Duration: 15 Weeks
Dates: Wed
Duration: 15 Weeks
Dates: Wed,Fri
Management (Undergraduate)
2 credits – 15 Weeks
Management (Undergraduate)
2 credits – 15 Weeks
The class will focus on the many overlooked aspects of paper, and how it can be used as a three-dimensional material. We will learn the disciplines of making Pop-Ups, Origami, Paper Crafting, and Visual Design. Using these methods as a starting point, students will build prototypes to explore new ways to tell stories, inform, interact, play with, engage, and challenge a younger audience. Most classes are hands – on. The rest, dedicated to criticism (including from children), analysis, and refinement, technical and conceptual. We will discuss how they could be mass produced and distributed. Students will build three prototypes, during the semester. From these, each student will select a favorite to fully develop as the final.
Interactive Telecommunications (Graduate)
2 credits – 6 Weeks
ITPG-GT 2187-000 (14760)01/25/2024 – 03/07/2024 Thu9:00 AM – 12:00 AM (Morning)at Brooklyn CampusInstructed by Ita, Sam
This course explores the disruptions and creative possibilities that realtime emerging media provides through the lens of learning how to design, create, produce and perform in realtime. Students will be learning how to design and produce for realtime interactive audiences, understand the modern streaming media pipeline, the fundamentals of virtual production, digital content creation and the basics of game engines and other software – all in the service of delivering a more engaging and intimate connection between audience and performer. Students will design and perform 2 distinct realtime performances as well as work together with peers to conceptualize, design and produce a short realtime ‘pilot’ using the tools and techniques you’ve learned in the first two projects. Prerequisite: None. Fulfillment: Interactive Media Business Elective ; Interactive Media Arts Elective
Interactive Media and Business (Undergraduate)
2 credits – 15 Weeks
IMBX-SHU 9501-000 (4975)01/22/2024 – 05/06/2024 Thu3:00 PM – 4:00 PM (Late afternoon)at NYU Los Angeles (Global)Instructed by Prasanna Kumar, Archana
IMBX-SHU 9501-000 (20268)01/22/2024 – 05/06/2024 Thu5:00 PM – 5:00 PM (Late afternoon)at NYU Los Angeles (Global)Instructed by Prasanna Kumar, Archana
The key events you read about in your morning twitter feed or on your favorite news sites are usually not unique in world affairs. They have a background, a context, that makes them more understandable and often more interesting. History is about everything that happened before you started reading this course description. And thinking historically means trying to make sense of the new in the context of what human beings have done before. In this lecture series, NYU’s historians take you on a behind the scenes tour of current events you thought you knew, with the goal of making you a better observer and analyst of news about the world around you.
History (Undergraduate)
2 credits – 15 Weeks
Addresses current problems facing our society and threatening our mental health, such as the opioid epidemic, gun violence, video game addiction, legal use of marijuana, and prolonged separation of children from their parents. Students contrast what is scientifically understood with what is commonly believed and learn critical reading and thinking skills as they parse fact from fiction, reality from supposition. Given the topical nature of this course, themes may vary by semester and instructor expertise (including a focus on social and cultural issues, novel neuroscience, digital health technology, etc.).
Child/Adoles Mental Hlth Stds (Undergraduate)
2 credits – 15 Weeks
CAMS-UA 504-000 (9479)09/01/2022 – 12/14/2022 Tue8:00 AM – 9:00 AM (Morning)at Washington SquareInstructed by Waugh, Whitney
CAMS-UA 504-000 (9700)09/01/2022 – 12/14/2022 Tue12:00 AM – 1:00 PM (Early afternoon)at Washington SquareInstructed by Castellanos, Francisco · Baroni, Argelinda
CAMS-UA 504-000 (19793)09/01/2022 – 12/14/2022 Wed8:00 AM – 9:00 AM (Morning)at Washington SquareInstructed by Gerson, Ruth · Marsh, Akeem · Chhabra, Divya
This course will cover various professional Music Production Techniques & Strategies such as: Sampling (& Sample Chopping), Drum Programming / Drum Design, Synthesis & Sound Design, Music Theory (in the context of Music Production), MIDI Editing, as well as numerous Mixing Techniques. Over the course of the class, through the utilization and knowledge of these various skills, students will learn how to create Original Music Compositions & Productions. The primary DAW platform for the course is Ableton. While a Beatmaker / Composer / Producer must be well versed in the application of various software and hardware tools, as well as the many Production skills & techniques, they must also have artistic vision and creative efficacy. So while the course is about Music / Beat Construction and the tools involved, there will also be a strong emphasis on innovative envision, inventive mobility, and how to think / strategize like a Music Producer.
