be placed on how social, political, economic, and cultural factors impact modes of production as well as film form and style in various contexts. Studies of historically innovative movements in particular national cinemas will be complemented with transnational perspectives that seek to trace lines of influence across borders. Students will encounter works from a diverse spectrum of filmmakers, including Agnès Varda, Rainer Werner Fassbinder, Andrey Tarkovsky, Stephen Frears, Mohsen Makhmalbaf, Jane Campion, and Alejandro González Iñárritu.

Undergraduate

Transgender Youth (CAMS-UA 154)

Transgender and gender non-conforming (TGNC) youth are quickly becoming more visible in society. Parents of gender non-conforming children are coming to mental health providers in increasing numbers and are often met with stigma and bias and a lack of education on TGNC health. TGNC youth are turned out of their homes at disproportionate rates and harassed and bullied in school at higher rates than their gender conforming peers. They have higher rates of suicide, depression and substance abuse and face unique medical, legal and social barriers. They also have produced their own cultures and communities to face these challenges. This course will examine the scientific research on TGNC youth in the context of the practical challenges faced by these individuals and their families. Students will hear from experts in the field, receive personal accounts from TGNC teens and transgender adults, and take field trips to social services agencies and events produced by TGNC teens themselves.

Child/Adoles Mental Hlth Stds (Undergraduate)
4 credits – 15 Weeks

Sections (Spring 2023)


CAMS-UA 154-000 (8893)01/23/2023 – 05/08/2023 Tue,Thu8:00 AM – 9:00 AM (Morning)at Washington SquareInstructed by Glaeser, Elizabeth

What is Technology (IDSEM-UG 9353)

Credits: 4
Duration: 14 Weeks
Dates: Wed

It would be a misnomer to assume that technology is something we “use.” Rather, the human appears as embedded in a matrix of the socio-techno-material. In this sense, there is something quite non-technical about technology which has an intrinsically social nature and can take the form of bodily and socializing techniques, the canalization of creative powers, becomings of all sorts, and of course the mechanical and material manipulation of ourselves and our life-worlds. We must thus speak of a biological and technical habitus of dependency and over-coming, one constituted by everything from creating art, to language, to ideological persuasion, to human enhancement and post-humanism, and various forms of convergence. What is the relationship between these various techniques and technologies and their respective effects (ethical, cultural, aesthetic) on the category of the human? Social transformation and technology cannot be theorized in isolation. The technological, mediological, and digital have to be unearthed as constitutive of our shared “material culture” and milieu. Within such a milieu, which is both internal and external to actors and agents implicated within it, the “essence” of the human is not only potentially redefined, but indeed dissolved. In such a potential redefinition and dissolution, one finds a radically new ethical and political threshold that has yet to be adequately theorized. This course attempts to reveal this threshold through developing a critical heuristic which maps the topoi of the socio-eco-techno system. Drawing on mediology, ethics, and the French school of the anthropology of techniques, we explore such topoi in terms as both “deep” historical sediment and also futurology with a view to illuminating how our values are negotiated and transformed in our rapport with the technological.

Interdisciplinary Seminars (Undergraduate)
4 credits – 14 Weeks

Studies in Prose Genres: Postcolonial Readings of Classic Texts (FREN-UA 9833)

Credits: 4
Duration: 14 Weeks
Dates: Tue,Thu

In this course we focus on four contemporary novels in which the world of the character, the narrator, or the author, is read through the lens of a literary classic. In each case, the reading and rewriting of the primary text involves temporal and spatial displacements (from the 18th to the 20th century, from Europe to the Caribbean and to the South Pacific) that generate shifting perspectives and a constant reshuffling of center and periphery. Between a reverential affiliation to the past and a creative misreading and rewriting of it, these intertextual encounters with « great » Western literary works insistently raise the questions of identity, originality, and “writing back”. Exploring these questions will therefore also involve drawing on comparative, translation, and postcolonial studies.

French (Undergraduate)
4 credits – 14 Weeks

Gender and Sexuality in Modern Visual Culture (HUMN-SHU 181)

This course examines how ideas of gender and sexuality have shaped the production and consumption of visual culture from the late nineteenth century. We will examine a variety of visual and material texts that shape, criticize, and/or negotiate with contemporaneous gender and sexual norms. Focusing on these expressions’ cultural and historical specificities, the students will assess gender and sexuality—and as an extension, the notions of normality, healthfulness, and self—as ideas that continuously evolve in response to social discourses. The course proceeds roughly chronologically. It starts with the nineteenth-century Euro-American context, in which modern ideas of gender and sexuality began to circulate authoritatively in medical and legal terms. It then moves onto more globalized contemporary perspectives that critique and/or expand the pronouncedly “Western” conceptions of identity and identity categories. Prerequisite: None.

