Tag Archives: Spring 2022

Rapid Prototyping (INTM-SHU 234)

Beginning with a design problem or challenge, and following a period of analysis and research, a designer can begin to draft, prototype, test, and evaluate possible solutions, often repeating these operations several times until the design reaches maturity. Agile software development methodologies, which involve the formation of self-organized cooperative teams, frequent deadlines with deliverables, and a willingness to accept changing conditions and requirements, have radically changed the way software is being produced. Additionally, new applications, such as Fritzing, 123D Circuits, and Eagle have greatly facilitated the process of electronic circuit design. And Computer Aided Design (CAD) applications, for example Rhinocerous and Tinkercad, and newly available digital fabrication equipment have dramatically quickened the pace with which designers can create physical prototypes. Students in this course will be confronted with a series of design challenges for which they have to propose and prototype possible solutions. The first design challenge will entail the entire class working together to produce a software prototype by adopting agile strategies. The second design challenge will involve students in the process of refining a circuit, and will require bringing a prototype from schematic, to breadboard, perfboard, and finally resulting in a printed circuit board. For the third design challenge, students will explore the use of 3D printers, laser cutters, computer numerical control (CNC) machines, and other tools to produce a physical prototype. Students will then be free to work on a personal design challenge for their final project. Prerequisite: Interaction Lab Fulfillment: IMA/IMB elective.

Interactive Media Arts (Undergraduate)
4 credits – 16 Weeks

Sections (Spring 2022)


INTM-SHU 234-000 (19655)01/24/2022 – 05/13/2022 Tue,Thu11:00 AM – 12:00 AM (Morning)at ShanghaiInstructed by Joyce, Noel


INTM-SHU 234-000 (23789)01/24/2022 – 05/13/2022 Fri11:00 AM – 12:00 AM (Morning)at ShanghaiInstructed by Joyce, Noel

Introduction to Mindful Product Management (IMBX-SHU 254)

Technology products and services are increasingly a huge part of how businesses reach their end-customer and Product Managers (PMs) are the ones to lead teams to build software that solve real problems. This course is designed as an introduction course of how PMs do this across a variety of contexts to evaluate customer needs, translate needs into functional requirements, prioritize different aspects of development, work with cross-functional teams, launch a product and create a holistic vision of how customers experience the product. This course will focus on lectures, discussions, case-studies and hands-on exercises that replicate a typical product process at a startup, tech or non-tech company. This course equips students with the mindset, tools, frameworks to mindfully discover, design and build things that make an impact and meet the needs of real humans. We will cover both core product thinking, and also how to translate that into practical ways to make decisions and build great products. Prerequisite: None Fulfillment: Interactive Media Business Elective ; Interactive Media Arts Elective

Interactive Media and Business (Undergraduate)
4 credits – 15 Weeks

Sections (Spring 2023)


IMBX-SHU 254-000 (20028)01/30/2023 – 05/12/2023 Thu9:00 AM – 12:00 AM (Morning)at ShanghaiInstructed by Wang, Nicole

Experience Studio (IMBX-SHU 108)

Experience Studio engages students in an immersive learning experience that brings them outside the classroom and into the community. This project-based course provides an opportunity for students to learn about experience design in practice. They will (1) engage in field experience with a community partner, exploring the theoretical and practical underpinnings of experience design through readings, guest talks, field trips, and reflective practice. Drawing from their field research learnings, students (2) produce a project that addresses a real-world challenge, through processes such as rapid prototyping, user testing, and customer research (informed by skills and insights from the initial experience). This course can be taken repeatedly as it will be offered by different instructors in collaboration with different course partners each semester. For the upcoming semester’s offerings, please visit: http://creativityandinnovation.shanghai.nyu.edu/experiencestudio. Prerequisite: None Fulfillment: IMA/IMB elective. (open to all; no prerequisites)

Interactive Media and Business (Undergraduate)
2 credits – 8 Weeks

Sections (Spring 2022)


