Rockwell GroupCompany Overview:
Google, Facebook, TAO, Cosmopolitan Hotel, JetBlue, MGM, Disney and Nike.Company Website:
https://www.rockwellgroup.com/
Job/Internship Title:
Creative Technologist
Job/Internship Description:
ROLE
The LAB is looking for a proven Creative Technologist with a
significant background in making amazing interactive experiences. As a
Creative Technologist at the LAB, you will be part of a team of
talented technologists and help guide the technical aspects of our
projects, balancing cutting edge technologies and magical results with
realistic, reliable, and efficient implementation.
Working with our multidisciplinary team of architects, visual
designers, and strategists, you’ll be part of large scale, public,
high-budget projects from pitch to build-out, helping set scope
development time and equipment cost, selecting appropriate
technologies, feeding the creative process by conducting technology
research and prototype development, planning, developing and managing
the production of software and hardware solutions.
You will work closely with Creative Technologists and our Studio
Leader, Executive Producer, Creative Director, and Project Managers.
You’ll communicate and coordinate with clients at world-renowned and
industry leading brands. You’ll share wisdom with the technology team
internally and assist in maintaining contractor and vendor
relationships externally. The ideal candidate is a great contributor
to both the creative and technical development of projects from
concept through installation.
Our software stack includes a wide range of server-side software,
web-based applications, AR/VR projects built in game engines like
Unity, physical computing systems, and software written in Cinder,
openFrameworks, and Processing. Our ideal candidate has broad
expertise in full-stack software development and is capable of
high-level software and systems architecture, networking, graphics
programming, and A/V systems design.
RESPONSIBILITIES
● Work with creative and production teams to participate in large
scale projects from pitch to build-out
● Write software for large scale projects, often interactive and/or
generative content
● Advise in the development of pipelines, work plans, project
requirements and feature sets
● Estimate cost, scope development timelines, in coordination with
project managers
● Manage existing and form new contractor and vendor relationships
● Perform high-level assessment of AV system designs
● Find opportunities for new efficiencies, better processes, and
sources of revenue in technology and experience design
● Participate in the production, documentation, and support of
complex software and hardware projects
● Assess feasibility, forecast and manage risk
● Inform the creative process by performing research and prototyping
with the latest technologies
● Attend trade conferences and engage the technical community
● Help with new business pitches, project presentations, and client
meetings
Required Skills:
REQUIRED QUALIFICATIONS
● Degree in Computer Science, Design Technology, or equivalent;
advanced degrees preferred
● 3+ years experience in software development
● 3+ years developing user-facing, creative, interactive
experiences
● Experience planning entire software lifecycles: software
architecture, graphics heavy software projects, complex systems,
performance tuning, user testing, documentation, support strategies
● Experience dealing with both very long and short timelines, and
forming a coherent strategy for each
● Experience collaborating with design disciplines, e.g. architects
and other creatives
● Strong spoken/written communication, presentation, and project
management skills
● Able to manage multiple projects in parallel
● Exceptional attention to detail
● Experience with live events and video production pipelines a plus
Expected Technical Skills (familiarity with all of the following with
a strong focus in 3 or more):
● Full stack web development (Javascript, Node.js, SQL, Python,
etc)
● Graphics pipeline development (OpenGL, WebGL)
● Game engines and AR/VR (Unreal, Unity, ARKit/ARCore)
● Creative coding frameworks (Cinder, openFrameworks, Processing,
Three.js)
● Sensor software and hardware, physical computing (OpenCV, Depth
Sensors, Digital & Analog Sensor, capacitive touch)
● Large scale and unconventional A/V installations (Projectors, LCD,
LED, DMX/Artnet, audio)
● Embedded Computing (Raspberry Pi, Arduino) and Linux
● Familiarity with Adobe Creative Suite and 3D modeling software a
plus
Type of Position:
Paid
Weekly Hourly Commitment:
Full-time
Application Instructions:
https://chj.tbe.taleo.net/