This course provides an introductory framework for understanding the dynamics of entering the entertainment and media industry within New York and Hollywood. Through live, synchronous, online meetings with industry professionals in Film, Television, Music, Theatre, Dramatic Writing, Games and Interactive Media and Casting, you will learn expectations, industry standards, and professional practices to apply when transitioning from student to a creative professional. You will also understand the specific job functions that are required to effectively and efficiently complete productions. The course aims to build a body of knowledge and information through understanding the various roles and professions that cut across all the competencies required for the industry professional to effectively function as a key member and in most cases, the leader of the creative and business team, assembled to complete a project.
TSOA Special Programs (Undergraduate)
2 credits – 2 Weeks
SPEC-UT 81-000 (6058)
The world-wide pause caused by the pandemic created a space of reflection and concern, and brought us to a consideration of meaning. As artists and scholars, we have been called to make sense of the ways we have told the stories of our communities, and been summoned to imagine a future world that is vibrant, inclusive and just, one that embraces our deepest values. As the vanguards of culture, we are now recording and creating new history together, constructed from examples of reexamined experience and awakened by new ideas. The important work of reinvigorating arts education, of imagining and designing the future through the arts, now more than ever before, must be a part of our mission as a school in a great research university. A Tisch education has always been about access to the people who create our community: the great thinkers and creators among our faculty, staff and alumni in cross collaboration with NYU, New York City and the globe. Together, we have already led transformative change, and continue to be leaders in fields that will adapt to our changing times. You too are the advocates, artists, innovators, scholars, and storytellers who collectively reflect upon the past, record the present, and imagine our future. We are co-creators of humanity’s most important re-set. Spark your imagination of the future through conversations with the leading creators in their fields. NYU Tisch School of the Arts Dean Allyson Green will moderate twelve talks with outstanding faculty and alumni of the school from a range of artistic disciplines. Create your own role in a movement to catalyze innovation and creativity to create a more beautiful, more just, more inclusive and more connected world. Please reach out to tisch.openarts@nyu.edu if you have any questions about the course.
Open Arts Curriculum (Undergraduate)
2 credits – 15 Weeks
This course offers students the opportunity to discuss trends in technology and learn about the changing nature of work. Students explore the accelerating rate of technological development by doing independent research on forthcoming innovations and sharing their discoveries through class presentations and Socratic discussions. Students analyze how we view work as a society, what work means to us as individuals, and explore possible solutions to mass unemployment and automation. Guest speakers join us for class discussions and all classes are recorded and shared.
Teaching & Learning (Undergraduate)
2 credits – 15 Weeks
Students will learn how technology impacts the development and changed the experiences of children and young adults. Students will respond critically and explore the relationship between children, young adults, and the environment they navigate and explore the relationship between social media and development in relation to advancing technology. Additionally, students will explore ethical theory in relation to society and innovation. Through readings, discussions and presentations, students will develop analyzed solutions for problems experienced via interactions with technology and social media. In this online learning collaborative course, students will create evidence – based solutions to solving society’s predicament with the evolution of social media.
Culture, Arts, and Media (Undergraduate)
2 credits – 6 Weeks
CAM-UY 2012-000 (5821)05/23/2022 – 07/06/2022 Mon6:00 PM – 8:00 PM (Evening)at ePolyInstructed by Woodrup, Jenelle
The course covers sketching, drawing and computer-aided drafting. Topics: Projection theory—multiview, axonometric, oblique. Auxiliaries, sections, isometrics, dimensions, fasteners, detail and assembly drawings. Introduction to blueprint reading. Overview of CIM and CAD integration with other CIM concepts. A design project incorporates developed skills in visualization, drawing techniques, standards and CAD.