IMBX-SHU 108-000 (23457)01/24/2022 – 03/18/2022 Fri2:00 PM – 5:00 PM (Early afternoon)at ShanghaiInstructed by Ruthmann, Alex


IMBX-SHU 108-000 (23455)03/21/2022 – 05/13/2022 Fri2:00 PM – 5:00 PM (Early afternoon)at ShanghaiInstructed by Tsiang, Emily


IMBX-SHU 108-000 (23456)03/21/2022 – 05/13/2022 Fri2:00 PM – 5:00 PM (Early afternoon)at ShanghaiInstructed by Tsiang, Emily

Introduction to the Technology Innovation Process (IMBX-SHU 105)

This course will introduce the full process for the identification, invention, and implementation of new technologies. With case studies on innovative products from around the world, successes and failures, practical advice, and ’Getting Started’ discussions, students are encouraged to learn from real projects and apply important lessons to their own ideas. Prerequisite: None. Fulfillment: IMA Major Electives; IMB Major Business Elective/Interactive Media Elective; Business and Finance Major Non-Finance Electives; Business and Marketing Major Non-Marketing Electives.

Interactive Media and Business (Undergraduate)
4 credits – 16 Weeks

Sections (Spring 2022)


IMBX-SHU 105-000 (17840)01/24/2022 – 05/13/2022 Tue,Thu9:00 AM – 10:00 AM (Morning)at ShanghaiInstructed by Grewell, Christian · Lu, Zhong-Lin

Introduction to Media Industries and Institutions (IMBX-SHU 106)

The traditional understanding of media industries reminds us of mass media such as TV, radio, newspaper etc. Digital technologies, however have reshaped how media is made, consumed, and comprehended by increasingly fragmented audience groups. Self-made public accounts, search-based video streaming platforms, and social media apps refreshed our vision of media and challenged the existing ways of running a successful media. How to develop a thorough understanding of the rapidly changing market? This course is an introduction to the media industries, with a particular focus on the institutional forces (i.e., market structures, law and regulation, technological advancement, and audience dynamics) that shape the content and forms of emerging media. Combining lectures and guest talks, this class will make sense of the key concepts, professional terms, and business logics embedded in the production and operation of the global media industries. Furthermore, we will take case studies approach to examining the economic and social influences of media companies in specific contexts, particularly China, U.S., and U.K. These knowledge, together with the analytical skills that the students will acquire through in-class discussions, will allow them to comprehend and cope with the interplay among technology, market forces, and regulators in a wide array of media companies, including television, film, news, social media, video streaming, and the media-related tech businesses. Prerequisite: None. Fulfillment: IMB major Emerging Media Foundation course or IMB major IMA/IMB elective.

Interactive Media and Business (Undergraduate)
4 credits – 15 Weeks

Sections (Spring 2025)


IMBX-SHU 106-000 (21279)02/03/2025 – 05/16/2025 Mon12:00 AM – 3:00 PM (Early afternoon)at ShanghaiInstructed by Froehlich, Fabian

Entrepreneurship Experienced (IMBX-SHU 232)

This practical course will introduce students with knowledge and tools to quickly iterate, validate and gauge business ideas. The course will explore questions such as: How can we validate an opportunity? What is a “value proposition” and how critical is it? What are the most popular business models and can new ones be invented? Why are investors constantly looking for “Product Market Fit”? Why do “Customer Cost of Acquisition” and “Lifetime Value” matter? The course will also provide an opportunity to apply these newly learned methodologies with two projects during the term of the class. The fourteen weeks classes will be divided into two projects where students will work in teams. One project will be focusing on the Chinese market, whereas the second one will be targeting the North American market. For both projects, teams will be experimenting with customers’ feedback, iterating business propositions and identifying key traction factors. At the end of each project, students will present and demo their business idea to their peers and an external audience of entrepreneurs/ business managers in Shanghai. Prerequisite: None Fulfillment: IMA Major Electives; IMB Major Business Elective/Interactive Media Elective; Business and Finance Major Non-Finance Electives; Business and Marketing Major Non-Marketing Electives.

