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[JOB] Kandu, Junior QA Engineer

Kandu – Junior QA Engineer

at betaworks (View all jobs)



Kandu Studio, based out of Betaworks in NYC, is focused on making technology more playful for today’s creative generation. We are developing a game called CHKN currently in alpha that was recently greenlit at #5 on Steam and is already generating excitement from YouTubers.  If you are interested in joining a passionate team at the ground level in product design and development of a unique open-world sandbox game where you create life block by block, let’s talk!

The QA Engineer is responsible for testing all features and functionality of a PC game.  This includes scripted and ad hoc test cases, debugging game errors in the code, reviewing discrepancies and verifying fixes are implemented.  In addition to day-to-day testing and debugging tasks, you will have an opportunity to get meaningful exposure to game design, art integration and gameplay programming.


  • Perform focused testing based on assigned test cases and ad hoc to provide feedback on game play related issues and identify game defects (bugs)
  • Report game issues, including accurate complete steps, identification of root cause and expected results based on department standards into appropriate bug tracking system
  • Regress previously identified issues in order to verify defects / bugs have been addressed and no longer occurring
  • Provide thoughtful and professional feedback on gameplay issues in both written and verbal form.
  • Potentially contribute to game play code and integrate game art


  • Bachelor’s Degree in Computer Science or equivalent experience (e.g., programming, game development, prior QA experience)
  • Proficiency in C based languages
  • Strong data structures, logic, and algorithm skills
  • Good command of object oriented programming skill
  • Demonstrable self-motivation and self-learning skills
  • Passion for playing and creating games
  • Broad knowledge of games across different platforms
  • Willingness to do what it takes to get things done, a team player
  • Able to follow direction and complete assigned tasks in a timely manner
  • Strong verbal and written communication skills
  • Good organizational skills, ability to remain focused
  • Excellent interpersonal and conflict resolution skills

Desired Skills & Pluses

  • Good working knowledge of scripting tools and game editors, such as Unity
  • Experience and understanding of networked game testing
  • Good understanding of game design fundamentals
  • Understanding of game analytics and applying metrics to game design
  • Understanding of agile scrum methodology