Mechanical Engineering (Undergraduate)
2 credits – 15 Weeks
ME-UY 2112-000 (15822)01/23/2023 – 05/08/2023 Mon9:00 AM – 10:00 AM (Morning)at Brooklyn CampusInstructed by Benbelkacem, Ghania
ME-UY 2112-000 (15906)01/23/2023 – 05/08/2023 Mon11:00 AM – 12:00 AM (Morning)at Brooklyn CampusInstructed by Benbelkacem, Ghania
ME-UY 2112-000 (15823)01/23/2023 – 05/08/2023 Wed10:00 AM – 10:00 AM (Morning)at Brooklyn CampusInstructed by Benbelkacem, Ghania
This course is designed for students who intend to pursue careers across the investment banking industry as well as those exploring careers in corporate strategy and management. Areas covered include equity and debt analysis, mergers and acquisitions, and corporate strategy. While the core of the course is corporate finance, the issues encompass strategy, marketing, and economics aspects. Students will learn the unique characteristics of telecom, media and technology companies/industries while building on fundamental analytical skills by examining a series of landmark and potential corporate transactions in telecom, media & technology industries to understand how TMT companies respond to secular changes and transform their business models in the midst of evolving ecosystems. Cases discussed/analyzed include: Instagram, ActivisionBlizzard, Twitch, Apple, Alphabet, Disney, FOX, AT&T, DirecTV and Time Warner.
Finance (Undergraduate)
2 credits – 15 Weeks
FINC-UB 68-000 (19093)at Washington SquareInstructed by
Provides an overview of sports marketing as a component of a fully integrated marketing communication strategy. Studies the history and contemporary application of sports marketing as a method to achieve goals. Considers corporate as well as sporting property use of sports marketing strategies to achieve business objectives. Examines strategies that address critical business constituencies, including consumers, trade factors, employees, and the financial community. Covers sports marketing within the context of special sporting event sponsorships and professional sports teams as well as governing organizations, sports media (broadcast, print, and the Internet), licensing, hospitality, etc.
Marketing (Undergraduate)
2 credits – 15 Weeks
MKTG-UB 47-000 (10724)01/24/2022 – 05/09/2022 Mon6:00 PM – 7:00 PM (Evening)at Washington SquareInstructed by Master, Stephen
This course provides an overview of the key components of the global sports management ecosystem. Managing the myriad moving parts that make up the sports industry requires an understanding of general management principles and their special applications to the sports industry. From technology and marketing innovations to improved delivery systems, sports and sports-related content are one of the key drivers of the changing media landscape. The course will explore the critical elements of delivering sports content to viewers in the U.S. and abroad, taking into account constituencies which include the rights holders (e.g. leagues, conferences, teams, national governing bodies) the performers or talent (e.g. players, coaches, general managers) the media the sponsors and the consumer. For each component the course will examine the strategies, history and management perspectives that have informed this massive and evolving sector of media industries.
Marketing (Undergraduate)
2 credits – 15 Weeks
MKTG-UB 39-000 (18484)01/23/2023 – 05/08/2023 Thu3:00 PM – 4:00 PM (Late afternoon)at Washington SquareInstructed by
This course provides students with working knowledge of the publishing industry comprising newspapers, magazines, and books. It explores traditional business models and how disruptive forces including digitalization, consumer generated content, low barriers to entry, and changing media consumption patterns are reshaping the industry. By the end of the course, students understand the operations of media companies, and can speak to the opportunities and challenges facing the industry, engage in discussions on the economics, terms, and metrics, and explain emerging business models.