Interactive Media and Business (Undergraduate)
4 credits – 16 Weeks

Sections (Spring 2022)


IMBX-SHU 232-000 (17970)01/24/2022 – 05/13/2022 Mon9:00 AM – 12:00 AM (Morning)at ShanghaiInstructed by Chou, Gabrielle

3D Game Studio: Unity (GAMES-UT 325)

Unity is a practical course that introduces students to the methods, tools and principles used in developing three-dimensional games. This class builds on the foundations laid by the Intermediate Game Development course, which teaches students the 2D basics of the popular Unity game engine. Over the course of the semester, students learn all the technical and design fundamentals that are peculiar to the development of contemporary 3D games: geometry, light, materiality, the camera, use of 3D space, and ways of seeing. The focus in this class is on solo work, since it aims to build the specific set of skills that students will need to make 3D games in later classes. Only basic code skills are required, however. Unity is an industry favorite for small-to-mid sized studios. Compared to its main competitor, Unreal Engine, it is lighter-weight and more agnostic regarding a game’s design. It is better suited than Unreal for experimental, exploratory work, and for work that targets mobile platforms.

Undergraduate

Critical Making: Intermediate Game Studies (GAMES-UT 111)

Intermediate Game Studies provides students with an overview of the different methodological approaches used in game studies, in order to lay the foundations for advanced work in games research. Given the interdisciplinarity of the field, each section of the class will deal with the main areas of research that are included in games, from the humanities, to social sciences and computer science. Each section will analyze the approach of pre-existing research, alongside readings that will allow students to understand and critique how they followed specific methods.

Game Design (Undergraduate)
4 credits – 15 Weeks

Sections (Spring 2022)


GAMES-UT 111-000 (22279)01/24/2022 – 05/09/2022 Thu11:00 AM – 1:00 PM (Morning)at Washington SquareInstructed by

UI/UX for Games (GAMES-UT 241)

This course explores the intersection of UI UX thinking and game experience/interface design. Students will be introduced to UI UX concepts and methods, and then supported in adapting them for game specific contexts. Game design – in fact all interactive design – is a conversational undertaking. Students will become better conversationalists both by adding to their store of experience design knowledge and by learning to focus on, empathize with, and draw out their conversation partners – the players.

Undergraduate

Stop Motion Animation (FMTV-UT 214)

Includes all techniques in which the animator works directly in front of the camera. Examples include: Claymation, puppet animation, paint under the camera, in-camera special effects, and pixillation. Demonstrations on character building, set construction, and design, armatures, and lighting for miniature. Several short assignments are required to introduce students to intricacies of stop-motion animation and relationship to 3-D computer animation. Each student will produce a short film with sound. This course allocates as a Craft for Film & TV majors. COURSE SUBJECT TO DEPARTMENTAL FEES. THIS COURSE HAS PREREQUISITES. Non-majors must process a “Permission Notice for Non-Majors” form to register for the course (subject to availability).

Undergraduate

Statistics (P) (ECON-UA 18)

Topics: descriptive statistics; introduction to probability; sampling; statistical inferences concerning means, standard deviations, and proportions; analysis of variance; linear regressions; and correlation. Laboratory periods cover sample problems drawn primarily from economics. Meets three times a week, plus a lab session.