Humanities (Undergraduate)
4 credits – 15 Weeks

Sections (Spring 2023)


HUMN-SHU 181-000 (23103)01/30/2023 – 05/12/2023 Mon,Wed11:00 AM – 12:00 AM (Morning)at ShanghaiInstructed by Kong, Hyoungee

Human Genetics: Genes in Human Health & Disease (CCEX-SHU 136)

The goal of the first half of the course is to build a basic understanding of how information about traits is encoded in our genes, how this “blueprint” is interpreted by cellular machinery to build a complex human being, and how our heredity has resulted in our evolution. In the senond half of the course, we will continue the exploration of how environment, experience and random errors affect the process of building our traits, what happens when these processes fail, and the promise and possible peril of genetic technologies for human life. Fulfillment: CORE ED (with CCEX-SHU 137)

Exper Discovery in Nat World (Undergraduate)
4 credits – 15 Weeks

Sections (Spring 2023)


CCEX-SHU 136-000 (21479)01/30/2023 – 05/12/2023 Tue,Thu11:00 AM – 12:00 AM (Morning)at ShanghaiInstructed by Yu, Danyang


CCEX-SHU 136-000 (21480)01/30/2023 – 05/12/2023 Tue2:00 PM – 3:00 PM (Early afternoon)at ShanghaiInstructed by Yu, Danyang

Printmaking in an Expanded Field (ART-SHU 255)

This Praxis course is an exploration of contemporary and traditional artistic printmaking practices, with an emphasis on expanding notions of conventional printmaking techniques and forms. Students will be introduced to various printmaking techniques, and experiment with traditional and non-traditional forms, in conjunction with their histories and consider what constitutes a hand-made print in an artistic framework. Students will gain an understanding of printmaking – its history based in China, development across the globe and inventive contemporary practices which include sculptural forms. They will learn techniques, modes, forms, and applications of printmaking – with an emphasis on relief prints (stamps and wood cuts) – in a conceptual framework of contemporary printmaking practices and global visual culture. Note: attendance in the first class meeting is mandatory, otherwise you will be dropped from the course. Prerequisite: None. Fulfillment: This course satisfies IMA/IMB elective.

Art (Undergraduate)
4 credits – 14 Weeks

Sections (Spring 2022)


ART-SHU 255-000 (19570)02/07/2022 – 05/13/2022 Tue,Thu9:00 AM – 10:00 AM (Morning)at ShanghaiInstructed by Lin, Monika

Foundations of Art History (ARTH-UA 10)

Introduces students to the skills and concepts they will need in order to develop a meaningful engagement with the visual arts and art history as a global discipline. Rather than providing a chronological survey of great works, it covers examples and perspectives from a wide array of regions, periods, and societies. Topics include materials and techniques of production; formal analysis; subject matter and iconography; historical and cultural contexts; the social role and formation of artists; and the history of art history as a discipline. Pitched for students who have little or no background in the study of art and architecture, this course provides a rigorous introduction to the foundations of the discipline. It is required of all art history majors.

Art History (Undergraduate)
4 credits – 15 Weeks

Sections (Spring 2023)


ARTH-UA 10-000 (9715)01/23/2023 – 05/08/2023 Mon,Wed9:00 AM – 10:00 AM (Morning)at Washington SquareInstructed by Flood, Finbarr


ARTH-UA 10-000 (9716)01/23/2023 – 05/08/2023 Thu12:00 AM – 1:00 PM (Early afternoon)at Washington SquareInstructed by


ARTH-UA 10-000 (9717)01/23/2023 – 05/08/2023 Fri9:00 AM – 10:00 AM (Morning)at Washington SquareInstructed by


ARTH-UA 10-000 (9718)01/23/2023 – 05/08/2023 Fri11:00 AM – 12:00 AM (Morning)at Washington SquareInstructed by


ARTH-UA 10-000 (9719)01/23/2023 – 05/08/2023 Fri2:00 PM – 3:00 PM (Early afternoon)at Washington SquareInstructed by

Interactive Multi-Screen Experiences (ITPG-GT 3002)

Credits: 2
Duration: 6 Weeks
Dates: Fri

We experience screens daily in many forms: in our hands, on our desktops, on walls and public installations as we travel. This course will explore the creative possibilities of real-time interactive and reactive art on screens in various forms. Using the recently developed p5VideoKit we will create standalone installations. p5VideoKit is a new library of live video effects – building on p5js – presented as a dashboard for mixing video in the browser. This library allows the user to apply visual effects to live video from connected cameras and sensors or streaming from devices on the internet. p5VideoKit is open source and can be extended with the user’s p5js code for a plethora of visual effects and interactivity. One possible application of p5Videokit would be a public facing installation allowing anonymous people on the street to use their hand held devices to interact with large street facing screens, thereby collaborating on real time creation of “digital graffiti”. Building on ICM, students will learn how to adapt simple sketches into components of p5VideoKit so that algorithms can be quickly composited and orchestrated into more complex works. Students will also learn how to edit and share code beyond the p5js editor, use nodejs/javascript to automate deployment of installations, and remotely configure dedicated computers with long running installations. Several dedicated computers and screens will be available to preview installations on the floor and street facing areas of the 370 Jay Street campus. Prerequisites: ICM or equivalent coding experience. About John Henry Thompson: http://johnhenrythompson.com