Marketing (Undergraduate)
2 credits – 15 Weeks
MKTG-UB 19-000 (18454)01/23/2023 – 05/08/2023 Thu6:00 PM – 7:00 PM (Evening)at Washington SquareInstructed by
This course is designed to provide students with an understanding of the deal-making and business affairs process in the entertainment space, using film and television content as the primary example for what goes into cutting a deal. The course will explore the deal process from the perspective of the different players in entertainment and media, focusing on how each player looks to maximize value. Students will learn the process of striking a deal, from its inception, to the term sheet phase, to the negotiation process and contractual agreements, through to deal implementation. The process will be evaluated in the context of the factors that play into reaching an agreement, such as exclusivity, windowing, multi-platform rights and timing. Students will learn about negotiations strategies for maximizing value in content deals, identifying common issues in the deal process and effective paths to reaching resolution and striking a deal. The course is designed to help students: –Understand the basics of the process for making a deal in the entertainment industry –Appreciate the factors that play into maximizing value through the deal process, including understanding the relative position of the players in the entertainment industry –Learn and understand negotiating strategies and how to navigate the business affairs and deal-making process
Marketing (Undergraduate)
2 credits – 15 Weeks
MKTG-UB 43-000 (18481)01/23/2023 – 05/08/2023 Mon2:00 PM – 3:00 PM (Early afternoon)at Washington SquareInstructed by
This is a specialty marketing course designed to provide students with a framework for understanding the dynamics of marketing several leading sectors within the leisure industry. The focus is on understanding the development and application of marketing strategies and tactics for leisure companies competing for a share of the consumers discretionary spending. Key marketing concepts such as segmentation, branding, life-time value, and CRM are examined in the context of leisure industries. The course will also cover recent activities including mergers, acquisitions in those key sectors of the leisure industry: casinos, cruise ships, theme parks, eco-tourism, themed restaurants, resorts, leisure hotels, time shares. The course will explore marketing techniques that apply across the leisure companies, including licensing, sponsorships, line extensions and promotion. Discussion of evolution, and current status in these sectors through lectures, case studies, text and article readings and project work will be included.
Marketing (Undergraduate)
2 credits – 15 Weeks
MKTG-UB 80-000 (18462)01/23/2023 – 05/08/2023 Mon4:00 PM – 6:00 PM (Late afternoon)at Washington SquareInstructed by
This is a specialty marketing course designed to provide students with a framework for understanding the dynamics of Broadway and live theater, as an important business enterprise within the entertainment industry. The focus is on understanding the development and application of the economics, finance, structure, implementation and staging of performances, as well as the marketing strategies and tactics for gaining audience awareness and decision to purchase. The course will examine funding, marketing, branding, product positioning and the global distribution of live theatrical entertainment. The course will cover the history, venues, vocabulary, players, business and creative structures, budget development, supplementary revenue streams, successes and failures, relationship with the movie and music industries, the important figures and support systems that make the system work, global reach, and other topics. Lecture, discussions, site visits, and project work will be included.
Marketing (Undergraduate)
2 credits – 15 Weeks
MKTG-UB 25-000 (10616)01/28/2021 – 05/10/2021 Mon3:00 PM – 4:00 PM (Late afternoon)at Washington SquareInstructed by
A specialized EMT course within the Berkley Center for Entrepreneurial Studies designed to provide students with a framework for understanding the dynamics of producing (as a business profession) a finished creative product in the entertainment and media industries, developing a business model, and generating an income stream to repay and provide investors with a profit. Educates the student in the process of feature film and long-form television production from the initial concept of the story, through script development, to completion of the project. Covers the most important steps in the production of an independent film, a studio project, a network TV or cable show, a radio program, a Broadway production, and an advertising television commercial. Explores all the elements a producer must know, understand, and eventually become skilled with through mastery of development, including script selection, finance, budgeting, timetable development, team building, talent selection, sales, contract and union negotiation, regulations, technology, and other relevant core competencies.
Marketing (Undergraduate)
2 credits – 15 Weeks
MKTG-UB 49-000 (18459)01/23/2023 – 05/08/2023 Wed4:00 PM – 6:00 PM (Late afternoon)at Washington SquareInstructed by
MKTG-UB 49-000 (18458)01/23/2023 – 05/08/2023 Thu4:00 PM – 6:00 PM (Late afternoon)at Washington SquareInstructed by
This course covers the television industry, focusing on network television, cable, and satellite. It primarily surveys the American market and investigates new technology including digitization and HDTV, while providing some comparison with the international broadcast market. Students explore the organization, programming, and revenue strategies, as well as marketing innovations and competition in the newly configured broadcast landscape. Important legislation including the Telecommunications Act of 1996 are also examined. The recent volume of mergers and acquisitions in the broadcast industry are studied for their impact on the domestic entertainment landscape.
Marketing (Undergraduate)
2 credits – 15 Weeks
MKTG-UB 44-000 (18447)01/23/2023 – 05/08/2023 Thu6:00 PM – 7:00 PM (Evening)at Washington SquareInstructed by