Economics (Undergraduate)
4 credits – 15 Weeks

Sections (Spring 2022)


ECON-UA 18-000 (8009)01/24/2022 – 05/09/2022 Mon,Wed12:00 AM – 1:00 PM (Early afternoon)at Washington SquareInstructed by Roeper, Timothy · Gao, Jieyi · Sonthalia, Harsh


ECON-UA 18-000 (8010)01/24/2022 – 05/09/2022 Fri8:00 AM – 9:00 AM (Morning)at Washington SquareInstructed by Sonthalia, Harsh


ECON-UA 18-000 (10244)01/24/2022 – 05/09/2022 Fri11:00 AM – 12:00 AM (Morning)at Washington SquareInstructed by Sonthalia, Harsh


ECON-UA 18-000 (8011)01/24/2022 – 05/09/2022 Fri3:00 PM – 4:00 PM (Late afternoon)at Washington SquareInstructed by Gao, Jieyi


ECON-UA 18-000 (8012)01/24/2022 – 05/09/2022 Fri4:00 PM – 6:00 PM (Late afternoon)at Washington SquareInstructed by Gao, Jieyi


ECON-UA 18-000 (8013)01/24/2022 – 05/09/2022 Tue,Thu4:00 PM – 6:00 PM (Late afternoon)at Washington SquareInstructed by shachmurove, Yochanan · Shrivastava, Isha · Lodha, Rakshit


ECON-UA 18-000 (8014)01/24/2022 – 05/09/2022 Fri12:00 AM – 1:00 PM (Early afternoon)at Washington SquareInstructed by Shrivastava, Isha


ECON-UA 18-000 (8015)01/24/2022 – 05/09/2022 Fri2:00 PM – 3:00 PM (Early afternoon)at Washington SquareInstructed by Shrivastava, Isha


ECON-UA 18-000 (8016)01/24/2022 – 05/09/2022 Fri3:00 PM – 4:00 PM (Late afternoon)at Washington SquareInstructed by Lodha, Rakshit


ECON-UA 18-000 (8017)01/24/2022 – 05/09/2022 Tue,Thu9:00 AM – 10:00 AM (Morning)at Washington SquareInstructed by Fan, Xiaochen · Lu, Yucheng · Crema, Angela


ECON-UA 18-000 (8018)01/24/2022 – 05/09/2022 Fri2:00 PM – 3:00 PM (Early afternoon)at Washington SquareInstructed by Crema, Angela


ECON-UA 18-000 (8019)01/24/2022 – 05/09/2022 Fri3:00 PM – 4:00 PM (Late afternoon)at Washington SquareInstructed by Lu, Yucheng


ECON-UA 18-000 (8020)01/24/2022 – 05/09/2022 Fri4:00 PM – 6:00 PM (Late afternoon)at Washington SquareInstructed by Lu, Yucheng

Introduction to Computer Programming (No Prior Experience) (CSCI-UA 2)

Prerequisite: Three years of high school mathematics or equivalent. No prior computer experience assumed. Students with any programming experience should consult with the computer science department before registering. Students who have taken or are taking CSCI-UA 101 will not receive credit for this course. Note: This course is not intended for computer science majors, although it is a prerequisite for students with no previous programming experience who want to continue in CSCI-UA 101. Offered every semester. 4 points. An introduction to the fundamentals of computer programming, which is the foundation of Computer Science. Students design, write and debug computer programs. No knowledge of programming is assumed.

Computer Science (Undergraduate)
4 credits – 15 Weeks

Sections (Spring 2022)


CSCI-UA 2-000 (7802)01/24/2022 – 05/09/2022 Mon,Wed8:00 AM – 9:00 AM (Morning)at Washington SquareInstructed by Steigman, Amanda


CSCI-UA 2-000 (9106)01/24/2022 – 05/09/2022 Tue,Thu8:00 AM – 9:00 AM (Morning)at Washington SquareInstructed by Liao, Susan


CSCI-UA 2-000 (7803)01/24/2022 – 05/09/2022 Mon,Wed9:00 AM – 10:00 AM (Morning)at Washington SquareInstructed by Kapp, Craig · Huh, Jung · Rozin, Yonatan


CSCI-UA 2-000 (7804)01/24/2022 – 05/09/2022 Tue,Thu9:00 AM – 10:00 AM (Morning)at Washington SquareInstructed by Kapp, Craig


