Cultures & Contexts: Multinational Britain (CORE-UA 549)

For course description, please consult the College Core Curriculum website: http://core.cas.nyu.edu

College Core Curriculum (Undergraduate)
4 credits – 15 Weeks

Sections (Spring 2021)


CORE-UA 549-000 (24581)01/28/2021 – 05/10/2021 Mon,Wed3:00 PM – 4:00 PM (Late afternoon)at Washington SquareInstructed by


CORE-UA 549-000 (24582)01/28/2021 – 05/10/2021 Thu8:00 AM – 9:00 AM (Morning)at Washington SquareInstructed by


CORE-UA 549-000 (24583)01/28/2021 – 05/10/2021 Thu9:00 AM – 10:00 AM (Morning)at Washington SquareInstructed by


CORE-UA 549-000 (24584)01/28/2021 – 05/10/2021 Thu11:00 AM – 12:00 AM (Morning)at Washington SquareInstructed by


CORE-UA 549-000 (24585)01/28/2021 – 05/10/2021 Thu12:00 AM – 1:00 PM (Early afternoon)at Washington SquareInstructed by


CORE-UA 549-000 (24586)01/28/2021 – 05/10/2021 Thu2:00 PM – 3:00 PM (Early afternoon)at Washington SquareInstructed by


CORE-UA 549-000 (24587)01/28/2021 – 05/10/2021 Thu3:00 PM – 4:00 PM (Late afternoon)at Washington SquareInstructed by

Life Science: Molecules of Life (CORE-UA 310)

For course description, please consult the College Core Curriculum website: http://core.cas.nyu.edu

College Core Curriculum (Undergraduate)
4 credits – 15 Weeks

Sections (Fall 2022)


CORE-UA 310-000 (9800)09/01/2022 – 12/14/2022 Tue,Thu3:00 PM – 4:00 PM (Late afternoon)at Washington SquareInstructed by Jordan, Trace


CORE-UA 310-000 (9801)09/01/2022 – 12/14/2022 Mon9:00 AM – 10:00 AM (Morning)at Washington SquareInstructed by


CORE-UA 310-000 (9802)09/01/2022 – 12/14/2022 Mon11:00 AM – 12:00 AM (Morning)at Washington SquareInstructed by


CORE-UA 310-000 (9803)09/01/2022 – 12/14/2022 Mon12:00 AM – 1:00 PM (Early afternoon)at Washington SquareInstructed by


CORE-UA 310-000 (9804)09/01/2022 – 12/14/2022 Mon2:00 PM – 3:00 PM (Early afternoon)at Washington SquareInstructed by


CORE-UA 310-000 (9805)09/01/2022 – 12/14/2022 Mon3:00 PM – 4:00 PM (Late afternoon)at Washington SquareInstructed by


CORE-UA 310-000 (9806)09/01/2022 – 12/14/2022 Mon4:00 PM – 6:00 PM (Late afternoon)at Washington SquareInstructed by

Life Science: Human Origins (CORE-UA 305)

For course description, please consult the College Core Curriculum website: http://core.cas.nyu.edu

College Core Curriculum (Undergraduate)
4 credits – 15 Weeks

Sections (Spring 2021)


CORE-UA 305-000 (8176)01/28/2021 – 05/10/2021 Mon,Wed11:00 AM – 12:00 AM (Morning)at Washington SquareInstructed by Burrell, Andrew


CORE-UA 305-000 (8177)01/28/2021 – 05/10/2021 Tue12:00 AM – 2:00 PM (Early afternoon)at Washington SquareInstructed by Avilez, Monica


CORE-UA 305-000 (8178)01/28/2021 – 05/10/2021 Tue2:00 PM – 4:00 PM (Early afternoon)at Washington SquareInstructed by Avilez, Monica


CORE-UA 305-000 (8179)01/28/2021 – 05/10/2021 Tue4:00 PM – 6:00 PM (Late afternoon)at Washington SquareInstructed by Petersdorf, Megan


CORE-UA 305-000 (8180)01/28/2021 – 05/10/2021 Wed9:00 AM – 10:00 AM (Morning)at Washington SquareInstructed by Petersdorf, Megan


CORE-UA 305-000 (8181)01/28/2021 – 05/10/2021 Wed11:00 AM – 12:00 AM (Morning)at Washington SquareInstructed by Decasien, Alexandra


CORE-UA 305-000 (8182)01/28/2021 – 05/10/2021 Fri1:00 PM – 2:00 PM (Early afternoon)at Washington SquareInstructed by Decasien, Alexandra

