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this TEI call might be interesting for you/some of your students

I am organizing the next TEI SDC (alongside the lovely Pete and Cheng) and I found this to be a perfect call for some of your sketching-inspired students: the forthcoming TEI’17 Student Design Challenge, due November 4th, 2016 (HST) but let me know if an extension is needed. The theme is “Reality from Sci-Fi, take an idea or concept from scifi and make it tangible”, and we encourage all creative responses from your students!
We think this would be an excellent opportunity for your students to enter into with their work. Adaptations, reframing and redesigns of previously completed student coursework for this challenge can be a great way in which to bring your students work in front of everyone at TEI. We’re looking for creativity and innovative demos, not completed work, so please pass this email onto your students or anyone you know and encourage them to join in.
The TEI conference happens at the Keio University in Yokohama (20th to 23th March, 2017), which is a mere 40 minutes from Tokyo by direct train!
greetings and looking forward to hear from you and your students,
Pedro Lopes
Student Design Challenge Co-Chair, TEI 2017

Pedro Lopes [HCI Researcher,PhD] at Hasso Plattner Institut
pedro.lopes@hpi.uni-potsdam.de
plopes.org
Reality from Sci-Fi: “Take an idea or concept from scifi and make it tangible”
TEI Student Design Challenge 2017
Sci-fi is full of unrealised dreams – which ones can you take and turn into tangible realities today? Think about not only gadgets but also the concepts behind them. How can they be used to bring digital data out of the screen and into people’s hands? What retro and hands-on ideas from the golden age of sci-fi can be updated with today’s digital technology?
For instance, given that The Hitchhiker’s Guide to the Galaxy now essentially exists in the form of Wikipedia, how would it feel to actually have it in book form? Another concept from this book is the Babel fish which allows instantaneous language translation – taking this into the tangible realm and updating with current technology what does physically putting google translate in your ear feel like? We have found inspiration in such varied sci-fi as the cyber-punk gadgets, net artefacts of William Gibson including, the SimStim live-experience broadcasts of Neuromancer; JG Ballard’s exploration of Sonic Sculpture and Emotional Architecture in ‘Vermilion Sands’, the robots of Asimov, to the fantastical gadgets of Men In Black and the reality-questioning paraphernalia in the Matrix to the biological forms of the Triffids.
We invite you to take popular, lesser known or outright obscure ideas from sci-fi and invent new ways to make them tangible. Use any technology available and make them as real as you can.
We are looking for creativity, a great demo, and a perfect blend of feasibility with future possibilities. Ultimately we are looking to you to bring that intangible dream into the tangible present. Set your design phasers to stun mode!
Submission Requirements: Submission is an extended abstract (up to 4 pages) plus a simple video up to 30 seconds in length uploaded to YouTube/Vimeo.
Note that this is not your final video and will just describe your idea succinctly in a skit/teaser/vision/advertisement, and is not documenting a functional prototype, so get creative! Lastly, in your extended abstract, state clearly what piece of SciFi inspired you (e.g., which author and book/movie/comic/etc).
Deadline for your submission: Friday 4th November
Watching/Reading List: We encourage wild, obscure references to any kind of sci-fi media. Here’s some our favourite to get you started;
Vermilion sands [JG Ballard] – Houses with memory, living fashion and sound jewellry.
Rainbows End [Vernor Vinge] – Augmented Reality, haptic feedback and silent messages.
Snow Crash [Neil Stephenson] – Virtual reality, physical augmentations.
Her [Spike Jonze] – computers as people, ubiquitous computing, super AI.
Matrix [The Wachowski Brothers] – simulated reality, downloading programs into the brain
Blade Runner [Ridley Scott] – Dystopian futures, Androids and AI, replication of beings.
Brainstorm [Douglas Trumbull] – physically experiencing somebody else’s reality
Ghost in the Shell [Mamoru Oshii] –  storing memories, accessing brains, replication
Diamond Age  [Neil Stephenson] – parenting from afar via evolving storytelling

Dune [Frank Herbert] – cognitive augmentation