Credits: 3
Duration: 15 Weeks
Dates: Mon,Wed
The course centers on properties of pure substances; concepts of work and heat; closed and open systems. Topics: Fundamental laws of thermodynamics. Carnot and Clasius statements of the 2nd law; entropy and entropy production; heat engines, refrigerators, heat pumps; efficiencies, coefficients of performance.| Prerequisite for Brooklyn Students: MA-UY 1124 | Prerequisite for Abu Dhabi Students: MATH-UH 1020
Mechanical Engineering (Undergraduate)
3 credits – 15 Weeks
Credits: 3
Duration: 15 Weeks
Dates: Mon,Wed
Students in this course become familiar with atomic structure and bonding, atomic arrangement in crystals, crystal imperfections, mechanical behavior and failure of materials and binary phase diagrams. | Brooklyn Students: Co-requisite PH-UY 1013 | Abu Dhabi Students: Prerequisite ENGR-UH 2012
Mechanical Engineering (Undergraduate)
3 credits – 15 Weeks
Credits: 3
Duration: 15 Weeks
Dates: Mon,Wed
Credits: 3
Duration: 15 Weeks
Dates: Mon,Wed,Tue,Thu
The course covers three-dimensional vector treatment of the static equilibrium of particles and rigid bodies. Topics: Equivalent force and couple systems. Distributed force systems. Static analysis of trusses, frames and machines. Friction, impending motion. Methods of virtual work. | Prerequisite: PH-UY 1013 and MA-UY 1024
Mechanical Engineering (Undergraduate)
3 credits – 15 Weeks
Credits: 3
Duration: 15 Weeks
Dates: Wed
Credits: 3
Duration: 15 Weeks
Dates: Wed
Designing a successful interactive experience or software system takes more than technical savvy and vision–it also requires a deep understanding of how to serve people’s needs and desires through the experience of the system, and knowledge about how to weave this understanding into the development process. This course introduces key topics and methods for creating and evaluating human-computer interfaces/digital user experiences. Students apply these practices to a system of their choosing (I encourage application to prototype systems that students are currently working on in other contexts, at any stage of development). The course builds toward a final write-up and presentation in which students detail how they tackled HCI/user experience design and evaluation of their system, and results from their investigations. Some experience creating/participating in the production of interactive experiences/software is recommended.
Computer Science (Undergraduate)
3 credits – 15 Weeks