CSCI-UA 2-000 (7805)01/24/2022 – 05/09/2022 Mon,Wed11:00 AM – 12:00 AM (Morning)at Washington SquareInstructed by Zeidenberg, Matthew


CSCI-UA 2-000 (8686)01/24/2022 – 05/09/2022 Tue,Thu11:00 AM – 12:00 AM (Morning)at Washington SquareInstructed by Lizardo, Julie


CSCI-UA 2-000 (9902)01/24/2022 – 05/09/2022 Mon,Wed12:00 AM – 1:00 PM (Early afternoon)at Washington SquareInstructed by Prager, David


CSCI-UA 2-000 (9107)01/24/2022 – 05/09/2022 Tue,Thu12:00 AM – 1:00 PM (Early afternoon)at Washington SquareInstructed by Clayton, Joshua


CSCI-UA 2-000 (8904)01/24/2022 – 05/09/2022 Mon,Wed2:00 PM – 3:00 PM (Early afternoon)at Washington SquareInstructed by Zhao, Emily


CSCI-UA 2-000 (9324)01/24/2022 – 05/09/2022 Tue,Thu2:00 PM – 3:00 PM (Early afternoon)at Washington SquareInstructed by Lgarch, Saadia


CSCI-UA 2-000 (9528)01/24/2022 – 05/09/2022 Mon,Wed3:00 PM – 4:00 PM (Late afternoon)at Washington SquareInstructed by Zeidenberg, Matthew


CSCI-UA 2-000 (9725)01/24/2022 – 05/09/2022 Tue,Thu4:00 PM – 6:00 PM (Late afternoon)at Washington SquareInstructed by Tyson, Na’’im


CSCI-UA 2-000 (20825)01/24/2022 – 05/09/2022 Tue,Thu6:00 PM – 7:00 PM (Evening)at Washington SquareInstructed by Cardona, Michell

Clicks, Likes, and Tweets: Behavioral Addiction in the Digital Space (CAMS-UA 503)

Is healthy media use possible? What does that look like? Most of us use our electronic devices more than we had planned, and a quarter of US college students are estimated to experience internet overuse. Electronic device overuse is associated with an increased risk of depression, anxiety, and loneliness, along with a host of neuropsychological changes. In this course, we will discuss the rise of internet overuse, its associated negative consequences and possible strategies to reduce excessive use.Specifically, the course covers: 1) the definition of internet and phone overuse, 2) the brain mechanisms and behavioral patterns which lead to excessive use, 3) how brain/behavioral mechanisms are exploited to make video-games, television programs, and websites as addictive as possible, and 4) what we can do to regain our balance at the personal and societal levels. Department of History Medieval France.

Child/Adoles Mental Hlth Stds (Undergraduate)
2 credits – 15 Weeks

Sections (Spring 2022)


CAMS-UA 503-000 (9659)01/24/2022 – 05/09/2022 Mon9:00 AM – 10:00 AM (Morning)at Washington SquareInstructed by Baroni, Argelinda · Cervantes, Paige

The Science and Psychology of Marijuana (CAMS-UA 502)

Weed. Pot. Bud. Grass. Ganja. Reefer. Mary Jane. Skunk. Herb. Cannabis. It’s all marijuana – the most commonly used, in most states still illicit, drug in the United States. Calming for some, anxiety provoking for others, perhaps medicinal, always controversial, marijuana causes wonder and confusion among physicians, parents, teachers, adolescents, and lawmakers. After 50 years of debate, marijuana remains one of our most visible modern-day conundrums – is it “okay?” Is marijuana safe and therapeutic, or is it dangerous and a gateway to more harmful drugs? Through lecture, discussion, and a thorough analysis of the current research literature in neuroscience and human development, we will seek to answer these questions and identify marijuana’s role in psychology, medicine, culture, and government policy.