Interactive Telecommunications (Graduate)
2 credits – 6 Weeks

Mobile App Development Lab (ITPG-GT 2372)

One of the most transformative consumer products in history, the iPhone remains the standard bearer for great design and user experience. With the latest versions of iOS and iPhone, Apple puts depth sensing and augmented reality in our pockets. How do we take advantage of this incredible platform to produce our own compelling experiences? This course will be a hands-on workshop where we explore the world beyond generic apps and push the boundaries of what’s possible on iOS hardware. Each week, you’ll be asked to complete a programming exercise meant to foster your understanding of iOS application development. We’ll leverage existing open source libraries to quickly build out your app with features such as real time communication and cloud storage. We aim to create distributed instruments for computed expression. Full-time access to an iOS device and a Mac laptop computer running the latest operating system and development tools are required. Prereq: Some programming experience (such as ICM) and willingness to learn Apple’s Swift programming language.

Interactive Telecommunications (Graduate)
4 credits – 15 Weeks

Sections (Spring 2025)


ITPG-GT 2372-000 (11411)01/21/2025 – 05/06/2025 Tue9:00 AM – 12:00 AM (Morning)at Brooklyn CampusInstructed by Thompson, John

Code Your Way (ITPG-GT 3007)

Credits: 4
Duration: 14 Weeks
Dates: Mon

This course provides students an opportunity to sharpen their coding skills in several ways: by reviewing fundamental programming concepts, acquiring techniques to systematically develop code-driven projects, and then implementing those to develop an independent project with the structure and support of a classroom learning community. The first part of the semester consists of weekly exercises to practice strategies for learning new algorithms, writing pseudocode, pair programming, debugging, refactoring, version control, and more. Screen-based code examples for the activities and assignments draw inspiration from the history of creative coding. The second part of the semester shifts to a project development studio format for students to apply these strategies to a self-directed project. This could be an existing idea or one devised during the course. Ultimately this course aims to empower students to reflect on their process and teach themselves how to program with greater efficiency and independence. It is a direct follow-up to Introduction to Computational Media (ICM) or for anyone interested in advancing their coding practice. Examples and exercises will be provided in JavaScript using the p5.js library. However, students are welcome to consult the instructor about working with another programming library, framework, or language with which they have interest or prior experience. Prerequisite: ICM or equivalent experience

Interactive Telecommunications (Graduate)
4 credits – 14 Weeks

Future Mapper (ITPG-GT 2362)

Credits: 4
Duration: 15 Weeks
Dates: Tue

As you know, projection mapping and Light Art are becoming popular again because of large-scale pop-up installations worldwide: ARTECHOUSE, SuperReal, Meow Wolf, and TeamLab. Technology has advanced over the years, but how people enjoy light art have not changed so much. How do your ideas and artwork fit into these site-specific installations? This class is for anyone interested in creating a site-specific installation using mapping technologies to create new experiences for the public audience. This class guides students through conceptual and technical processes of project and artist development. It consists of three parts: Project & Artist Development, Projection Mapping, and LED Mapping. We will research and discuss the history of visual artwork, public engagement, and technical exercises using real international contests and festival sites. The student will learn the latest Projection and LED Mapping techniques using Madmapper. And we will also focus on advanced techniques like multi-projector projection, projector calculation, Interactive Mapping, and software & hardware to culminate in a final project. The class will also invite guest speakers to discuss the nuts and bolts of their art and business. About Chika Iijima: www.mappathon.com, www.imagima.com

Interactive Telecommunications (Graduate)
4 credits – 15 Weeks

CAD for Virtual and Reality (ITPG-GT 2086)

Credits: 4
Duration: 14 Weeks
Dates: Mon

The goal of this class is to gain an understanding and proficiency with Computer Aided Design (CAD). We will become familiar with CAD software, mechanical design, and simulation. The class will cover common CAD modeling techniques. We will use our designs to get physical parts made as well as use them in virtual projects. We will create parts both real and impossible.

