Matter.io, an NYC and Cambridge based 3D Printing start-up is seeking a part-time contractor to help us build out our WebGL product viewer. Your primary task will be to build out a number of fragment shaders for various materials (steel, gold, ceramic, etc) so you should have knowledge of 3D rendering and lighting. Some experience with OpenGL is a plus, but you should primarily have experience with WebGL (and Three.js). Experience with Blender, Maya or any other similar 3D modeling applications if a huge plus.
Dylan Reid <firstname.lastname@example.org>