Analog Electronics Lab (MPATE-UE 1827)

Credits: 1
Duration: 15 Weeks
Dates: Tue
Credits: 1
Duration: 15 Weeks
Dates: Tue,Thu
Credits: 1
Duration: 15 Weeks
Dates: Tue,Thu,Mon
Credits: 1
Duration: 15 Weeks
Dates: Tue,Thu,Mon
Credits: 1
Duration: 15 Weeks
Dates: Tue,Thu,Mon,Fri
Credits: 1
Duration: 15 Weeks
Dates: Tue,Thu,Mon,Fri

Hands-on lab accompanying Analog Electronics. Lab sessions will contain hands-on experience with analog audio circuitry. The course culminates with a student developed final project.

Music Technology (Undergraduate)
1 credits – 15 Weeks

Comp Music Synthesis: Fundamental Techniques (MPATE-UE 1047)

Credits: 3
Duration: 15 Weeks
Dates: Mon

Introduction for teachers, composers, and performers to explore potentials of computer music synthesis. Basic concepts of music synthesis presented through the use of a microcomputer, keyboard, and appropriate software. System may be used as a real-time performance instrument or as a studio composition instrument. Educators may explore potentials for classroom application.

Music Technology (Undergraduate)
3 credits – 15 Weeks

Digital Recording Technology (MPATE-UE 1003)

Credits: 3
Duration: 15 Weeks
Dates: Tue

Digital recording technology & production techniques are explained & demonstrated. Lecture topics engage analog to digital conversion, digital to analog conversion, digital signal theory & filter design, digital audio effects & mixing. Studio lab assignments are performed outside of class reinforcing weekly lecture topics.

Music Technology (Undergraduate)
3 credits – 15 Weeks

Fame (MCC-UE 1346)

Credits: 4
Duration: 15 Weeks
Dates: Mon,Wed

Fame, notoriety, renown – the desire to be recognized and immortalized — is the most enduring and perhaps most desirable form of power. Culture, commerce, politics, and religion all proffer promises of fame – whether for fifteen minutes or fifteen centuries. What is fame? Why do people want it? How do they get it? What can they do with it? Drawing on texts from history, ethnography, theory, literature, philosophy, and contemporary media, this course reflects on the ethics, erotics, pragmatics and pathologies of fame.

Media, Culture & Communication (Undergraduate)
4 credits – 15 Weeks

Applied Cryptography (CS-GY 6903)

Credits: 3
Duration: 15 Weeks
Dates: Wed
Credits: 3
Duration: 15 Weeks
Dates: Wed
Credits: 3
Duration: 15 Weeks
Dates: Wed,Tue
Credits: 3
Duration: 15 Weeks
Dates: Wed,Tue

This course examines Modern Cryptography from a both theoretical and applied perspective, with emphasis on “provable security” and “application case studies”. The course looks particularly at cryptographic primitives that are building blocks of various cryptographic applications. The course studies notions of security for a given cryptographic primitive, its various constructions and respective security analysis based on the security notion. The cryptographic primitives covered include pseudorandom functions, symmetric encryption (block ciphers), hash functions and random oracles, message authentication codes, asymmetric encryption, digital signatures and authenticated key exchange. The course covers how to build provably secure cryptographic protocols (e.g., secure message transmission, identification schemes, secure function evaluation, etc.), and various number-theoretic assumptions upon which cryptography is based. Also covered: implementation issues (e.g., key lengths, key management, standards, etc.) and, as application case studies, a number of real-life scenarios currently using solutions from modern cryptography. | Prerequisite: Graduate standing.

Computer Science (Graduate)
3 credits – 15 Weeks

Artificial Intelligence I (CS-GY 6613)

Credits: 3
Duration: 15 Weeks
Dates: Fri
Credits: 3
Duration: 15 Weeks
Dates: Fri

Artificial Intelligence (AI) is an important topic in computer science and offers many diversified applications. It addresses one of the ultimate puzzles humans are trying to solve: How is it possible for a slow, tiny brain, whether biological or electronic, to perceive, understand, predict and manipulate a world far larger and more complicated than itself? And how do people create a machine (or computer) with those properties? To that end, AI researchers try to understand how seeing, learning, remembering and reasoning can, or should, be done. This course introduces students to the many AI concepts and techniques. | Knowledge of Data Structures and Algorithms. Prerequisite: Graduate standing.