Interactive Telecommunications (Graduate)
4 credits – 14 Weeks

Reverse Engineering: New Paradigm Shifts in Art, Curatorial and Technological Practices (ITPG-GT 2097)

This course provides critical and curatorial insight into global art practices and interactive technologies from a post colonial perspective. Designed to provide a critique of imperialism the course is underpinned by ideas pertaining to the rise of the Global South, decoupling, indigenous knowledge and ancient and contemporary innovation through contemporary art, emergent technologies, new media and exhibition practices. Students will also investigate the role of shifting digital landscapes and conservation of new media coupled with museum collecting practices, from both a deconstructive and ethical lens, providing regular opportunities to reflect upon their own respective practices. Presented as a combination of presentations/ critiques, seminars, readings, virtual field trips as well as special guest visits with noted experts, the course presents a compact and timely overview of globalization, and the effects of rapid interactive and technological innovative, in lieu with ideating towards a more equitable and diverse art and technological ecosystem.

Interactive Telecommunications (Graduate)
4 credits – 15 Weeks

Sections (Spring 2023)


ITPG-GT 2097-000 (22306)01/23/2023 – 05/08/2023 Mon9:00 AM – 12:00 AM (Morning)at Brooklyn CampusInstructed by Raza, Sara

How to Count Birds (ITPG-GT 2085)

On October 8th, 2015, a team in Ecuador identified 431 species of birds – the world record for number counted in a single day. Earlier that year in Myanmar, a scientist counted one Jerdon’s babbler, the first in nearly eight decades. In December of 2019, eBird announced that its database held over 737 million bird observations. This morning, in Brooklyn Bridge park, I counted 38 house sparrows, 4 black-and-white warblers and an ovenbird. This course will consider birding as a practice, and will dive deep into the processes by which observations become data. As a collective, we will investigate how crowd-sourced data is transforming ornithology, and will explore ways to tell stories about the natural world through visualization and more radical forms of data representation.

Interactive Telecommunications (Graduate)
2 credits – 7 Weeks

Sections (Spring 2023)


ITPG-GT 2085-000 (22309)03/23/2023 – 05/04/2023 Thu9:00 AM – 12:00 AM (Morning)at Brooklyn CampusInstructed by Thorp, Jeremy

Foundations of Technology Management (MG-UY 1002)

Credits: 2
Duration: 15 Weeks
Dates: Wed
Credits: 2
Duration: 15 Weeks
Dates: Wed,Fri

This course introduces the principles and practices of management. Management is viewed as a system of tasks and activities, including environmental scanning, planning, organizing, leading and controlling. Within each major task, is a series of processes, which show how to do what has to be done. Management is a science and an art; both aspects of management are covered in this course. Areas covered are management history, philosophy and the theory and practice of management planning, decision making, organizing, motivating and leading. Special emphasis is on providing the technical and managerial challenges presented by emerging and transformative technologies. Particular consideration is given to the managerial options available to both legacy and entrepreneurial organizations.

Management (Undergraduate)
2 credits – 15 Weeks

Global Media Seminar: Sydney, Australia (MCC-UE 9456)

Credits: 4
Duration: 14 Weeks
Dates: Thu

This seminar addresses global media developments in the context of key theoretical frameworks. Topics include: the disruption of information flows; challenges to democracy; distrust in journalism; the rise of social platforms; gender and diversity biases; ethics and regulation; fake news and deep fakes; the erosion of privacy; citizen journalism; cancel culture; hacktivism and digital activism; #metoo and #blacklivesmatter; the metaverse and VR/AR; Web 3.0 and blockchain; and generative AI. The focus is international, with an emphasis on Australia.

Media, Culture & Communication (Undergraduate)
4 credits – 14 Weeks

Video Game Economies (MCC-UE 9008)

Credits: 4
Duration: 14 Weeks
Dates: Wed

The course approaches video games through the lens of political economy. This means examining games foremost as commodities, transactional goods through which various modes of economic life occur. This course is designed to introduce students to the structure and economics of the game industry since its emergence in the 1970s, particularly across the United States, China, and Japan. Special attention is brought to the dramatic industry changes catalyzed by digital distribution, mobile gaming, live streaming, and other contemporary developments.

Media, Culture & Communication (Undergraduate)
4 credits – 14 Weeks

Paper Engineering and Interactive Play (ITPG-GT 2187)

The class will focus on the many overlooked aspects of paper, and how it can be used as a three-dimensional material. We will learn the disciplines of making Pop-Ups, Origami, Paper Crafting, and Visual Design. Using these methods as a starting point, students will build prototypes to explore new ways to tell stories, inform, interact, play with, engage, and challenge a younger audience. Most classes are hands – on. The rest, dedicated to criticism (including from children), analysis, and refinement, technical and conceptual. We will discuss how they could be mass produced and distributed. Students will build three prototypes, during the semester. From these, each student will select a favorite to fully develop as the final.

Interactive Telecommunications (Graduate)
2 credits – 6 Weeks

Sections (Spring 2024)


ITPG-GT 2187-000 (14760)01/25/2024 – 03/07/2024 Thu9:00 AM – 12:00 AM (Morning)at Brooklyn CampusInstructed by Ita, Sam