Child/Adoles Mental Hlth Stds (Undergraduate)
2 credits – 15 Weeks

Sections (Fall 2021)


CAMS-UA 502-000 (9683)09/02/2021 – 12/14/2021 Wed6:00 PM – 7:00 PM (Evening)at Washington SquareInstructed by Phillips, Blake A · Nayak, Komal

Grand Rounds Seminar (CAMS-UA 501)

Grand Rounds are a traditional and effective teaching tool in medical education, where major research, education, and clinical problems and innovations are presented to an audience of medical students, residents, faculty, and the public at large. The NYU Child Study Center’s weekly Grand Rounds program is one of the foremost of its kind in the world, featuring invited thought leaders in the fields of child and adolescent psychiatry and psychology. This seminar course provides undergraduate students with a unique opportunity to attend the weekly Grand Rounds presentation and then discuss these topics in depth with CAMS faculty. Students will gain a deep and broad understanding of many challenges within the field of child and adolescent mental health, along with novel theories, research findings, and clinical treatments.

Child/Adoles Mental Hlth Stds (Undergraduate)
2 credits – 15 Weeks

Sections (Spring 2022)


CAMS-UA 501-000 (9218)01/24/2022 – 05/09/2022 Fri11:00 AM – 1:00 PM (Morning)at Washington SquareInstructed by Esquenazi-Karonika, Shari

While you were Sleeping (CAMS-UA 170)

Sleep is something akin to the ocean-it surrounds us, and we could not live without it, yet it remains a mystery, whose secrets we are only now beginning to unfold. Scientific research into sleep and dreams began in earnest about fifty years ago. Since that time, the small and burgeoning field of sleep medicine has taught us a great deal about how and why we sleep. This course will provide students with a comprehensive introduction to sleep and physiology, the evolution of sleep, circadian and biological rhythms, dreams, and the diagnosis and treatment of sleep disorders. Through exercises and assignments, students will learn the importance of sleep for mental and physical well-being and how to best establish a healthy sleep routine.

Child/Adoles Mental Hlth Stds (Undergraduate)
4 credits – 15 Weeks

The Science of Happiness (CAMS-UA 110)

Examines the state of college-student mental health and wellness on a personal and systems level. As undergraduate university students approach the end of adolescence, they often reevaluate the beliefs, values, and assumptions with which they left home. Young adulthood is a time of great promise, but the transition from child to adult is never easy. We look at how individuals can create positive change by reinterpreting their goals and identifying steps toward a successful college experience. Key findings from the fields of neuroscience and positive psychology are referenced to inform our study of the biopsychosocial underpinnings of success and happiness. Through lectures and discussions, students learn about a variety of wellness topics that include mindfulness, relationships, and self-esteem. The final project requires students to promote an area of mental wellness on campus.

Child/Adoles Mental Hlth Stds (Undergraduate)
4 credits – 15 Weeks

Sections (Fall 2022)


CAMS-UA 110-000 (7390)09/01/2022 – 12/14/2022 Tue,Thu9:00 AM – 10:00 AM (Morning)at Washington SquareInstructed by Schlechter, Alan · Lerner, Daniel Louis


CAMS-UA 110-000 (9676)09/01/2022 – 12/14/2022 Mon2:00 PM – 3:00 PM (Early afternoon)at Washington SquareInstructed by Schlechter, Alan


CAMS-UA 110-000 (9677)09/01/2022 – 12/14/2022 Mon8:00 AM – 8:00 AM (Morning)at Washington SquareInstructed by Schlechter, Alan


CAMS-UA 110-000 (9678)09/01/2022 – 12/14/2022 Mon9:00 AM – 9:00 AM (Morning)at Washington SquareInstructed by Schlechter, Alan


CAMS-UA 110-000 (9679)09/01/2022 – 12/14/2022 Mon7:00 PM – 8:00 PM (Evening)at Washington SquareInstructed by Schlechter, Alan


CAMS-UA 110-000 (9680)09/01/2022 – 12/14/2022 Mon8:00 PM – 9:00 PM (Evening)at Washington SquareInstructed by Schlechter, Alan