Computer Science (Graduate)
3 credits – 15 Weeks

Tackling Representation in Games (OART-UT 1618)

Identity and representation are two of the most pressing and complex issues for contemporary video games, that without recognizing them an artist or critic would be missing a large part of how games are important in culture. With growing art and activist communities, video games are diversifying and grappling with a wide range of topics rarely seen before in the genre, and with it a greater need for informed perspectives on the topic of how marginalized people are depicted in media. This course discusses foundational theories of identity and encourages students to contribute their own ideas towards the design and interpretation of representation in games.

Open Arts Curriculum (Undergraduate)
4 credits – 15 Weeks

Sections (Spring 2021)


OART-UT 1618-000 (15424)01/28/2021 – 05/10/2021 Mon4:00 PM – 6:00 PM (Late afternoon)at Brooklyn CampusInstructed by Brice, Mattie

Occupy Outer Space (OART-UT 19)

Technology is a weasel. Squeezing its way into art, culture and the everyday. It infiltrates our psyche, inspiring playful interactions, fantastical ideas, vengeance and drama. It brings us together while tearing us apart. In this project-based studio, we will focus on a collective approach to creating art, tools, performances, and experiences. Outer Space in the context of this course will be used as a metaphor for the future, the unknown, and the seemingly impossible. We will investigate disparate cultural moments and unravel narratives that are both historical and technological. Technology will serve as a structure with open-ended assignments in music, video, sculpture, electronics, kineticism, surveillance, interactive graphics, and performance. Combined collaborative exercises and individual projects will augment classroom discussions and inform the art that we make. A willingness to use your imagination and personal experience to derail preconceived notions of linear timelines will serve you well in this hands-on multidisciplinary course.

Open Arts Curriculum (Undergraduate)
4 credits – 15 Weeks

Sections (Spring 2021)


OART-UT 19-000 (23627)01/28/2021 – 05/10/2021 Tue3:00 PM – 6:00 PM (Late afternoon)at Washington SquareInstructed by Benjamin, Ithai

Great Works in Philosophy (PHIL-UA 2)

Philosophy (Undergraduate)
4 credits – 15 Weeks

Sections (Spring 2022)


PHIL-UA 2-000 (10163)01/24/2022 – 05/09/2022 Tue,Thu4:00 PM – 6:00 PM (Late afternoon)at Washington SquareInstructed by Chaplin, Rosalind


PHIL-UA 2-000 (10164)01/24/2022 – 05/09/2022 Tue8:00 AM – 9:00 AM (Morning)at Washington SquareInstructed by Pohl, Stephan


PHIL-UA 2-000 (10165)01/24/2022 – 05/09/2022 Tue9:00 AM – 10:00 AM (Morning)at Washington SquareInstructed by Pohl, Stephan

Listening Machines (ITPG-GT 2043)

Credits: 2
Duration: 6 Weeks
Dates: Mon

This course will provide students with an introduction to the area of machine listening. Machine listening is the general field studying algorithms and systems for audio understanding by machine. It deals exclusively with general audio as opposed to speech recognition. The most basic goal of all machine listening systems is to reliably recognize and react to very specific sounds. Over the course of the semester, we will create our own unique machine listening systems that provide us with new and interesting ways to interact with our projects. We will use live coding and real-time data visualization to demystify some of the more daunting underlying topics like digital signal analysis, music information retrieval, and machine learning.

Interactive Telecommunications (Graduate)
2 credits – 6 Weeks

Desert of the Real: Deep Dive into Social VR (ITPG-GT 2461)

he virtual expansion of screens began during the 1960’s with the exploration of head-mounted displays. Since the 60’s, virtual reality has been explored in a multi-disciplinary context including philosophy, design, arts, behavioral therapy. Baudrillard, with his publication of Simulacra and Simulation (1981), declared that human experience is being replaced by a simulation of reality (HyperReality). His theories brought the dystopian narrative of the virtual to mainstream pop-culture, as seen in films such as The Lawnmower Man and The Matrix . Contrary to Baudrillard, Canadian VR Pioneer Char Davies brings a more positive perspective to Virtual Reality, “facilitating a temporary release from our haitial perceptions and culturally biased assumptions about being in the world, to enable us, however momentarily, to perceive ourselves and the world us freshly.” Throughout the class, the friction between Baudrillard and Davies will create the foundation of our exploration of Virtual Reality, where we will use room scale headsets and game engines to create meaningful “temporal experiences” exploring themes from behavioral sciences to narrative storytelling. We will be exploring ● existing VR projects, popular culture references and theory. ● concepts such as sense of embodiment (SoE), social VR design, and interactive storytelling techniques. ● methods for designing, modeling and rigging avatars for VR. ● live and pre-recorded animation. ● spatial audio techniques such as ambisonic sounds engines. ● packaging and distributing applications for social VR. This is a production class, along with a theoretical foundation, in which we will prototype projects with networking, inverse kinematics, raycasting and face tracking technologies to explore questions such as “how does the viewer become part of the experience?” and “how does the real space relate to the virtual worlds we design?” In the second half of the class, students will work in groups to build a final social VR project based on their exploration of the above framework.

