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Fall Internship with FanFeed.com

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We are developing a game econo=
my for FanFeedr.com that awards virtual points for accurately predicting the=
outcome of games. This is with our users on the site, and both the point sy=
stem, badges and ladders will need to be constructed and amended.
=
FanFeedr is a real-time personalized sports aggregator based =
in Dumbo, in Brooklyn. We are a startup of four engineers and two product pe=
ople, and our site launched on June 15th at http://www.fanfeedr.com. We also have an API at http://developer.fanfeedr.com and an iPhone/iPod T=
ouch application at: http://itunes.apple.com/W=
ebObjects/MZStore.woa/wa/viewSoftware?id=3D322441443&mt=3D8

The ideal candidate has constructed gam=
e systems before, and is familiar with IT=
P alum Dennis Crowley’s FourSquare as well&nbs=
p;as being more-than-conversant about sports and&nb=
sp;sports outcomes. The game and system design=
 would result in onsite credit.

Duration: four-to-five months, roughly 20-30 =
hours a month. This is an unpaid internsh=
ip.
Location: we are flexible.

=

Technical platform: Python with Java component=
s, but lack of programming skills aren’t =
a hindrance.
The position reports&nb=
sp;to CEO.  
Company background:&nbs=
p;http://www.fanfeedr.com/=
site/about-us
Staff: http://www.fanfeedr.com/site/team
For more information, contact Ty Ahmad-Taylor at ty@fanfeedr.com.




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