CAMS-UA 110-000 (9682)09/01/2022 – 12/14/2022 Wed8:00 AM – 8:00 AM (Morning)at Washington SquareInstructed by Schlechter, Alan


CAMS-UA 110-000 (9683)09/01/2022 – 12/14/2022 Wed9:00 AM – 9:00 AM (Morning)at Washington SquareInstructed by Schlechter, Alan


CAMS-UA 110-000 (9684)09/01/2022 – 12/14/2022 Wed7:00 PM – 8:00 PM (Evening)at Washington SquareInstructed by Schlechter, Alan


CAMS-UA 110-000 (9685)09/01/2022 – 12/14/2022 Wed7:00 PM – 8:00 PM (Evening)at Washington SquareInstructed by Schlechter, Alan


CAMS-UA 110-000 (9686)09/01/2022 – 12/14/2022 Wed8:00 PM – 9:00 PM (Evening)at Washington SquareInstructed by Schlechter, Alan


CAMS-UA 110-000 (9687)09/01/2022 – 12/14/2022 Wed8:00 PM – 9:00 PM (Evening)at Washington SquareInstructed by Schlechter, Alan


CAMS-UA 110-000 (9688)09/01/2022 – 12/14/2022 Fri2:00 PM – 3:00 PM (Early afternoon)at Washington SquareInstructed by Schlechter, Alan


CAMS-UA 110-000 (9689)09/01/2022 – 12/14/2022 Fri3:00 PM – 4:00 PM (Late afternoon)at Washington SquareInstructed by Schlechter, Alan


CAMS-UA 110-000 (9690)09/01/2022 – 12/14/2022 Mon3:00 PM – 4:00 PM (Late afternoon)at Washington SquareInstructed by Schlechter, Alan


CAMS-UA 110-000 (9691)09/01/2022 – 12/14/2022 Fri8:00 AM – 8:00 AM (Morning)at Washington SquareInstructed by Schlechter, Alan · Lerner, Daniel Louis


CAMS-UA 110-000 (9692)09/01/2022 – 12/14/2022 Fri9:00 AM – 9:00 AM (Morning)at Washington SquareInstructed by Schlechter, Alan · Lerner, Daniel Louis


CAMS-UA 110-000 (9693)09/01/2022 – 12/14/2022 Fri7:00 PM – 8:00 PM (Evening)at Washington SquareInstructed by Schlechter, Alan


CAMS-UA 110-000 (9694)09/01/2022 – 12/14/2022 Fri8:00 PM – 9:00 PM (Evening)at Washington SquareInstructed by Schlechter, Alan · Lerner, Daniel Louis

Applied Internet Technology (CSCI-UA 467)

Students that successfully complete CSCI-UA 467 Applied Internet Technology are not eligible to take CSCI-UA 61 Web Development and Programming. Applied Internet Technology is a practical introduction to creating modern web applications. It covers full-stack (that is, every aspect of building a database driven web application: server programming, database implementation, frontend markup, styling and interactivity) web development. It includes topics such as database and data model design, web application architecture, separation of logic and presentation, handling user input and processing form data, managing asynchronous processes, strategies for creating real-time web applications, and handling client-side interactivity. Students will use current server and client-side web frameworks and libraries to build dynamic, data-driven sites. Various applications to support development will also be introduced, such as version control, static analysis tools, and build systems.

Computer Science (Undergraduate)
4 credits – 15 Weeks

Sections (Spring 2022)


CSCI-UA 467-000 (20859)01/24/2022 – 05/09/2022 Mon,Wed12:00 AM – 1:00 PM (Early afternoon)at Washington SquareInstructed by Versoza, Joseph · Wu, Haodong


CSCI-UA 467-000 (20860)01/24/2022 – 05/09/2022 Tue,Thu9:00 AM – 10:00 AM (Morning)at Washington SquareInstructed by Versoza, Joseph · Ngo, Yona · Wu, Haodong