Interactive Telecommunications (Graduate)
4 credits – 11 Weeks

Sections (Fall 2020)


ITPG-GT 2461-000 (22642)09/08/2020 – 11/24/2020 Tue3:00 PM – 6:00 PM (Late afternoon)at Brooklyn CampusInstructed by Nassima, Igal

Game Design and the Psychology of Choice (ITPG-GT 2161)

As game and interaction designers we create systems and choices that can either prey upon our psychological foibles or help us avoid decision pitfalls. It is our responsibility to understand how we decide, to consider the ethics of the systems we create and to practice designing systems in a purposeful manner. Game Design & The Psychology of Choice will provide interaction and game designers with an understanding of the factors that influence behavior and decision-making by looking at the intertwining of cognitive psychology and economics through the development of behavioral economics. These disciplines study behavior on the individual and group level, often revealing some of the why behind the rules of thumb and folk wisdom that game designers come to intuitively. But understanding the why—why we fall into decision traps; why certain tradeoffs tax our brain more than others; why we are overconfident about our abilities; why certain decisions make us uncomfortable—allows us to more purposefully apply our design craft, both in and out of games. Finally, as a class, we will take what we learn about how we think and create series of game experiences based around key cognitive science concepts. Assignments may include: •Mod a cognitive science experiment into a game or experience •Analyze and present a game through the lens of cognitive science and behavioral economics •Create game or experience based around a particular insight from cognitive science or behavioral economics

Interactive Telecommunications (Graduate)
4 credits – 15 Weeks

Sections (Fall 2021)


ITPG-GT 2161-000 (22642)09/02/2021 – 12/14/2021 Mon3:00 PM – 6:00 PM (Late afternoon)at Brooklyn CampusInstructed by

Hello, Computer: Unconventional Uses of Voice Technology (ITPG-GT 2988)

Computers are able to understand human speech better than ever before, but voice technology is still mostly used for practical (and boring!) purposes, like playing music, smart home control, or customer service phone trees. What else can we experience in the very weird, yet intuitive act of talking out loud to machines? The goal of this course is to give students the technical ability to imagine and build more creative uses of voice technology. Students will be encouraged to examine and play with the ways in which this emerging field is still broken and strange. We will develop interactions, performances, artworks or apps exploring the unique experience of human and computer conversation. Students will learn how to use text-to-speech and speech-to-text technologies, voice assistant devices, generative text techniques, open speech APIs, Node.js, and conversational UI design. There will be weekly assignments leading up to a final project. ICM or comparable programming experience required.

Interactive Telecommunications (Graduate)
2 credits – 8 Weeks

Sections (Fall 2021)


ITPG-GT 2988-000 (22644)09/02/2021 – 10/26/2021 Thu3:00 PM – 6:00 PM (Late afternoon)at Brooklyn CampusInstructed by

Developing Assistive Technology (ITPG-GT 2446)

Assistive or Adaptive Technology commonly refers to “products, devices or equipment, whether acquired commercially, modified or customized, that are used to maintain, increase or improve the functional capabilities of individuals with disabilities.” This multi-disciplinary course allows students from a variety of backgrounds to work together to develop assistive technology. Partnering with outside organizations students work in teams to identify a clinical need relevant to a certain clinical site or client population, and learn the process of developing an idea and following that through to the development of a prototype product. Teams are comprised of ITP students as well as graduate rehabilitation, physical and occupational therapy students. Prerequisites (for ITP students): H79.2233 Introduction to Computational Media and H79.2301 Introduction to Physical Computing. This course has a lab fee of $201.

Interactive Telecommunications (Graduate)
3 credits – 14 Weeks

Sections (Fall 2025)


ITPG-GT 2446-000 (15734)09/02/2025 – 12/11/2025 Tue5:00 PM – 7:00 PM (Late afternoon)at Brooklyn CampusInstructed by

Texts and Ideas: (CORE-UA 9400)

Credits: 4
Duration: 14 Weeks
Dates: Mon,Wed
Credits: 4
Duration: 14 Weeks
Dates: Mon,Wed,Tue,Thu
Credits: 4
Duration: 14 Weeks
Dates: Mon,Wed,Tue,Thu
Credits: 4
Duration: 14 Weeks
Dates: Mon,Wed,Tue,Thu
Credits: 4
Duration: 14 Weeks
Dates: Mon,Wed,Tue,Thu
Credits: 4
Duration: 14 Weeks
Dates: Mon,Wed,Tue,Thu
Credits: 4
Duration: 14 Weeks
Dates: Mon,Wed,Tue,Thu
Credits: 4
Duration: 14 Weeks
Dates: Mon,Wed,Tue,Thu
Credits: 4
Duration: 14 Weeks
Dates: Mon,Wed,Tue,Thu
Credits: 4
Duration: 14 Weeks
Dates: Mon,Wed,Tue,Thu,Tue
Credits: 4
Duration: 14 Weeks
Dates: Mon,Wed,Tue,Thu,Tue,Wed
Credits: 4
Duration: 14 Weeks
Dates: Mon,Wed,Tue,Thu,Tue,Wed,Mon

College Core Curriculum (Undergraduate)
4 credits – 14 Weeks

Cultures & Contexts: Germany (CORE-UA 556)

College Core Curriculum (Undergraduate)
4 credits – 15 Weeks

Sections (Fall 2022)


CORE-UA 556-000 (9858)09/01/2022 – 12/14/2022 Tue,Thu2:00 PM – 3:00 PM (Early afternoon)at Washington SquareInstructed by Wood, Christopher


CORE-UA 556-000 (9859)09/01/2022 – 12/14/2022 Wed8:00 AM – 9:00 AM (Morning)at Washington SquareInstructed by


CORE-UA 556-000 (9860)09/01/2022 – 12/14/2022 Wed9:00 AM – 10:00 AM (Morning)at Washington SquareInstructed by


CORE-UA 556-000 (9861)09/01/2022 – 12/14/2022 Wed8:00 AM – 9:00 AM (Morning)at Washington SquareInstructed by


CORE-UA 556-000 (9862)09/01/2022 – 12/14/2022 Wed9:00 AM – 10:00 AM (Morning)at Washington SquareInstructed by


CORE-UA 556-000 (9863)09/01/2022 – 12/14/2022 Wed2:00 PM – 3:00 PM (Early afternoon)at Washington SquareInstructed by


CORE-UA 556-000 (9864)09/01/2022 – 12/14/2022 Wed3:00 PM – 4:00 PM (Late afternoon)at Washington SquareInstructed by

Cultures & Contexts: Spain (CORE-UA 544)

For course description, please consult the College Core Curriculum website: http://core.cas.nyu.edu

College Core Curriculum (Undergraduate)
4 credits – 15 Weeks

Sections (Fall 2022)


CORE-UA 544-000 (19734)09/01/2022 – 12/14/2022 Tue,Thu9:00 AM – 10:00 AM (Morning)at Washington SquareInstructed by Mendelson, Jordana


CORE-UA 544-000 (19735)09/01/2022 – 12/14/2022 Wed8:00 AM – 9:00 AM (Morning)at Washington SquareInstructed by


CORE-UA 544-000 (19736)09/01/2022 – 12/14/2022 Wed9:00 AM – 10:00 AM (Morning)at Washington SquareInstructed by


CORE-UA 544-000 (19737)09/01/2022 – 12/14/2022 Wed11:00 AM – 12:00 AM (Morning)at Washington SquareInstructed by


CORE-UA 544-000 (19738)09/01/2022 – 12/14/2022 Wed12:00 AM – 1:00 PM (Early afternoon)at Washington SquareInstructed by


CORE-UA 544-000 (19739)09/01/2022 – 12/14/2022 Wed2:00 PM – 3:00 PM (Early afternoon)at Washington SquareInstructed by


CORE-UA 544-000 (19740)09/01/2022 – 12/14/2022 Wed3:00 PM – 4:00 PM (Late afternoon)at Washington SquareInstructed by


CORE-UA 544-000 (19741)09/01/2022 – 12/14/2022 Wed4:00 PM – 6:00 PM (Late afternoon)at Washington SquareInstructed by